diff options
Diffstat (limited to 'io_scene_gltf2/blender')
5 files changed, 12 insertions, 4 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_export.py b/io_scene_gltf2/blender/exp/gltf2_blender_export.py index fc78e9b5..dc04fad2 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_export.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_export.py @@ -64,7 +64,7 @@ def __export(export_settings): buffer = __create_buffer(exporter, export_settings) exporter.finalize_images() - export_user_extensions('gather_gltf_hook', export_settings, exporter.glTF) + export_user_extensions('gather_gltf_extensions_hook', export_settings, exporter.glTF) exporter.traverse_extensions() # now that addons possibly add some fields in json, we can fix in needed @@ -80,6 +80,8 @@ def __gather_gltf(exporter, export_settings): gltf2_io_draco_compression_extension.encode_scene_primitives(scenes, export_settings) exporter.add_draco_extension() + export_user_extensions('gather_gltf_hook', export_settings, active_scene_idx, scenes, animations) + for idx, scene in enumerate(scenes): exporter.add_scene(scene, idx==active_scene_idx) for animation in animations: diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py index 0d249660..8939bb23 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animations.py @@ -172,6 +172,8 @@ def __gather_animation( obj_uuid: int, print_console("WARNING", "Animation '{}' could not be exported. Cause: {}".format(name, error)) return None + export_user_extensions('pre_gather_animation_hook', export_settings, animation, blender_action, blender_object) + if not animation.channels: return None @@ -266,6 +268,8 @@ def __get_blender_actions(blender_object: bpy.types.Object, blender_tracks = {} action_on_type = {} + export_user_extensions('pre_gather_actions_hook', export_settings, blender_object) + if blender_object.animation_data is not None: # Collect active action. if blender_object.animation_data.action is not None: @@ -308,6 +312,8 @@ def __get_blender_actions(blender_object: bpy.types.Object, blender_tracks[strip.action.name] = track.name # Always set after possible active action -> None will be overwrite action_on_type[strip.action.name] = "SHAPEKEY" + export_user_extensions('gather_actions_hook', export_settings, blender_object, blender_actions, blender_tracks, action_on_type) + # Remove duplicate actions. blender_actions = list(set(blender_actions)) # sort animations alphabetically (case insensitive) so they have a defined order and match Blender's Action list diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_pbr_metallic_roughness.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_pbr_metallic_roughness.py index e885b21b..11f0fadc 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_pbr_metallic_roughness.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_pbr_metallic_roughness.py @@ -53,7 +53,7 @@ def __gather_base_color_factor(blender_material, export_settings): alpha_socket = gltf2_blender_get.get_socket(blender_material, "Alpha") if isinstance(alpha_socket, bpy.types.NodeSocket): - if export_settings['gltf_image_format'] != "NONE": + if export_settings['gltf_image_format'] != "NONE": alpha = gltf2_blender_get.get_factor_from_socket(alpha_socket, kind='VALUE') else: alpha = gltf2_blender_get.get_const_from_default_value_socket(alpha_socket, kind='VALUE') diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_image.py b/io_scene_gltf2/blender/imp/gltf2_blender_image.py index cf4a9595..200f3241 100755 --- a/io_scene_gltf2/blender/imp/gltf2_blender_image.py +++ b/io_scene_gltf2/blender/imp/gltf2_blender_image.py @@ -87,7 +87,7 @@ def create_from_file(gltf, img_idx): blender_image.name = img_name return blender_image - + def create_from_data(gltf, img_idx): # Image stored as data => pack diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_node.py b/io_scene_gltf2/blender/imp/gltf2_blender_node.py index 2fdbcfa5..224349ab 100755 --- a/io_scene_gltf2/blender/imp/gltf2_blender_node.py +++ b/io_scene_gltf2/blender/imp/gltf2_blender_node.py @@ -132,7 +132,7 @@ class BlenderNode(): vnode = gltf.vnodes[vid] dist = vnode.trs()[0].length sizes.append(dist * 0.4) - return max(min(sizes, default=1), 0.001) + return max(min(sizes, default=1), 0.001) @staticmethod def create_bones(gltf, arma_id): |