diff options
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py')
-rwxr-xr-x | io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py index 7a6fd6c3..cf067e53 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py @@ -41,7 +41,7 @@ def gather_animations( obj_uuid: int, # We also have to check if this is a skinned mesh, because we don't have to force animation baking on this case # (skinned meshes TRS must be ignored, says glTF specification) if export_settings['vtree'].nodes[obj_uuid].skin is None: - channels = gltf2_blender_gather_animation_channels.gather_channels_baked(obj_uuid, export_settings) + channels = gltf2_blender_gather_animation_channels.gather_channels_baked(obj_uuid, None, export_settings) if channels is not None: animation = gltf2_io.Animation( channels=channels, |