diff options
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py')
-rwxr-xr-x | io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py index 136d654d..3e4673e1 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py @@ -73,6 +73,9 @@ def __gather_inverse_bind_matrices(armature_uuid, export_settings): axis_basis_change = mathutils.Matrix( ((1.0, 0.0, 0.0, 0.0), (0.0, 0.0, 1.0, 0.0), (0.0, -1.0, 0.0, 0.0), (0.0, 0.0, 0.0, 1.0))) + # store matrix_world of armature in case we need to add a neutral bone + export_settings['vtree'].nodes[armature_uuid].matrix_world_armature = blender_armature_object.matrix_world.copy() + bones_uuid = export_settings['vtree'].get_all_bones(armature_uuid) def __collect_matrices(bone): inverse_bind_matrix = ( |