diff options
Diffstat (limited to 'io_scene_gltf2/blender')
-rwxr-xr-x | io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py b/io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py index a86923ff..2893c467 100755 --- a/io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py +++ b/io_scene_gltf2/blender/imp/gltf2_blender_pbrMetallicRoughness.py @@ -89,7 +89,7 @@ class BlenderPbr(): vc_mult_node = node_tree.nodes.new('ShaderNodeMixRGB') vc_mult_node.blend_type = 'MULTIPLY' - vc_mult_node.inputs['Fac'].default_value = 0.5 + vc_mult_node.inputs['Fac'].default_value = 1.0 BlenderTextureInfo.create(gltf, pypbr.base_color_texture.index) @@ -103,7 +103,7 @@ class BlenderPbr(): mult_node = node_tree.nodes.new('ShaderNodeMixRGB') mult_node.blend_type = 'MULTIPLY' - mult_node.inputs['Fac'].default_value = 0.5 + mult_node.inputs['Fac'].default_value = 1.0 mult_node.inputs['Color2'].default_value = [ pypbr.base_color_factor[0], pypbr.base_color_factor[1], @@ -149,7 +149,7 @@ class BlenderPbr(): vc_mult_node = node_tree.nodes.new('ShaderNodeMixRGB') vc_mult_node.blend_type = 'MULTIPLY' - vc_mult_node.inputs['Fac'].default_value = 0.5 + vc_mult_node.inputs['Fac'].default_value = 1.0 # create UV Map / Mapping / Texture nodes / separate & math and combine text_node = node_tree.nodes.new('ShaderNodeTexImage') |