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Diffstat (limited to 'io_scene_ms3d/ms3d_ui.py')
-rw-r--r--io_scene_ms3d/ms3d_ui.py110
1 files changed, 55 insertions, 55 deletions
diff --git a/io_scene_ms3d/ms3d_ui.py b/io_scene_ms3d/ms3d_ui.py
index c483df8a..c6db5d50 100644
--- a/io_scene_ms3d/ms3d_ui.py
+++ b/io_scene_ms3d/ms3d_ui.py
@@ -267,12 +267,12 @@ class Ms3dImportOperator(Operator, ImportHelper):
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
- filepath = StringProperty(
+ filepath: StringProperty(
subtype='FILE_PATH',
options={'HIDDEN', }
)
- verbose = EnumProperty(
+ verbose: EnumProperty(
name=ms3d_str['PROP_NAME_VERBOSE'],
description=ms3d_str['PROP_DESC_VERBOSE'],
items=( (Ms3dUi.VERBOSE_MODE_NONE,
@@ -291,13 +291,13 @@ class Ms3dImportOperator(Operator, ImportHelper):
default=Ms3dUi.PROP_DEFAULT_VERBOSE,
)
- use_animation = BoolProperty(
+ use_animation: BoolProperty(
name=ms3d_str['PROP_NAME_USE_ANIMATION'],
description=ms3d_str['PROP_DESC_USE_ANIMATION'],
default=Ms3dUi.PROP_DEFAULT_USE_ANIMATION,
)
- rotation_mode = EnumProperty(
+ rotation_mode: EnumProperty(
name=ms3d_str['PROP_NAME_ROTATION_MODE'],
description=ms3d_str['PROP_DESC_ROTATION_MODE'],
items=( (Ms3dUi.PROP_ITEM_ROTATION_MODE_EULER,
@@ -310,13 +310,13 @@ class Ms3dImportOperator(Operator, ImportHelper):
default=Ms3dUi.PROP_DEFAULT_ANIMATION_ROTATION,
)
- use_joint_size = BoolProperty(
+ use_joint_size: BoolProperty(
name=ms3d_str['PROP_NAME_USE_JOINT_SIZE'],
description=ms3d_str['PROP_DESC_USE_JOINT_SIZE'],
default=Ms3dUi.PROP_DEFAULT_USE_JOINT_SIZE,
)
- joint_size = FloatProperty(
+ joint_size: FloatProperty(
name=ms3d_str['PROP_NAME_IMPORT_JOINT_SIZE'],
description=ms3d_str['PROP_DESC_IMPORT_JOINT_SIZE'],
min=Ms3dUi.PROP_JOINT_SIZE_MIN, max=Ms3dUi.PROP_JOINT_SIZE_MAX,
@@ -327,24 +327,24 @@ class Ms3dImportOperator(Operator, ImportHelper):
#options={'HIDDEN', },
)
- use_joint_to_bones = BoolProperty(
+ use_joint_to_bones: BoolProperty(
name=ms3d_str['PROP_NAME_JOINT_TO_BONES'],
description=ms3d_str['PROP_DESC_JOINT_TO_BONES'],
default=Ms3dUi.PROP_DEFAULT_JOINT_TO_BONES,
)
- use_extended_normal_handling = BoolProperty(
+ use_extended_normal_handling: BoolProperty(
name=ms3d_str['PROP_NAME_EXTENDED_NORMAL_HANDLING'],
description=ms3d_str['PROP_DESC_EXTENDED_NORMAL_HANDLING'],
default=Ms3dUi.PROP_DEFAULT_EXTENDED_NORMAL_HANDLING,
)
- filename_ext = StringProperty(
+ filename_ext: StringProperty(
default=ms3d_str['FILE_EXT'],
options={'HIDDEN', }
)
- filter_glob = StringProperty(
+ filter_glob: StringProperty(
default=ms3d_str['FILE_FILTER'],
options={'HIDDEN', }
)
@@ -434,12 +434,12 @@ class Ms3dExportOperator(Operator, ExportHelper):
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
- filepath = StringProperty(
+ filepath: StringProperty(
subtype='FILE_PATH',
options={'HIDDEN', }
)
- verbose = EnumProperty(
+ verbose: EnumProperty(
name=ms3d_str['PROP_NAME_VERBOSE'],
description=ms3d_str['PROP_DESC_VERBOSE'],
items=( (Ms3dUi.VERBOSE_MODE_NONE,
@@ -458,31 +458,31 @@ class Ms3dExportOperator(Operator, ExportHelper):
default=Ms3dUi.PROP_DEFAULT_VERBOSE,
)
- use_blender_names = BoolProperty(
+ use_blender_names: BoolProperty(
name=ms3d_str['PROP_NAME_USE_BLENDER_NAMES'],
description=ms3d_str['PROP_DESC_USE_BLENDER_NAMES'],
default=Ms3dUi.PROP_DEFAULT_USE_BLENDER_NAMES,
)
- use_blender_materials = BoolProperty(
+ use_blender_materials: BoolProperty(
name=ms3d_str['PROP_NAME_USE_BLENDER_MATERIALS'],
description=ms3d_str['PROP_DESC_USE_BLENDER_MATERIALS'],
default=Ms3dUi.PROP_DEFAULT_USE_BLENDER_MATERIALS,
)
- apply_transform = BoolProperty(
+ apply_transform: BoolProperty(
name=ms3d_str['PROP_NAME_APPLY_TRANSFORM'],
description=ms3d_str['PROP_DESC_APPLY_TRANSFORM'],
default=Ms3dUi.PROP_DEFAULT_APPLY_TRANSFORM,
)
- apply_modifiers = BoolProperty(
+ apply_modifiers: BoolProperty(
name=ms3d_str['PROP_NAME_APPLY_MODIFIERS'],
description=ms3d_str['PROP_DESC_APPLY_MODIFIERS'],
default=Ms3dUi.PROP_DEFAULT_APPLY_MODIFIERS,
)
- apply_modifiers_mode = EnumProperty(
+ apply_modifiers_mode: EnumProperty(
name=ms3d_str['PROP_NAME_APPLY_MODIFIERS_MODE'],
description=ms3d_str['PROP_DESC_APPLY_MODIFIERS_MODE'],
items=( (Ms3dUi.PROP_ITEM_APPLY_MODIFIERS_MODE_VIEW,
@@ -495,41 +495,41 @@ class Ms3dExportOperator(Operator, ExportHelper):
default=Ms3dUi.PROP_DEFAULT_APPLY_MODIFIERS_MODE,
)
- use_animation = BoolProperty(
+ use_animation: BoolProperty(
name=ms3d_str['PROP_NAME_USE_ANIMATION'],
description=ms3d_str['PROP_DESC_USE_ANIMATION'],
default=Ms3dUi.PROP_DEFAULT_USE_ANIMATION,
)
- normalize_weights = BoolProperty(
+ normalize_weights: BoolProperty(
name=ms3d_str['PROP_NAME_NORMALIZE_WEIGHTS'],
description=ms3d_str['PROP_DESC_NORMALIZE_WEIGHTS'],
default=Ms3dUi.PROP_DEFAULT_NORMALIZE_WEIGHTS,
)
- shrink_to_keys = BoolProperty(
+ shrink_to_keys: BoolProperty(
name=ms3d_str['PROP_NAME_SHRINK_TO_KEYS'],
description=ms3d_str['PROP_DESC_SHRINK_TO_KEYS'],
default=Ms3dUi.PROP_DEFAULT_SHRINK_TO_KEYS,
)
- bake_each_frame = BoolProperty(
+ bake_each_frame: BoolProperty(
name=ms3d_str['PROP_NAME_BAKE_EACH_FRAME'],
description=ms3d_str['PROP_DESC_BAKE_EACH_FRAME'],
default=Ms3dUi.PROP_DEFAULT_BAKE_EACH_FRAME,
)
- check_existing = BoolProperty(
+ check_existing: BoolProperty(
default=False,
options={'HIDDEN', }
)
- filename_ext = StringProperty(
+ filename_ext: StringProperty(
default=ms3d_str['FILE_EXT'],
options={'HIDDEN', }
)
- filter_glob = StringProperty(
+ filter_glob: StringProperty(
default=ms3d_str['FILE_FILTER'],
options={'HIDDEN', }
)
@@ -646,7 +646,7 @@ class Ms3dSetSmoothingGroupOperator(Operator):
bl_label = ms3d_str['BL_LABEL_SMOOTHING_GROUP_OPERATOR']
bl_options = {'UNDO', 'INTERNAL', }
- smoothing_group_index = IntProperty(
+ smoothing_group_index: IntProperty(
name=ms3d_str['PROP_SMOOTHING_GROUP_INDEX'],
options={'HIDDEN', 'SKIP_SAVE', },
)
@@ -722,7 +722,7 @@ class Ms3dGroupOperator(Operator):
bl_label = ms3d_str['BL_LABEL_GROUP_OPERATOR']
bl_options = {'UNDO', 'INTERNAL', }
- mode = EnumProperty(
+ mode: EnumProperty(
items=( ('', "", ""),
('ADD_GROUP',
ms3d_str['ENUM_ADD_GROUP_1'],
@@ -813,7 +813,7 @@ class Ms3dMaterialOperator(Operator):
bl_label = ms3d_str['BL_LABEL_MATERIAL_OPERATOR']
bl_options = {'UNDO', 'INTERNAL', }
- mode = EnumProperty(
+ mode: EnumProperty(
items=( ('', "", ""),
('FROM_BLENDER',
ms3d_str['ENUM_FROM_BLENDER_1'],
@@ -858,14 +858,14 @@ class Ms3dMaterialOperator(Operator):
###############################################################################
class Ms3dGroupProperties(PropertyGroup):
- name = StringProperty(
+ name: StringProperty(
name=ms3d_str['PROP_NAME_NAME'],
description=ms3d_str['PROP_DESC_GROUP_NAME'],
default="",
#options={'HIDDEN', },
)
- flags = EnumProperty(
+ flags: EnumProperty(
name=ms3d_str['PROP_NAME_FLAGS'],
description=ms3d_str['PROP_DESC_FLAGS_GROUP'],
items=(#(Ms3dUi.FLAG_NONE, ms3d_str['ENUM_FLAG_NONE_1'],
@@ -904,25 +904,25 @@ class Ms3dGroupProperties(PropertyGroup):
options={'ENUM_FLAG', 'ANIMATABLE', },
)
- comment = StringProperty(
+ comment: StringProperty(
name=ms3d_str['PROP_NAME_COMMENT'],
description=ms3d_str['PROP_DESC_COMMENT_GROUP'],
default="",
#options={'HIDDEN', },
)
- id = IntProperty(options={'HIDDEN', },)
+ id: IntProperty(options={'HIDDEN', },)
class Ms3dModelProperties(PropertyGroup):
- name = StringProperty(
+ name: StringProperty(
name=ms3d_str['PROP_NAME_NAME'],
description=ms3d_str['PROP_DESC_NAME_MODEL'],
default="",
#options={'HIDDEN', },
)
- joint_size = FloatProperty(
+ joint_size: FloatProperty(
name=ms3d_str['PROP_NAME_JOINT_SIZE'],
description=ms3d_str['PROP_DESC_JOINT_SIZE'],
min=Ms3dUi.PROP_JOINT_SIZE_MIN, max=Ms3dUi.PROP_JOINT_SIZE_MAX,
@@ -933,7 +933,7 @@ class Ms3dModelProperties(PropertyGroup):
#options={'HIDDEN', },
)
- transparency_mode = EnumProperty(
+ transparency_mode: EnumProperty(
name=ms3d_str['PROP_NAME_TRANSPARENCY_MODE'],
description=ms3d_str['PROP_DESC_TRANSPARENCY_MODE'],
items=( (Ms3dUi.MODE_TRANSPARENCY_SIMPLE,
@@ -954,7 +954,7 @@ class Ms3dModelProperties(PropertyGroup):
#options={'HIDDEN', },
)
- alpha_ref = FloatProperty(
+ alpha_ref: FloatProperty(
name=ms3d_str['PROP_NAME_ALPHA_REF'],
description=ms3d_str['PROP_DESC_ALPHA_REF'],
min=0, max=1, precision=3, step=0.1,
@@ -963,7 +963,7 @@ class Ms3dModelProperties(PropertyGroup):
#options={'HIDDEN', },
)
- comment = StringProperty(
+ comment: StringProperty(
name=ms3d_str['PROP_NAME_COMMENT'],
description=ms3d_str['PROP_DESC_COMMENT_MODEL'],
default="",
@@ -973,7 +973,7 @@ class Ms3dModelProperties(PropertyGroup):
##########################
# ms3d group handling
#
- apply_mode = EnumProperty(
+ apply_mode: EnumProperty(
items=( ('ASSIGN',
ms3d_str['ENUM_ASSIGN_1'],
ms3d_str['ENUM_ASSIGN_2_SMOOTHING_GROUP']),
@@ -988,7 +988,7 @@ class Ms3dModelProperties(PropertyGroup):
options={'HIDDEN', 'SKIP_SAVE', },
)
- selected_group_index = IntProperty(
+ selected_group_index: IntProperty(
default=-1,
min=-1,
options={'HIDDEN', 'SKIP_SAVE', },
@@ -997,7 +997,7 @@ class Ms3dModelProperties(PropertyGroup):
# ms3d group handling
##########################
- groups = CollectionProperty(
+ groups: CollectionProperty(
type=Ms3dGroupProperties,
#options={'HIDDEN', },
)
@@ -1025,7 +1025,7 @@ class Ms3dModelProperties(PropertyGroup):
class Ms3dArmatureProperties(PropertyGroup):
- name = StringProperty(
+ name: StringProperty(
name=ms3d_str['PROP_NAME_NAME'],
description=ms3d_str['PROP_DESC_NAME_ARMATURE'],
default="",
@@ -1034,14 +1034,14 @@ class Ms3dArmatureProperties(PropertyGroup):
class Ms3dJointProperties(PropertyGroup):
- name = StringProperty(
+ name: StringProperty(
name=ms3d_str['PROP_NAME_NAME'],
description=ms3d_str['PROP_DESC_NAME_JOINT'],
default="",
#options={'HIDDEN', },
)
- flags = EnumProperty(
+ flags: EnumProperty(
name=ms3d_str['PROP_NAME_FLAGS'],
description=ms3d_str['PROP_DESC_FLAGS_JOINT'],
items=(#(Ms3dUi.FLAG_NONE,
@@ -1081,7 +1081,7 @@ class Ms3dJointProperties(PropertyGroup):
options={'ENUM_FLAG', 'ANIMATABLE', },
)
- color = FloatVectorProperty(
+ color: FloatVectorProperty(
name=ms3d_str['PROP_NAME_COLOR'],
description=ms3d_str['PROP_DESC_COLOR_JOINT'],
subtype='COLOR', size=3, min=0, max=1, precision=3, step=0.1,
@@ -1089,7 +1089,7 @@ class Ms3dJointProperties(PropertyGroup):
#options={'HIDDEN', },
)
- comment = StringProperty(
+ comment: StringProperty(
name=ms3d_str['PROP_NAME_COMMENT'],
description=ms3d_str['PROP_DESC_COMMENT_JOINT'],
default="",
@@ -1185,14 +1185,14 @@ class Ms3dMaterialHelper:
class Ms3dMaterialProperties(PropertyGroup):
- name = StringProperty(
+ name: StringProperty(
name=ms3d_str['PROP_NAME_NAME'],
description=ms3d_str['PROP_DESC_NAME_MATERIAL'],
default="",
#options={'HIDDEN', },
)
- ambient = FloatVectorProperty(
+ ambient: FloatVectorProperty(
name=ms3d_str['PROP_NAME_AMBIENT'],
description=ms3d_str['PROP_DESC_AMBIENT'],
subtype='COLOR', size=4, min=0, max=1, precision=3, step=0.1,
@@ -1201,7 +1201,7 @@ class Ms3dMaterialProperties(PropertyGroup):
#options={'HIDDEN', },
)
- diffuse = FloatVectorProperty(
+ diffuse: FloatVectorProperty(
name=ms3d_str['PROP_NAME_DIFFUSE'],
description=ms3d_str['PROP_DESC_DIFFUSE'],
subtype='COLOR', size=4, min=0, max=1, precision=3, step=0.1,
@@ -1210,7 +1210,7 @@ class Ms3dMaterialProperties(PropertyGroup):
#options={'HIDDEN', },
)
- specular = FloatVectorProperty(
+ specular: FloatVectorProperty(
name=ms3d_str['PROP_NAME_SPECULAR'],
description=ms3d_str['PROP_DESC_SPECULAR'],
subtype='COLOR', size=4, min=0, max=1, precision=3, step=0.1,
@@ -1219,7 +1219,7 @@ class Ms3dMaterialProperties(PropertyGroup):
#options={'HIDDEN', },
)
- emissive = FloatVectorProperty(
+ emissive: FloatVectorProperty(
name=ms3d_str['PROP_NAME_EMISSIVE'],
description=ms3d_str['PROP_DESC_EMISSIVE'],
subtype='COLOR', size=4, min=0, max=1, precision=3, step=0.1,
@@ -1228,7 +1228,7 @@ class Ms3dMaterialProperties(PropertyGroup):
#options={'HIDDEN', },
)
- shininess = FloatProperty(
+ shininess: FloatProperty(
name=ms3d_str['PROP_NAME_SHININESS'],
description=ms3d_str['PROP_DESC_SHININESS'],
min=0, max=Ms3dSpec.MAX_MATERIAL_SHININESS, precision=3, step=0.1,
@@ -1238,7 +1238,7 @@ class Ms3dMaterialProperties(PropertyGroup):
#options={'HIDDEN', },
)
- transparency = FloatProperty(
+ transparency: FloatProperty(
name=ms3d_str['PROP_NAME_TRANSPARENCY'],
description=ms3d_str['PROP_DESC_TRANSPARENCY'],
min=0, max=1, precision=3, step=0.1,
@@ -1248,7 +1248,7 @@ class Ms3dMaterialProperties(PropertyGroup):
#options={'HIDDEN', },
)
- mode = EnumProperty(
+ mode: EnumProperty(
name=ms3d_str['PROP_NAME_MODE'],
description=ms3d_str['PROP_DESC_MODE_TEXTURE'],
items=( (Ms3dUi.FLAG_TEXTURE_COMBINE_ALPHA,
@@ -1269,7 +1269,7 @@ class Ms3dMaterialProperties(PropertyGroup):
options={'ANIMATABLE', 'ENUM_FLAG', },
)
- texture = StringProperty(
+ texture: StringProperty(
name=ms3d_str['PROP_NAME_TEXTURE'],
description=ms3d_str['PROP_DESC_TEXTURE'],
default="",
@@ -1277,7 +1277,7 @@ class Ms3dMaterialProperties(PropertyGroup):
#options={'HIDDEN', },
)
- alphamap = StringProperty(
+ alphamap: StringProperty(
name=ms3d_str['PROP_NAME_ALPHAMAP'],
description=ms3d_str['PROP_DESC_ALPHAMAP'],
default="",
@@ -1285,7 +1285,7 @@ class Ms3dMaterialProperties(PropertyGroup):
#options={'HIDDEN', },
)
- comment = StringProperty(
+ comment: StringProperty(
name=ms3d_str['PROP_NAME_COMMENT'],
description=ms3d_str['PROP_DESC_COMMENT_MATERIAL'],
default="",