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Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py')
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py
index c95f9dec..b872aeaa 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py
@@ -534,7 +534,8 @@ def __gather_armature_object_channel_groups(blender_action: bpy.types.Action, bl
# Detect that armature is not multiple keyed for euler and quaternion
# Keep only the current rotation mode used by bone
- rotation, delta, rotation_modes = get_rotation_modes(target_property)
+ rotation, rotation_modes = get_rotation_modes(target_property)
+ delta = get_delta_modes(target_property)
# Delta rotation management
if delta is False: