diff options
Diffstat (limited to 'materials_utils')
-rw-r--r-- | materials_utils/__init__.py | 74 | ||||
-rw-r--r-- | materials_utils/materials_cycles_converter.py | 4 | ||||
-rw-r--r-- | materials_utils/texture_rename.py | 4 |
3 files changed, 41 insertions, 41 deletions
diff --git a/materials_utils/__init__.py b/materials_utils/__init__.py index 32324ad8..5e3fba05 100644 --- a/materials_utils/__init__.py +++ b/materials_utils/__init__.py @@ -969,12 +969,12 @@ class VIEW3D_OT_assign_material(Operator): bl_property = "matname" bl_options = {'REGISTER', 'UNDO'} - is_existing = BoolProperty( + is_existing: BoolProperty( name="Is it a new Material", options={'HIDDEN'}, default=True, ) - matname = StringProperty( + matname: StringProperty( name="Material Name", description="Name of the Material to Assign", options={'HIDDEN'}, @@ -1171,7 +1171,7 @@ class VIEW3D_OT_select_material_by_name(Operator): bl_description = "Select geometry with this material assigned to it" bl_options = {'REGISTER', 'UNDO'} - matname = StringProperty( + matname: StringProperty( name="Material Name", description="Name of Material to Select", maxlen=63, @@ -1234,23 +1234,23 @@ class VIEW3D_OT_replace_material(Operator): bl_description = "Replace a material by name" bl_options = {'REGISTER', 'UNDO'} - matorg = StringProperty( + matorg: StringProperty( name="Original", description="Material to replace", maxlen=63, ) - matrep = StringProperty( + matrep: StringProperty( name="Replacement", description="Replacement material", maxlen=63, ) - all_objects = BoolProperty( + all_objects: BoolProperty( name="All objects", description="If enabled, replace for all objects in this blend file\n" "If disabled, only selected objects will be affected", default=False, ) - update_selection = BoolProperty( + update_selection: BoolProperty( name="Update Selection", description="Select affected objects and deselect unaffected", default=True, @@ -1286,13 +1286,13 @@ class VIEW3D_OT_fake_user_set(Operator): bl_description = "Enable/disable fake user for materials" bl_options = {'REGISTER', 'UNDO'} - fake_user = EnumProperty( + fake_user: EnumProperty( name="Fake User", description="Turn fake user on or off", items=(('ON', "On", "Enable fake user"), ('OFF', "Off", "Disable fake user")), default='ON', ) - materials = EnumProperty( + materials: EnumProperty( name="Materials", description="Chose what objects and materials to affect", items=(('ACTIVE', "Active object", "Materials of active object only"), @@ -1441,11 +1441,11 @@ class MATERIAL_OT_link_to_base_names(Operator): "Material/Name on All Materials/Objects") bl_options = {'REGISTER', 'UNDO'} - mat_keep = StringProperty( + mat_keep: StringProperty( name="Material to keep", default="", ) - is_auto = BoolProperty( + is_auto: BoolProperty( name="Auto Rename/Replace", description="Automatically Replace names by stripping numerical suffix", default=False, @@ -2160,7 +2160,7 @@ class MATERIAL_OT_converter_report(Operator): bl_description = "Report about done Material Conversions" bl_options = {'REGISTER', 'INTERNAL'} - message = StringProperty(maxlen=8192) + message: StringProperty(maxlen=8192) def draw(self, context): layout = self.layout @@ -2181,62 +2181,62 @@ class MATERIAL_OT_converter_report(Operator): # Scene Properties class material_specials_scene_mats(PropertyGroup): - name = StringProperty() - mat_lib = BoolProperty( + name: StringProperty() + mat_lib: BoolProperty( default=False ) - mat_fake_user = BoolProperty( + mat_fake_user: BoolProperty( default=False ) class material_specials_scene_props(PropertyGroup): - conv_path = StringProperty( + conv_path: StringProperty( name="Save Directory", description="Path to save images during conversion\n" "Default is the location of the blend file", default="//", subtype='DIR_PATH' ) - EXTRACT_ALPHA = BoolProperty( + EXTRACT_ALPHA: BoolProperty( attr="EXTRACT_ALPHA", default=False, description="Extract Alpha channel from non-procedural images\n" "Don't use this option if the image doesn't have Alpha" ) - SET_FAKE_USER = BoolProperty( + SET_FAKE_USER: BoolProperty( attr="SET_FAKE_USER", default=False, description="Set fake user on unused images, so they can be kept in the .blend" ) - EXTRACT_PTEX = BoolProperty( + EXTRACT_PTEX: BoolProperty( attr="EXTRACT_PTEX", default=False, description="Extract procedural images and bake them to jpeg" ) - EXTRACT_OW = BoolProperty( + EXTRACT_OW: BoolProperty( attr="Overwrite", default=False, description="Extract textures again instead of re-using previously extracted textures" ) - SCULPT_PAINT = BoolProperty( + SCULPT_PAINT: BoolProperty( attr="SCULPT_PAINT", default=False, description="Conversion geared towards sculpting and painting.\n" "Creates a diffuse, glossy mixed with layer weight.\n" "Image nodes are not connected" ) - UV_UNWRAP = BoolProperty( + UV_UNWRAP: BoolProperty( attr="UV_UNWRAP", default=False, description="Use automatic Angle based UV Unwrap for the Active Object" ) - enable_report = BoolProperty( + enable_report: BoolProperty( attr="enable_report", default=False, description="Enable Converter Report in the UI" ) - img_bake_size = EnumProperty( + img_bake_size: EnumProperty( name="Bake Image Size", description="Set the resolution size of baked images \n", items=( @@ -2246,7 +2246,7 @@ class material_specials_scene_props(PropertyGroup): ), default='1024' ) - set_material_name = StringProperty( + set_material_name: StringProperty( name="New Material name", description="What Base name pattern to use for a new created Material\n" "It is appended by an automatic numeric pattern depending\n" @@ -2254,12 +2254,12 @@ class material_specials_scene_props(PropertyGroup): default="Material_New", maxlen=128 ) - use_tweak = BoolProperty( + use_tweak: BoolProperty( name="Tweak Settings", description="Open Preview Active Material after new Material creation", default=False ) - index_mat = IntProperty( + index_mat: IntProperty( name="index", options={"HIDDEN"} ) @@ -2269,19 +2269,19 @@ class material_specials_scene_props(PropertyGroup): class VIEW3D_MT_material_utils_pref(AddonPreferences): bl_idname = __name__ - show_warnings = BoolProperty( + show_warnings: BoolProperty( name="Enable Warning messages", default=False, description="Show warning messages when an action is executed or failed" ) - show_remove_mat = BoolProperty( + show_remove_mat: BoolProperty( name="Enable Remove all Materials", default=False, description="Enable Remove all Materials for all Selected Objects\n\n" "Use with care - if you want to keep materials after\n" "closing or reloading Blender, Set Fake User for them" ) - show_mat_preview = BoolProperty( + show_mat_preview: BoolProperty( name="Enable Material Preview", default=True, description="Material Preview of the Active Object\n" @@ -2289,7 +2289,7 @@ class VIEW3D_MT_material_utils_pref(AddonPreferences): "Use nodes, Color, Specular and Transparency\n" "settings depending on the Context and Preferences" ) - set_cleanmatslots = BoolProperty( + set_cleanmatslots: BoolProperty( name="Enable Auto Clean", default=True, description="Enable Automatic Removal of unused Material Slots\n" @@ -2298,18 +2298,18 @@ class VIEW3D_MT_material_utils_pref(AddonPreferences): "adding materials, enabling it can have some\n" "performance impact on very dense meshes" ) - show_separators = BoolProperty( + show_separators: BoolProperty( name="Use Separators in the menus", default=True, description="Use separators in the menus, a trade-off between\n" "readability vs. using more space for displaying items" ) - show_converters = BoolProperty( + show_converters: BoolProperty( name="Enable Converters", default=False, description="Enable Material Converters" ) - set_preview_size = EnumProperty( + set_preview_size: EnumProperty( name="Preview Menu Size", description="Set the preview menu size\n" "depending on the number of materials\n" @@ -2326,7 +2326,7 @@ class VIEW3D_MT_material_utils_pref(AddonPreferences): ), default='3x3' ) - set_preview_type = EnumProperty( + set_preview_type: EnumProperty( name="Preview Menu Type", description="Set the the Preview menu type", items=( @@ -2342,7 +2342,7 @@ class VIEW3D_MT_material_utils_pref(AddonPreferences): ), default='PREVIEW' ) - set_experimental_type = EnumProperty( + set_experimental_type: EnumProperty( name="Experimental Features", description="Set the type of converters enabled", items=( @@ -2355,7 +2355,7 @@ class VIEW3D_MT_material_utils_pref(AddonPreferences): ), default='ALL', ) - set_add_material_menu = EnumProperty( + set_add_material_menu: EnumProperty( name="Add Material Menu", description="Set the type of Add Material menu", items=( diff --git a/materials_utils/materials_cycles_converter.py b/materials_utils/materials_cycles_converter.py index 0ffac4b0..11d2affa 100644 --- a/materials_utils/materials_cycles_converter.py +++ b/materials_utils/materials_cycles_converter.py @@ -937,12 +937,12 @@ class mlrestore(Operator): "(Doesn't create new nor converts existing materials)") bl_options = {'REGISTER', 'UNDO'} - switcher = BoolProperty( + switcher: BoolProperty( name="Use Nodes", description="When restoring, switch Use Nodes On/Off", default=True ) - renderer = EnumProperty( + renderer: EnumProperty( name="Renderer", description="Choose Cycles or Blender Internal", items=( diff --git a/materials_utils/texture_rename.py b/materials_utils/texture_rename.py index 585a3a7d..7ca26c4a 100644 --- a/materials_utils/texture_rename.py +++ b/materials_utils/texture_rename.py @@ -28,12 +28,12 @@ class TEXTURE_OT_patern_rename(Operator): def_name = "Texture" # default name is_not_undo = False # prevent drawing props on undo - named = StringProperty( + named: StringProperty( name="Search for name", description="Enter the name pattern or choose the one from the dropdown list below", default=def_name ) - replace_all = BoolProperty( + replace_all: BoolProperty( name="Replace all", description="Replace all the Textures in the data with the names of the images attached", default=False |