Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'io_scene_obj/__init__.py')
-rw-r--r--io_scene_obj/__init__.py516
1 files changed, 516 insertions, 0 deletions
diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py
new file mode 100644
index 00000000..78c2314e
--- /dev/null
+++ b/io_scene_obj/__init__.py
@@ -0,0 +1,516 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8-80 compliant>
+
+bl_info = {
+ "name": "Wavefront OBJ format",
+ "author": "Campbell Barton, Bastien Montagne",
+ "version": (3, 9, 0),
+ "blender": (3, 0, 0),
+ "location": "File > Import-Export",
+ "description": "Import-Export OBJ, Import OBJ mesh, UV's, materials and textures",
+ "warning": "",
+ "doc_url": "{BLENDER_MANUAL_URL}/addons/import_export/scene_obj.html",
+ "support": 'OFFICIAL',
+ "category": "Import-Export",
+}
+
+if "bpy" in locals():
+ import importlib
+ if "import_obj" in locals():
+ importlib.reload(import_obj)
+ if "export_obj" in locals():
+ importlib.reload(export_obj)
+
+
+import bpy
+from bpy.props import (
+ BoolProperty,
+ FloatProperty,
+ StringProperty,
+ EnumProperty,
+)
+from bpy_extras.io_utils import (
+ ImportHelper,
+ ExportHelper,
+ orientation_helper,
+ path_reference_mode,
+ axis_conversion,
+)
+
+
+@orientation_helper(axis_forward='-Z', axis_up='Y')
+class ImportOBJ(bpy.types.Operator, ImportHelper):
+ """Load a Wavefront OBJ File"""
+ bl_idname = "import_scene.obj"
+ bl_label = "Import OBJ"
+ bl_options = {'PRESET', 'UNDO'}
+
+ filename_ext = ".obj"
+ filter_glob: StringProperty(
+ default="*.obj;*.mtl",
+ options={'HIDDEN'},
+ )
+
+ use_edges: BoolProperty(
+ name="Lines",
+ description="Import lines and faces with 2 verts as edge",
+ default=True,
+ )
+ use_smooth_groups: BoolProperty(
+ name="Smooth Groups",
+ description="Surround smooth groups by sharp edges",
+ default=True,
+ )
+
+ use_split_objects: BoolProperty(
+ name="Object",
+ description="Import OBJ Objects into Blender Objects",
+ default=True,
+ )
+ use_split_groups: BoolProperty(
+ name="Group",
+ description="Import OBJ Groups into Blender Objects",
+ default=False,
+ )
+
+ use_groups_as_vgroups: BoolProperty(
+ name="Poly Groups",
+ description="Import OBJ groups as vertex groups",
+ default=False,
+ )
+
+ use_image_search: BoolProperty(
+ name="Image Search",
+ description="Search subdirs for any associated images "
+ "(Warning, may be slow)",
+ default=True,
+ )
+
+ split_mode: EnumProperty(
+ name="Split",
+ items=(
+ ('ON', "Split", "Split geometry, omits vertices unused by edges or faces"),
+ ('OFF', "Keep Vert Order", "Keep vertex order from file"),
+ ),
+ )
+
+ global_clamp_size: FloatProperty(
+ name="Clamp Size",
+ description="Clamp bounds under this value (zero to disable)",
+ min=0.0, max=1000.0,
+ soft_min=0.0, soft_max=1000.0,
+ default=0.0,
+ )
+
+ def execute(self, context):
+ # print("Selected: " + context.active_object.name)
+ from . import import_obj
+
+ if self.split_mode == 'OFF':
+ self.use_split_objects = False
+ self.use_split_groups = False
+ else:
+ self.use_groups_as_vgroups = False
+
+ keywords = self.as_keywords(
+ ignore=(
+ "axis_forward",
+ "axis_up",
+ "filter_glob",
+ "split_mode",
+ ),
+ )
+
+ global_matrix = axis_conversion(
+ from_forward=self.axis_forward,
+ from_up=self.axis_up,
+ ).to_4x4()
+ keywords["global_matrix"] = global_matrix
+
+ if bpy.data.is_saved and context.preferences.filepaths.use_relative_paths:
+ import os
+ keywords["relpath"] = os.path.dirname(bpy.data.filepath)
+
+ return import_obj.load(context, **keywords)
+
+ def draw(self, context):
+ pass
+
+
+class OBJ_PT_import_include(bpy.types.Panel):
+ bl_space_type = 'FILE_BROWSER'
+ bl_region_type = 'TOOL_PROPS'
+ bl_label = "Include"
+ bl_parent_id = "FILE_PT_operator"
+
+ @classmethod
+ def poll(cls, context):
+ sfile = context.space_data
+ operator = sfile.active_operator
+
+ return operator.bl_idname == "IMPORT_SCENE_OT_obj"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False # No animation.
+
+ sfile = context.space_data
+ operator = sfile.active_operator
+
+ layout.prop(operator, 'use_image_search')
+ layout.prop(operator, 'use_smooth_groups')
+ layout.prop(operator, 'use_edges')
+
+
+class OBJ_PT_import_transform(bpy.types.Panel):
+ bl_space_type = 'FILE_BROWSER'
+ bl_region_type = 'TOOL_PROPS'
+ bl_label = "Transform"
+ bl_parent_id = "FILE_PT_operator"
+
+ @classmethod
+ def poll(cls, context):
+ sfile = context.space_data
+ operator = sfile.active_operator
+
+ return operator.bl_idname == "IMPORT_SCENE_OT_obj"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False # No animation.
+
+ sfile = context.space_data
+ operator = sfile.active_operator
+
+ layout.prop(operator, "global_clamp_size")
+ layout.prop(operator, "axis_forward")
+ layout.prop(operator, "axis_up")
+
+
+class OBJ_PT_import_geometry(bpy.types.Panel):
+ bl_space_type = 'FILE_BROWSER'
+ bl_region_type = 'TOOL_PROPS'
+ bl_label = "Geometry"
+ bl_parent_id = "FILE_PT_operator"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @classmethod
+ def poll(cls, context):
+ sfile = context.space_data
+ operator = sfile.active_operator
+
+ return operator.bl_idname == "IMPORT_SCENE_OT_obj"
+
+ def draw(self, context):
+ layout = self.layout
+
+ sfile = context.space_data
+ operator = sfile.active_operator
+
+ layout.row().prop(operator, "split_mode", expand=True)
+
+ layout.use_property_split = True
+ layout.use_property_decorate = False # No animation.
+
+ col = layout.column()
+ if operator.split_mode == 'ON':
+ col.prop(operator, "use_split_objects", text="Split by Object")
+ col.prop(operator, "use_split_groups", text="Split by Group")
+ else:
+ col.prop(operator, "use_groups_as_vgroups")
+
+
+@orientation_helper(axis_forward='-Z', axis_up='Y')
+class ExportOBJ(bpy.types.Operator, ExportHelper):
+ """Save a Wavefront OBJ File"""
+
+ bl_idname = "export_scene.obj"
+ bl_label = 'Export OBJ'
+ bl_options = {'PRESET'}
+
+ filename_ext = ".obj"
+ filter_glob: StringProperty(
+ default="*.obj;*.mtl",
+ options={'HIDDEN'},
+ )
+
+ # context group
+ use_selection: BoolProperty(
+ name="Selection Only",
+ description="Export selected objects only",
+ default=False,
+ )
+ use_animation: BoolProperty(
+ name="Animation",
+ description="Write out an OBJ for each frame",
+ default=False,
+ )
+
+ # object group
+ use_mesh_modifiers: BoolProperty(
+ name="Apply Modifiers",
+ description="Apply modifiers",
+ default=True,
+ )
+ # extra data group
+ use_edges: BoolProperty(
+ name="Include Edges",
+ description="",
+ default=True,
+ )
+ use_smooth_groups: BoolProperty(
+ name="Smooth Groups",
+ description="Write sharp edges as smooth groups",
+ default=False,
+ )
+ use_smooth_groups_bitflags: BoolProperty(
+ name="Bitflag Smooth Groups",
+ description="Same as 'Smooth Groups', but generate smooth groups IDs as bitflags "
+ "(produces at most 32 different smooth groups, usually much less)",
+ default=False,
+ )
+ use_normals: BoolProperty(
+ name="Write Normals",
+ description="Export one normal per vertex and per face, to represent flat faces and sharp edges",
+ default=True,
+ )
+ use_uvs: BoolProperty(
+ name="Include UVs",
+ description="Write out the active UV coordinates",
+ default=True,
+ )
+ use_materials: BoolProperty(
+ name="Write Materials",
+ description="Write out the MTL file",
+ default=True,
+ )
+ use_triangles: BoolProperty(
+ name="Triangulate Faces",
+ description="Convert all faces to triangles",
+ default=False,
+ )
+ use_nurbs: BoolProperty(
+ name="Write Nurbs",
+ description="Write nurbs curves as OBJ nurbs rather than "
+ "converting to geometry",
+ default=False,
+ )
+ use_vertex_groups: BoolProperty(
+ name="Polygroups",
+ description="",
+ default=False,
+ )
+
+ # grouping group
+ use_blen_objects: BoolProperty(
+ name="OBJ Objects",
+ description="Export Blender objects as OBJ objects",
+ default=True,
+ )
+ group_by_object: BoolProperty(
+ name="OBJ Groups",
+ description="Export Blender objects as OBJ groups",
+ default=False,
+ )
+ group_by_material: BoolProperty(
+ name="Material Groups",
+ description="Generate an OBJ group for each part of a geometry using a different material",
+ default=False,
+ )
+ keep_vertex_order: BoolProperty(
+ name="Keep Vertex Order",
+ description="",
+ default=False,
+ )
+
+ global_scale: FloatProperty(
+ name="Scale",
+ min=0.01, max=1000.0,
+ default=1.0,
+ )
+
+ path_mode: path_reference_mode
+
+ check_extension = True
+
+ def execute(self, context):
+ from . import export_obj
+
+ from mathutils import Matrix
+ keywords = self.as_keywords(
+ ignore=(
+ "axis_forward",
+ "axis_up",
+ "global_scale",
+ "check_existing",
+ "filter_glob",
+ ),
+ )
+
+ global_matrix = (
+ Matrix.Scale(self.global_scale, 4) @
+ axis_conversion(
+ to_forward=self.axis_forward,
+ to_up=self.axis_up,
+ ).to_4x4()
+ )
+
+ keywords["global_matrix"] = global_matrix
+ return export_obj.save(context, **keywords)
+
+ def draw(self, context):
+ pass
+
+
+class OBJ_PT_export_include(bpy.types.Panel):
+ bl_space_type = 'FILE_BROWSER'
+ bl_region_type = 'TOOL_PROPS'
+ bl_label = "Include"
+ bl_parent_id = "FILE_PT_operator"
+
+ @classmethod
+ def poll(cls, context):
+ sfile = context.space_data
+ operator = sfile.active_operator
+
+ return operator.bl_idname == "EXPORT_SCENE_OT_obj"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False # No animation.
+
+ sfile = context.space_data
+ operator = sfile.active_operator
+
+ col = layout.column(heading="Limit to")
+ col.prop(operator, 'use_selection')
+
+ col = layout.column(heading="Objects as", align=True)
+ col.prop(operator, 'use_blen_objects')
+ col.prop(operator, 'group_by_object')
+ col.prop(operator, 'group_by_material')
+
+ layout.separator()
+
+ layout.prop(operator, 'use_animation')
+
+
+class OBJ_PT_export_transform(bpy.types.Panel):
+ bl_space_type = 'FILE_BROWSER'
+ bl_region_type = 'TOOL_PROPS'
+ bl_label = "Transform"
+ bl_parent_id = "FILE_PT_operator"
+
+ @classmethod
+ def poll(cls, context):
+ sfile = context.space_data
+ operator = sfile.active_operator
+
+ return operator.bl_idname == "EXPORT_SCENE_OT_obj"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False # No animation.
+
+ sfile = context.space_data
+ operator = sfile.active_operator
+
+ layout.prop(operator, 'global_scale')
+ layout.prop(operator, 'path_mode')
+ layout.prop(operator, 'axis_forward')
+ layout.prop(operator, 'axis_up')
+
+
+class OBJ_PT_export_geometry(bpy.types.Panel):
+ bl_space_type = 'FILE_BROWSER'
+ bl_region_type = 'TOOL_PROPS'
+ bl_label = "Geometry"
+ bl_parent_id = "FILE_PT_operator"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @classmethod
+ def poll(cls, context):
+ sfile = context.space_data
+ operator = sfile.active_operator
+
+ return operator.bl_idname == "EXPORT_SCENE_OT_obj"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False # No animation.
+
+ sfile = context.space_data
+ operator = sfile.active_operator
+
+ layout.prop(operator, 'use_mesh_modifiers')
+ layout.prop(operator, 'use_smooth_groups')
+ layout.prop(operator, 'use_smooth_groups_bitflags')
+ layout.prop(operator, 'use_normals')
+ layout.prop(operator, 'use_uvs')
+ layout.prop(operator, 'use_materials')
+ layout.prop(operator, 'use_triangles')
+ layout.prop(operator, 'use_nurbs', text="Curves as NURBS")
+ layout.prop(operator, 'use_vertex_groups')
+ layout.prop(operator, 'keep_vertex_order')
+
+
+def menu_func_import(self, context):
+ self.layout.operator(ImportOBJ.bl_idname, text="Wavefront (.obj)")
+
+
+def menu_func_export(self, context):
+ self.layout.operator(ExportOBJ.bl_idname, text="Wavefront (.obj)")
+
+
+classes = (
+ ImportOBJ,
+ OBJ_PT_import_include,
+ OBJ_PT_import_transform,
+ OBJ_PT_import_geometry,
+ ExportOBJ,
+ OBJ_PT_export_include,
+ OBJ_PT_export_transform,
+ OBJ_PT_export_geometry,
+)
+
+
+def register():
+ for cls in classes:
+ bpy.utils.register_class(cls)
+
+ bpy.types.TOPBAR_MT_file_import.append(menu_func_import)
+ bpy.types.TOPBAR_MT_file_export.append(menu_func_export)
+
+
+def unregister():
+ bpy.types.TOPBAR_MT_file_import.remove(menu_func_import)
+ bpy.types.TOPBAR_MT_file_export.remove(menu_func_export)
+
+ for cls in classes:
+ bpy.utils.unregister_class(cls)
+
+
+if __name__ == "__main__":
+ register()