diff options
Diffstat (limited to 'io_scene_x3d/export_x3d.py')
-rw-r--r-- | io_scene_x3d/export_x3d.py | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/io_scene_x3d/export_x3d.py b/io_scene_x3d/export_x3d.py index 8bd40659..ddc07132 100644 --- a/io_scene_x3d/export_x3d.py +++ b/io_scene_x3d/export_x3d.py @@ -526,10 +526,10 @@ def export(file, mesh_id_normals = prefix_quoted_str(mesh_id, 'normals_') # tessellation faces may not exist - if not mesh.faces and mesh.polygons: + if not mesh.tessfaces and mesh.polygons: mesh.update(calc_tessface=True) - if not mesh.faces: + if not mesh.tessfaces: return use_collnode = bool([mod for mod in obj.modifiers @@ -582,7 +582,7 @@ def export(file, # fast access! mesh_vertices = mesh.vertices[:] - mesh_faces = mesh.faces[:] + mesh_faces = mesh.tessfaces[:] mesh_faces_materials = [f.material_index for f in mesh_faces] mesh_faces_vertices = [f.vertices[:] for f in mesh_faces] @@ -750,7 +750,7 @@ def export(file, # build a mesh mapping dict vertex_hash = [{} for i in range(len(mesh.vertices))] # worst case every face is a quad - face_tri_list = [[None, None, None] for i in range(len(mesh.faces) * 2)] + face_tri_list = [[None, None, None] for i in range(len(mesh.tessfaces) * 2)] vert_tri_list = [] totvert = 0 totface = 0 |