Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'io_scene_gltf2/blender/imp/gltf2_blender_mesh.py')
-rwxr-xr-xio_scene_gltf2/blender/imp/gltf2_blender_mesh.py10
1 files changed, 10 insertions, 0 deletions
diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py b/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py
index 09ec325b..0311c3b0 100755
--- a/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py
+++ b/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py
@@ -275,12 +275,22 @@ def do_primitives(gltf, mesh_idx, skin_idx, mesh, ob):
for uv_i in range(num_uvs):
name = 'UVMap' if uv_i == 0 else 'UVMap.%03d' % uv_i
layer = mesh.uv_layers.new(name=name)
+
+ if layer is None:
+ print("WARNING: UV map is ignored because the maximum number of UV layers has been reached.")
+ break
+
layer.data.foreach_set('uv', squish(loop_uvs[uv_i]))
for col_i in range(num_cols):
name = 'Col' if col_i == 0 else 'Col.%03d' % col_i
layer = mesh.vertex_colors.new(name=name)
+ if layer is None:
+ print("WARNING: Vertex colors are ignored because the maximum number of vertex color layers has been "
+ "reached.")
+ break
+
layer.data.foreach_set('color', squish(loop_cols[col_i]))
# Skinning