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Diffstat (limited to 'mesh_extra_tools/pkhg_faces.py')
-rw-r--r--mesh_extra_tools/pkhg_faces.py54
1 files changed, 27 insertions, 27 deletions
diff --git a/mesh_extra_tools/pkhg_faces.py b/mesh_extra_tools/pkhg_faces.py
index 08faf560..52ecdbc9 100644
--- a/mesh_extra_tools/pkhg_faces.py
+++ b/mesh_extra_tools/pkhg_faces.py
@@ -31,111 +31,111 @@ class MESH_OT_add_faces_to_object(Operator):
bl_description = "Set parameters and build object with added faces"
bl_options = {'REGISTER', 'UNDO', 'PRESET'}
- reverse_faces = BoolProperty(
+ reverse_faces: BoolProperty(
name="Reverse Faces",
default=False,
description="Revert the normals of selected faces"
)
- name_source_object = StringProperty(
+ name_source_object: StringProperty(
name="Mesh",
description="Choose a Source Mesh",
default="Cube"
)
- remove_start_faces = BoolProperty(
+ remove_start_faces: BoolProperty(
name="Remove Start Faces",
default=True,
description="Make a choice about removal of Original Faces"
)
- base_height = FloatProperty(
+ base_height: FloatProperty(
name="Base Height",
min=-20,
soft_max=10, max=20,
default=0.2,
description="Set general Base Height"
)
- use_relative_base_height = BoolProperty(
+ use_relative_base_height: BoolProperty(
name="Relative Base Height",
default=False,
description="Relative or absolute Base Height"
)
- second_height = FloatProperty(
+ second_height: FloatProperty(
name="2nd height", min=-5,
soft_max=5, max=20,
default=0.2,
description="Second height for various shapes"
)
- width = FloatProperty(
+ width: FloatProperty(
name="Width Faces",
min=-20, max=20,
default=0.5,
description="Set general width"
)
- repeat_extrude = IntProperty(
+ repeat_extrude: IntProperty(
name="Repeat",
min=1,
soft_max=5, max=20,
description="For longer base"
)
- move_inside = FloatProperty(
+ move_inside: FloatProperty(
name="Move Inside",
min=0.0,
max=1.0,
default=0.5,
description="How much move to inside"
)
- thickness = FloatProperty(
+ thickness: FloatProperty(
name="Thickness",
soft_min=0.01, min=0,
soft_max=5.0, max=20.0,
default=0
)
- depth = FloatProperty(
+ depth: FloatProperty(
name="Depth",
min=-5,
soft_max=5.0, max=20.0,
default=0
)
- collapse_edges = BoolProperty(
+ collapse_edges: BoolProperty(
name="Make Point",
default=False,
description="Collapse the vertices of edges"
)
- spike_base_width = FloatProperty(
+ spike_base_width: FloatProperty(
name="Spike Base Width",
default=0.4,
min=-4.0,
soft_max=1, max=20,
description="Base width of a spike"
)
- base_height_inset = FloatProperty(
+ base_height_inset: FloatProperty(
name="Base Height Inset",
default=0.0,
min=-5, max=5,
description="To elevate or drop the Base height Inset"
)
- top_spike = FloatProperty(
+ top_spike: FloatProperty(
name="Top Spike",
default=1.0,
min=-10.0, max=10.0,
description="The Base Height of a spike"
)
- top_extra_height = FloatProperty(
+ top_extra_height: FloatProperty(
name="Top Extra Height",
default=0.0,
min=-10.0, max=10.0,
description="Add extra height"
)
- step_with_real_spike = BoolProperty(
+ step_with_real_spike: BoolProperty(
name="Step with Real Spike",
default=False,
description="In stepped, use a real spike"
)
- use_relative = BoolProperty(
+ use_relative: BoolProperty(
name="Use Relative",
default=False,
description="Change size using area, min or max"
)
- face_types = EnumProperty(
+ face_types: EnumProperty(
name="Face Types",
description="Different types of Faces",
default="no",
@@ -151,36 +151,36 @@ class MESH_OT_add_faces_to_object(Operator):
('bar', "Bar", "Bar"),
]
)
- strange_boxed_effect = BoolProperty(
+ strange_boxed_effect: BoolProperty(
name="Strange Effect",
default=False,
description="Do not show one extrusion"
)
- use_boundary = BoolProperty(
+ use_boundary: BoolProperty(
name="Use Boundary",
default=True
)
- use_even_offset = BoolProperty(
+ use_even_offset: BoolProperty(
name="Even Offset",
default=True
)
- use_relative_offset = BoolProperty(
+ use_relative_offset: BoolProperty(
name="Relative Offset",
default=True
)
- use_edge_rail = BoolProperty(
+ use_edge_rail: BoolProperty(
name="Edge Rail",
default=False
)
- use_outset = BoolProperty(
+ use_outset: BoolProperty(
name="Outset",
default=False
)
- use_select_inset = BoolProperty(
+ use_select_inset: BoolProperty(
name="Inset",
default=False
)
- use_interpolate = BoolProperty(
+ use_interpolate: BoolProperty(
name="Interpolate",
default=True
)