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Diffstat (limited to 'io_scene_gltf2/io/com/gltf2_io_constants.py')
-rwxr-xr-xio_scene_gltf2/io/com/gltf2_io_constants.py132
1 files changed, 132 insertions, 0 deletions
diff --git a/io_scene_gltf2/io/com/gltf2_io_constants.py b/io_scene_gltf2/io/com/gltf2_io_constants.py
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+++ b/io_scene_gltf2/io/com/gltf2_io_constants.py
@@ -0,0 +1,132 @@
+# Copyright 2018 The glTF-Blender-IO authors.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+from enum import IntEnum
+
+
+class ComponentType(IntEnum):
+ Byte = 5120
+ UnsignedByte = 5121
+ Short = 5122
+ UnsignedShort = 5123
+ UnsignedInt = 5125
+ Float = 5126
+
+ @classmethod
+ def to_type_code(cls, component_type):
+ return {
+ ComponentType.Byte: 'b',
+ ComponentType.UnsignedByte: 'B',
+ ComponentType.Short: 'h',
+ ComponentType.UnsignedShort: 'H',
+ ComponentType.UnsignedInt: 'I',
+ ComponentType.Float: 'f'
+ }[component_type]
+
+ @classmethod
+ def from_legacy_define(cls, type_define):
+ return {
+ GLTF_COMPONENT_TYPE_BYTE: ComponentType.Byte,
+ GLTF_COMPONENT_TYPE_UNSIGNED_BYTE: ComponentType.UnsignedByte,
+ GLTF_COMPONENT_TYPE_SHORT: ComponentType.Short,
+ GLTF_COMPONENT_TYPE_UNSIGNED_SHORT: ComponentType.UnsignedShort,
+ GLTF_COMPONENT_TYPE_UNSIGNED_INT: ComponentType.UnsignedInt,
+ GLTF_COMPONENT_TYPE_FLOAT: ComponentType.Float
+ }[type_define]
+
+ @classmethod
+ def get_size(cls, component_type):
+ return {
+ ComponentType.Byte: 1,
+ ComponentType.UnsignedByte: 1,
+ ComponentType.Short: 2,
+ ComponentType.UnsignedShort: 2,
+ ComponentType.UnsignedInt: 4,
+ ComponentType.Float: 4
+ }[component_type]
+
+
+class DataType:
+ Scalar = "SCALAR"
+ Vec2 = "VEC2"
+ Vec3 = "VEC3"
+ Vec4 = "VEC4"
+ Mat2 = "MAT2"
+ Mat3 = "MAT3"
+ Mat4 = "MAT4"
+
+ def __new__(cls, *args, **kwargs):
+ raise RuntimeError("{} should not be instantiated".format(cls.__name__))
+
+ @classmethod
+ def num_elements(cls, data_type):
+ return {
+ DataType.Scalar: 1,
+ DataType.Vec2: 2,
+ DataType.Vec3: 3,
+ DataType.Vec4: 4,
+ DataType.Mat2: 4,
+ DataType.Mat3: 9,
+ DataType.Mat4: 16
+ }[data_type]
+
+ @classmethod
+ def vec_type_from_num(cls, num_elems):
+ if not (0 < num_elems < 5):
+ raise ValueError("No vector type with {} elements".format(num_elems))
+ return {
+ 1: DataType.Scalar,
+ 2: DataType.Vec2,
+ 3: DataType.Vec3,
+ 4: DataType.Vec4
+ }[num_elems]
+
+ @classmethod
+ def mat_type_from_num(cls, num_elems):
+ if not (4 <= num_elems <= 16):
+ raise ValueError("No matrix type with {} elements".format(num_elems))
+ return {
+ 4: DataType.Mat2,
+ 9: DataType.Mat3,
+ 16: DataType.Mat4
+ }[num_elems]
+
+
+#################
+# LEGACY DEFINES
+
+GLTF_VERSION = "2.0"
+
+#
+# Component Types
+#
+GLTF_COMPONENT_TYPE_BYTE = "BYTE"
+GLTF_COMPONENT_TYPE_UNSIGNED_BYTE = "UNSIGNED_BYTE"
+GLTF_COMPONENT_TYPE_SHORT = "SHORT"
+GLTF_COMPONENT_TYPE_UNSIGNED_SHORT = "UNSIGNED_SHORT"
+GLTF_COMPONENT_TYPE_UNSIGNED_INT = "UNSIGNED_INT"
+GLTF_COMPONENT_TYPE_FLOAT = "FLOAT"
+
+
+#
+# Data types
+#
+GLTF_DATA_TYPE_SCALAR = "SCALAR"
+GLTF_DATA_TYPE_VEC2 = "VEC2"
+GLTF_DATA_TYPE_VEC3 = "VEC3"
+GLTF_DATA_TYPE_VEC4 = "VEC4"
+GLTF_DATA_TYPE_MAT2 = "MAT2"
+GLTF_DATA_TYPE_MAT3 = "MAT3"
+GLTF_DATA_TYPE_MAT4 = "MAT4"
+