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Diffstat (limited to 'io_scene_x3d/__init__.py')
-rw-r--r--io_scene_x3d/__init__.py103
1 files changed, 103 insertions, 0 deletions
diff --git a/io_scene_x3d/__init__.py b/io_scene_x3d/__init__.py
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+++ b/io_scene_x3d/__init__.py
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+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+bl_info = {
+ "name": "Web3D X3D/VRML format",
+ "author": "Campbell Barton, Bart",
+ "blender": (2, 5, 7),
+ "api": 35622,
+ "location": "File > Import-Export",
+ "description": "Import-Export X3D, Import VRML",
+ "warning": "",
+ "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\
+ "Scripts/Import-Export/Web3D",
+ "tracker_url": "",
+ "support": 'OFFICIAL',
+ "category": "Import-Export"}
+
+# To support reload properly, try to access a package var, if it's there, reload everything
+if "bpy" in locals():
+ import imp
+ if "export_x3d" in locals():
+ imp.reload(export_x3d)
+
+
+import bpy
+from bpy.props import StringProperty, BoolProperty
+from io_utils import ImportHelper, ExportHelper
+
+
+class ImportX3D(bpy.types.Operator, ImportHelper):
+ '''Load a BVH motion capture file'''
+ bl_idname = "import_scene.x3d"
+ bl_label = "Import X3D/VRML"
+
+ filename_ext = ".x3d"
+ filter_glob = StringProperty(default="*.x3d;*.wrl", options={'HIDDEN'})
+
+ def execute(self, context):
+ from . import import_x3d
+ return import_x3d.load(self, context, **self.as_keywords(ignore=("filter_glob",)))
+
+
+class ExportX3D(bpy.types.Operator, ExportHelper):
+ '''Export selection to Extensible 3D file (.x3d)'''
+ bl_idname = "export_scene.x3d"
+ bl_label = 'Export X3D'
+
+ filename_ext = ".x3d"
+ filter_glob = StringProperty(default="*.x3d", options={'HIDDEN'})
+
+ use_selection = BoolProperty(name="Selection Only", description="Export selected objects only", default=False)
+ use_apply_modifiers = BoolProperty(name="Apply Modifiers", description="Use transformed mesh data from each object", default=True)
+ use_triangulate = BoolProperty(name="Triangulate", description="Triangulate quads.", default=False)
+ use_compress = BoolProperty(name="Compress", description="GZip the resulting file, requires a full python install", default=False)
+
+ def execute(self, context):
+ from . import export_x3d
+ return export_x3d.save(self, context, **self.as_keywords(ignore=("check_existing", "filter_glob")))
+
+
+def menu_func_import(self, context):
+ self.layout.operator(ImportX3D.bl_idname, text="X3D Extensible 3D (.x3d/.wrl)")
+
+
+def menu_func_export(self, context):
+ self.layout.operator(ExportX3D.bl_idname, text="X3D Extensible 3D (.x3d)")
+
+
+def register():
+ bpy.utils.register_module(__name__)
+
+ bpy.types.INFO_MT_file_import.append(menu_func_import)
+ bpy.types.INFO_MT_file_export.append(menu_func_export)
+
+
+def unregister():
+ bpy.utils.unregister_module(__name__)
+
+ bpy.types.INFO_MT_file_import.remove(menu_func_import)
+ bpy.types.INFO_MT_file_export.remove(menu_func_export)
+
+# NOTES
+# - blender version is hardcoded
+
+if __name__ == "__main__":
+ register()