diff options
Diffstat (limited to 'io_scene_ms3d/ms3d_utils.py')
-rw-r--r-- | io_scene_ms3d/ms3d_utils.py | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/io_scene_ms3d/ms3d_utils.py b/io_scene_ms3d/ms3d_utils.py index 82a75223..c6196d9a 100644 --- a/io_scene_ms3d/ms3d_utils.py +++ b/io_scene_ms3d/ms3d_utils.py @@ -178,40 +178,6 @@ def matrix_difference(mat_src, mat_dst): ############################################################################### -def set_sence_to_metric(blender_context): - try: - # set metrics - blender_context.scene.unit_settings.system = 'METRIC' - blender_context.scene.unit_settings.system_rotation = 'DEGREES' - blender_context.scene.unit_settings.scale_length = 0.001 # 1.0mm - blender_context.scene.unit_settings.use_separate = False - blender_context.tool_settings.normal_size = 1.0 # 1.0mm - - # set all 3D views to texture shaded - # and set up the clipping - for screen in blender_context.blend_data.screens: - for area in screen.areas: - if (area.type != 'VIEW_3D'): - continue - - for space in area.spaces: - if (space.type != 'VIEW_3D'): - continue - - #space.viewport_shade = 'SOLID' - space.show_textured_solid = True - space.clip_start = 0.1 # 0.1mm - space.clip_end = 1000000.0 # 1km - #screen.scene.game_settings.material_mode = 'MULTITEXTURE' - - except Exception: - raise - - else: - pass - - -############################################################################### ############################################################################### #234567890123456789012345678901234567890123456789012345678901234567890123456789 |