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Diffstat (limited to 'mesh_extra_tools/mesh_check.py')
-rw-r--r--mesh_extra_tools/mesh_check.py16
1 files changed, 8 insertions, 8 deletions
diff --git a/mesh_extra_tools/mesh_check.py b/mesh_extra_tools/mesh_check.py
index c3d42837..2acfe184 100644
--- a/mesh_extra_tools/mesh_check.py
+++ b/mesh_extra_tools/mesh_check.py
@@ -253,7 +253,7 @@ class FaceTypeSelect(Operator):
bl_description = "Select Triangles and / or Ngons on the Active Object"
bl_options = {'REGISTER', 'UNDO'}
- face_type = EnumProperty(
+ face_type: EnumProperty(
name="Face Type",
items=(('tris', "Tris", "Colorize Triangles in the Mesh"),
('ngons', "Ngons", "Colorize Ngons in the Mesh")),
@@ -278,19 +278,19 @@ class FaceTypeSelect(Operator):
class MeshCheckCollectionGroup(PropertyGroup):
- mesh_check_use = BoolProperty(
+ mesh_check_use: BoolProperty(
name="Mesh Check",
description="Display Mesh Check options",
default=False,
update=updateBGLData
)
- display_faces = BoolProperty(
+ display_faces: BoolProperty(
name="Display Faces",
description="Use BGL to display Ngons and Tris of the mesh",
default=False,
update=updateBGLData
)
- edge_width = FloatProperty(
+ edge_width: FloatProperty(
name="Width",
description="Drawn Edges width in pixels",
min=1.0,
@@ -299,13 +299,13 @@ class MeshCheckCollectionGroup(PropertyGroup):
subtype='PIXEL',
update=updateBGLData
)
- finer_lines_behind_use = BoolProperty(
+ finer_lines_behind_use: BoolProperty(
name="Finer Lines behind",
description="Display partially hidden edges finer in non-occlude mode",
default=True,
update=updateBGLData
)
- custom_tri_color = FloatVectorProperty(
+ custom_tri_color: FloatVectorProperty(
name="Tri Color",
description="Custom color for the Triangles",
min=0.0,
@@ -315,7 +315,7 @@ class MeshCheckCollectionGroup(PropertyGroup):
subtype='COLOR',
update=updateBGLData
)
- custom_ngons_color = FloatVectorProperty(
+ custom_ngons_color: FloatVectorProperty(
name="Ngons Color",
description="Custom color for the Ngons",
min=0.0,
@@ -325,7 +325,7 @@ class MeshCheckCollectionGroup(PropertyGroup):
subtype='COLOR',
update=updateBGLData
)
- face_opacity = FloatProperty(
+ face_opacity: FloatProperty(
name="Face Opacity",
description="Opacity of the color for the face",
min=0.0,