diff options
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py')
-rwxr-xr-x | io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py index 7dfed738..35785c80 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py @@ -226,7 +226,8 @@ def __gather_mesh(blender_object, export_settings): armature_modifiers[idx] = modifier.show_viewport modifier.show_viewport = False - blender_mesh = blender_object.to_mesh(bpy.context.depsgraph, True) + depsgraph = bpy.context.evaluated_depsgraph_get() + blender_mesh = blender_object.evaluated_get(depsgraph).to_mesh() for prop in blender_object.data.keys(): blender_mesh[prop] = blender_object.data[prop] skip_filter = True @@ -306,7 +307,8 @@ def __gather_skin(blender_object, export_settings): return None # check if any vertices in the mesh are part of a vertex group - blender_mesh = blender_object.to_mesh(bpy.context.depsgraph, True) + depsgraph = bpy.context.evaluated_depsgraph_get() + blender_mesh = blender_object.evaluated_get(depsgraph).to_mesh() if not any(vertex.groups is not None and len(vertex.groups) > 0 for vertex in blender_mesh.vertices): return None |