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Diffstat (limited to 'io_scene_gltf2/blender/imp/gltf2_blender_gltf.py')
-rwxr-xr-xio_scene_gltf2/blender/imp/gltf2_blender_gltf.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_gltf.py b/io_scene_gltf2/blender/imp/gltf2_blender_gltf.py
index c0507c03..1bccf9a2 100755
--- a/io_scene_gltf2/blender/imp/gltf2_blender_gltf.py
+++ b/io_scene_gltf2/blender/imp/gltf2_blender_gltf.py
@@ -60,7 +60,7 @@ class BlenderGlTF():
# Bone head defined a point
# Calcul of distance between point and line
# If < threshold --> In a chain
- # Based on an idea of @Menithal, but added alignement detection to avoid some bad cases
+ # Based on an idea of @Menithal, but added alignment detection to avoid some bad cases
threshold = 0.001
for armobj in [obj for obj in bpy.data.objects if obj.type == "ARMATURE"]: