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Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives.py')
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_primitives.py58
1 files changed, 7 insertions, 51 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives.py
index 22f0bc6d..1a2ae00d 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives.py
@@ -21,7 +21,6 @@ from io_scene_gltf2.blender.exp.gltf2_blender_gather_cache import cached
from io_scene_gltf2.blender.exp import gltf2_blender_extract
from io_scene_gltf2.blender.exp import gltf2_blender_gather_accessors
from io_scene_gltf2.blender.exp import gltf2_blender_gather_primitive_attributes
-from io_scene_gltf2.blender.exp import gltf2_blender_utils
from io_scene_gltf2.blender.exp import gltf2_blender_gather_materials
from io_scene_gltf2.io.com import gltf2_io
@@ -160,26 +159,11 @@ def __gather_targets(blender_primitive, blender_mesh, modifiers, export_settings
if blender_primitive["attributes"].get(target_position_id):
target = {}
internal_target_position = blender_primitive["attributes"][target_position_id]
- binary_data = gltf2_io_binary_data.BinaryData.from_list(
+ target["POSITION"] = gltf2_blender_gather_primitive_attributes.array_to_accessor(
internal_target_position,
- gltf2_io_constants.ComponentType.Float
- )
- target["POSITION"] = gltf2_io.Accessor(
- buffer_view=binary_data,
- byte_offset=None,
component_type=gltf2_io_constants.ComponentType.Float,
- count=len(internal_target_position) // gltf2_io_constants.DataType.num_elements(
- gltf2_io_constants.DataType.Vec3),
- extensions=None,
- extras=None,
- max=gltf2_blender_utils.max_components(
- internal_target_position, gltf2_io_constants.DataType.Vec3),
- min=gltf2_blender_utils.min_components(
- internal_target_position, gltf2_io_constants.DataType.Vec3),
- name=None,
- normalized=None,
- sparse=None,
- type=gltf2_io_constants.DataType.Vec3
+ data_type=gltf2_io_constants.DataType.Vec3,
+ include_max_and_min=True,
)
if export_settings[NORMALS] \
@@ -187,48 +171,20 @@ def __gather_targets(blender_primitive, blender_mesh, modifiers, export_settings
and blender_primitive["attributes"].get(target_normal_id):
internal_target_normal = blender_primitive["attributes"][target_normal_id]
- binary_data = gltf2_io_binary_data.BinaryData.from_list(
+ target['NORMAL'] = gltf2_blender_gather_primitive_attributes.array_to_accessor(
internal_target_normal,
- gltf2_io_constants.ComponentType.Float,
- )
- target['NORMAL'] = gltf2_io.Accessor(
- buffer_view=binary_data,
- byte_offset=None,
component_type=gltf2_io_constants.ComponentType.Float,
- count=len(internal_target_normal) // gltf2_io_constants.DataType.num_elements(
- gltf2_io_constants.DataType.Vec3),
- extensions=None,
- extras=None,
- max=None,
- min=None,
- name=None,
- normalized=None,
- sparse=None,
- type=gltf2_io_constants.DataType.Vec3
+ data_type=gltf2_io_constants.DataType.Vec3,
)
if export_settings[TANGENTS] \
and export_settings[MORPH_TANGENT] \
and blender_primitive["attributes"].get(target_tangent_id):
internal_target_tangent = blender_primitive["attributes"][target_tangent_id]
- binary_data = gltf2_io_binary_data.BinaryData.from_list(
+ target['TANGENT'] = gltf2_blender_gather_primitive_attributes.array_to_accessor(
internal_target_tangent,
- gltf2_io_constants.ComponentType.Float,
- )
- target['TANGENT'] = gltf2_io.Accessor(
- buffer_view=binary_data,
- byte_offset=None,
component_type=gltf2_io_constants.ComponentType.Float,
- count=len(internal_target_tangent) // gltf2_io_constants.DataType.num_elements(
- gltf2_io_constants.DataType.Vec3),
- extensions=None,
- extras=None,
- max=None,
- min=None,
- name=None,
- normalized=None,
- sparse=None,
- type=gltf2_io_constants.DataType.Vec3
+ data_type=gltf2_io_constants.DataType.Vec3,
)
targets.append(target)
morph_index += 1