diff options
Diffstat (limited to 'io_scene_ms3d/ms3d_import.py')
-rw-r--r-- | io_scene_ms3d/ms3d_import.py | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/io_scene_ms3d/ms3d_import.py b/io_scene_ms3d/ms3d_import.py index a2205556..d5ef0015 100644 --- a/io_scene_ms3d/ms3d_import.py +++ b/io_scene_ms3d/ms3d_import.py @@ -234,7 +234,7 @@ class Ms3dImporter(): blender_scene = blender_context.scene - blender_group = blender_context.blend_data.groups.new( + blender_group = blender_context.blend_data.collections.new( FORMAT_GROUP.format(ms3d_model.name)) blender_empty_object = blender_context.blend_data.objects.new( FORMAT_EMPTY_OBJECT.format(ms3d_model.name), None) @@ -690,14 +690,14 @@ class Ms3dImporter(): blender_armature = blender_context.blend_data.armatures.new( ms3d_armature_name) blender_armature.ms3d.name = ms3d_model.name - blender_armature.draw_type = 'STICK' + blender_armature.display_type = 'STICK' blender_armature.show_axes = True blender_armature.use_auto_ik = True blender_armature_object = blender_context.blend_data.objects.new( ms3d_armature_object_name, blender_armature) blender_scene.objects.link(blender_armature_object) #blender_armature_object.location = blender_scene.cursor_location - blender_armature_object.show_x_ray = True + blender_armature_object.show_in_front = True ########################## # create new modifier @@ -771,7 +771,7 @@ class Ms3dImporter(): in ms3d_to_blender_vertex_groups.items(): ms3d_name = ms3d_model.joints[ms3d_bone_id].name blender_vertex_group = blender_mesh_object.vertex_groups.new( - ms3d_name) + name=ms3d_name) for blender_vertex_id_weight in blender_vertex_index_weight_list: blender_vertex_index = blender_vertex_id_weight[0] blender_vertex_weight = blender_vertex_id_weight[1] |