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Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py')
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py44
1 files changed, 36 insertions, 8 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py
index 114ff901..6c184198 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py
@@ -69,6 +69,11 @@ def gather_animation_channels(blender_action: bpy.types.Action,
bones_to_be_animated, _, _ = gltf2_blender_gather_skins.get_bone_tree(None, blender_object)
bones_to_be_animated = [blender_object.pose.bones[b.name] for b in bones_to_be_animated]
+ list_of_animated_bone_channels = []
+ for channel_group in __get_channel_groups(blender_action, blender_object, export_settings):
+ channel_group_sorted = __get_channel_group_sorted(channel_group, blender_object)
+ list_of_animated_bone_channels.extend([(gltf2_blender_get.get_object_from_datapath(blender_object, get_target_object_path(i.data_path)).name, get_target_property_name(i.data_path)) for i in channel_group])
+
for bone in bones_to_be_animated:
for p in ["location", "rotation_quaternion", "scale"]:
channel = __gather_animation_channel(
@@ -80,8 +85,10 @@ def gather_animation_channels(blender_action: bpy.types.Action,
bake_range_start,
bake_range_end,
blender_action.name,
- None)
- channels.append(channel)
+ None,
+ (bone.name, p) in list_of_animated_bone_channels)
+ if channel is not None:
+ channels.append(channel)
# Retrieve animation on armature object itself, if any
@@ -91,7 +98,7 @@ def gather_animation_channels(blender_action: bpy.types.Action,
if len(channel_group) == 0:
# Only errors on channels, ignoring
continue
- channel = __gather_animation_channel(channel_group, blender_object, export_settings, None, None, bake_range_start, bake_range_end, blender_action.name, None)
+ channel = __gather_animation_channel(channel_group, blender_object, export_settings, None, None, bake_range_start, bake_range_end, blender_action.name, None, False)
if channel is not None:
channels.append(channel)
@@ -109,7 +116,8 @@ def gather_animation_channels(blender_action: bpy.types.Action,
bake_range_start,
bake_range_end,
blender_action.name,
- obj)
+ obj,
+ False)
channels.append(channel)
else:
@@ -118,7 +126,17 @@ def gather_animation_channels(blender_action: bpy.types.Action,
if len(channel_group_sorted) == 0:
# Only errors on channels, ignoring
continue
- channel = __gather_animation_channel(channel_group_sorted, blender_object, export_settings, None, None, bake_range_start, bake_range_end, blender_action.name, None)
+ channel = __gather_animation_channel(
+ channel_group_sorted,
+ blender_object,
+ export_settings,
+ None,
+ None,
+ bake_range_start,
+ bake_range_end,
+ blender_action.name,
+ None,
+ False)
if channel is not None:
channels.append(channel)
@@ -189,17 +207,25 @@ def __gather_animation_channel(channels: typing.Tuple[bpy.types.FCurve],
bake_range_start,
bake_range_end,
action_name: str,
- driver_obj
+ driver_obj,
+ node_channel_is_animated: bool
) -> typing.Union[gltf2_io.AnimationChannel, None]:
if not __filter_animation_channel(channels, blender_object, export_settings):
return None
__target= __gather_target(channels, blender_object, export_settings, bake_bone, bake_channel, driver_obj)
if __target.path is not None:
+ sampler = __gather_sampler(channels, blender_object, export_settings, bake_bone, bake_channel, bake_range_start, bake_range_end, action_name, driver_obj, node_channel_is_animated)
+
+ if sampler is None:
+ # After check, no need to animate this node for this channel
+ return None
+
+
animation_channel = gltf2_io.AnimationChannel(
extensions=__gather_extensions(channels, blender_object, export_settings, bake_bone),
extras=__gather_extras(channels, blender_object, export_settings, bake_bone),
- sampler=__gather_sampler(channels, blender_object, export_settings, bake_bone, bake_channel, bake_range_start, bake_range_end, action_name, driver_obj),
+ sampler=sampler,
target=__target
)
@@ -249,7 +275,8 @@ def __gather_sampler(channels: typing.Tuple[bpy.types.FCurve],
bake_range_start,
bake_range_end,
action_name,
- driver_obj
+ driver_obj,
+ node_channel_is_animated: bool
) -> gltf2_io.AnimationSampler:
return gltf2_blender_gather_animation_samplers.gather_animation_sampler(
channels,
@@ -260,6 +287,7 @@ def __gather_sampler(channels: typing.Tuple[bpy.types.FCurve],
bake_range_end,
action_name,
driver_obj,
+ node_channel_is_animated,
export_settings
)