diff options
Diffstat (limited to 'io_scene_x3d/import_x3d.py')
-rw-r--r-- | io_scene_x3d/import_x3d.py | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/io_scene_x3d/import_x3d.py b/io_scene_x3d/import_x3d.py index 83dcc83d..d2592ecd 100644 --- a/io_scene_x3d/import_x3d.py +++ b/io_scene_x3d/import_x3d.py @@ -2790,9 +2790,9 @@ def appearance_LoadTexture(tex_node, ancestry, node): if bpyima: # Loading can still fail repeat_s = tex_node.getFieldAsBool('repeatS', True, ancestry) - bpyima.use_clamp_x = not repeat_s + bpyima.use_clight_x = not repeat_s repeat_t = tex_node.getFieldAsBool('repeatT', True, ancestry) - bpyima.use_clamp_y = not repeat_t + bpyima.use_clight_y = not repeat_t # Update the desc-based cache if desc: @@ -3148,7 +3148,7 @@ def importLamp_PointLight(node, ancestry): # is_on = node.getFieldAsBool('on', True, ancestry) # TODO radius = node.getFieldAsFloat('radius', 100.0, ancestry) - bpylamp = bpy.data.lamps.new(vrmlname, 'POINT') + bpylamp = bpy.data.lights.new(vrmlname, 'POINT') bpylamp.energy = intensity bpylamp.distance = radius bpylamp.color = color @@ -3169,7 +3169,7 @@ def importLamp_DirectionalLight(node, ancestry): intensity = node.getFieldAsFloat('intensity', 1.0, ancestry) # max is documented to be 1.0 but some files have higher. # is_on = node.getFieldAsBool('on', True, ancestry) # TODO - bpylamp = bpy.data.lamps.new(vrmlname, 'SUN') + bpylamp = bpy.data.lights.new(vrmlname, 'SUN') bpylamp.energy = intensity bpylamp.color = color @@ -3197,7 +3197,7 @@ def importLamp_SpotLight(node, ancestry): # is_on = node.getFieldAsBool('on', True, ancestry) # TODO radius = node.getFieldAsFloat('radius', 100.0, ancestry) - bpylamp = bpy.data.lamps.new(vrmlname, 'SPOT') + bpylamp = bpy.data.lights.new(vrmlname, 'SPOT') bpylamp.energy = intensity bpylamp.distance = radius bpylamp.color = color @@ -3271,8 +3271,8 @@ def importTransform(bpyscene, node, ancestry, global_matrix): bpyob.matrix_world = getFinalMatrix(node, None, ancestry, global_matrix) # so they are not too annoying - bpyob.empty_draw_type = 'PLAIN_AXES' - bpyob.empty_draw_size = 0.2 + bpyob.empty_display_type = 'PLAIN_AXES' + bpyob.empty_display_size = 0.2 #def importTimeSensor(node): |