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Diffstat (limited to 'object_carver/carver_operator.py')
-rw-r--r--object_carver/carver_operator.py1347
1 files changed, 1347 insertions, 0 deletions
diff --git a/object_carver/carver_operator.py b/object_carver/carver_operator.py
new file mode 100644
index 00000000..fa40380f
--- /dev/null
+++ b/object_carver/carver_operator.py
@@ -0,0 +1,1347 @@
+import bpy
+import bpy_extras
+import sys
+from bpy.props import (
+ BoolProperty,
+ IntProperty,
+ PointerProperty,
+ StringProperty,
+ EnumProperty,
+ )
+from mathutils import (
+ Vector,
+ )
+
+from bpy_extras.view3d_utils import (
+ region_2d_to_vector_3d,
+ region_2d_to_origin_3d,
+ region_2d_to_location_3d,
+ location_3d_to_region_2d,
+)
+from .carver_profils import (
+ Profils
+ )
+
+from .carver_utils import (
+ duplicateObject,
+ UndoListUpdate,
+ createMeshFromData,
+ SelectObject,
+ Selection_Save_Restore,
+ Selection_Save,
+ Selection_Restore,
+ update_grid,
+ objDiagonal,
+ Undo,
+ UndoAdd,
+ Pick,
+ rot_axis_quat,
+ MoveCursor,
+ Picking,
+ CreateCutSquare,
+ CreateCutCircle,
+ CreateCutLine,
+ boolean_operation,
+ update_bevel,
+ CreateBevel,
+ Rebool,
+ Snap_Cursor,
+ )
+
+from .carver_draw import draw_callback_px
+
+# Modal Operator
+class CARVER_OT_operator(bpy.types.Operator):
+ bl_idname = "carver.operator"
+ bl_label = "Carver"
+ bl_description = "Cut or create Meshes in Object mode"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ def __init__(self):
+ context = bpy.context
+ # Carve mode: Cut, Object, Profile
+ self.CutMode = False
+ self.CreateMode = False
+ self.ObjectMode = False
+ self.ProfileMode = False
+
+ # Create mode
+ self.ExclusiveCreateMode = False
+ if len(context.selected_objects) == 0:
+ self.ExclusiveCreateMode = True
+ self.CreateMode = True
+
+ # Cut type (Rectangle, Circle, Line)
+ self.rectangle = 0
+ self.line = 1
+ self.circle = 2
+
+ # Cut Rectangle coordinates
+ self.rectangle_coord = []
+
+ # Selected type of cut
+ self.CutType = 0
+
+ # Boolean operation
+ self.difference = 0
+ self.union = 1
+
+ self.BoolOps = self.difference
+
+ self.CurrentSelection = context.selected_objects.copy()
+ self.CurrentActive = context.active_object
+ self.all_sel_obj_list = context.selected_objects.copy()
+ self.save_active_obj = None
+
+ args = (self, context)
+ self._handle = bpy.types.SpaceView3D.draw_handler_add(draw_callback_px, args, 'WINDOW', 'POST_PIXEL')
+
+ self.mouse_path = [(0, 0), (0, 0)]
+
+ # Keyboard event
+ self.shift = False
+ self.ctrl = False
+ self.alt = False
+
+ self.dont_apply_boolean = context.scene.mesh_carver.DontApply
+ self.Auto_BevelUpdate = True
+
+ # Circle variables
+ self.stepAngle = [2, 4, 5, 6, 9, 10, 15, 20, 30, 40, 45, 60, 72, 90]
+ self.step = 4
+
+ # Primitives Position
+ self.xpos = 0
+ self.ypos = 0
+ self.InitPosition = False
+
+ # Close polygonal shape
+ self.Closed = False
+
+ # Depth Cursor
+ self.snapCursor = context.scene.mesh_carver.DepthCursor
+
+ # Help
+ self.AskHelp = False
+
+ # Working object
+ self.OpsObj = context.active_object
+
+ # Rebool forced (cut line)
+ self.ForceRebool = False
+
+ self.ViewVector = Vector()
+ self.CurrentObj = None
+
+ # Brush
+ self.BrushSolidify = False
+ self.WidthSolidify = False
+ self.CarveDepth = False
+ self.BrushDepth = False
+ self.BrushDepthOffset = 0.0
+ self.snap = False
+
+ self.ObjectScale = False
+
+ #Init create circle primitive
+ self.CLR_C = []
+
+ # Cursor location
+ self.CurLoc = Vector((0.0, 0.0, 0.0))
+ self.SavCurLoc = Vector((0.0, 0.0, 0.0))
+
+ # Mouse region
+ self.mouse_region = -1, -1
+ self.SavMousePos = None
+ self.xSavMouse = 0
+
+ # Scale, rotate object
+ self.ascale = 0
+ self.aRotZ = 0
+ self.nRotZ = 0
+ self.quat_rot_axis = None
+ self.quat_rot = None
+
+ self.RandomRotation = context.scene.mesh_carver.ORandom
+
+ self.ShowCursor = True
+
+ self.Instantiate = context.scene.mesh_carver.OInstanciate
+
+ self.ProfileBrush = None
+ self.ObjectBrush = None
+
+ self.InitBrush = {
+ 'location' : None,
+ 'scale' : None,
+ 'rotation_quaternion' : None,
+ 'rotation_euler' : None,
+ 'display_type' : 'WIRE',
+ 'show_in_front' : False
+ }
+
+ # Array variables
+ self.nbcol = 1
+ self.nbrow = 1
+ self.gapx = 0
+ self.gapy = 0
+ self.scale_x = 1
+ self.scale_y = 1
+ self.GridScaleX = False
+ self.GridScaleY = False
+
+ @classmethod
+ def poll(cls, context):
+ ob = None
+ if len(context.selected_objects) > 0:
+ ob = context.selected_objects[0]
+ # Test if selected object or none (for create mode)
+ return (
+ (ob and ob.type == 'MESH' and context.mode == 'OBJECT') or
+ (context.mode == 'OBJECT' and ob is None) or
+ (context.mode == 'EDIT_MESH'))
+
+ def modal(self, context, event):
+ PI = 3.14156
+ region_types = {'WINDOW', 'UI'}
+ win = context.window
+
+ # Find the limit of the view3d region
+ self.check_region(context,event)
+
+ for area in win.screen.areas:
+ if area.type in ('VIEW_3D'):
+ for region in area.regions:
+ if not region_types or region.type in region_types:
+ region.tag_redraw()
+
+ # Change the snap increment value using the wheel mouse
+ if self.CutMode:
+ if self.alt is False:
+ if self.ctrl and (self.CutType in (self.line, self.rectangle)):
+ # Get the VIEW3D area
+ for i, a in enumerate(context.screen.areas):
+ if a.type == 'VIEW_3D':
+ space = context.screen.areas[i].spaces.active
+ grid_scale = space.overlay.grid_scale
+ grid_subdivisions = space.overlay.grid_subdivisions
+
+ if event.type == 'WHEELUPMOUSE':
+ space.overlay.grid_subdivisions += 1
+ elif event.type == 'WHEELDOWNMOUSE':
+ space.overlay.grid_subdivisions -= 1
+
+ if event.type in {
+ 'MIDDLEMOUSE', 'WHEELUPMOUSE', 'WHEELDOWNMOUSE',
+ 'NUMPAD_1', 'NUMPAD_2', 'NUMPAD_3', 'NUMPAD_4', 'NUMPAD_6',
+ 'NUMPAD_7', 'NUMPAD_8', 'NUMPAD_9', 'NUMPAD_5'}:
+ return {'PASS_THROUGH'}
+
+ try:
+ # [Shift]
+ self.shift = True if event.shift else False
+
+ # [Ctrl]
+ self.ctrl = True if event.ctrl else False
+
+ # [Alt]
+ self.alt = False
+
+ # [Alt] press : Init position variable before moving the cut brush with LMB
+ if event.alt:
+ if self.InitPosition is False:
+ self.xpos = 0
+ self.ypos = 0
+ self.last_mouse_region_x = event.mouse_region_x
+ self.last_mouse_region_y = event.mouse_region_y
+ self.InitPosition = True
+ self.alt = True
+
+ # [Alt] release : update the coordinates
+ if self.InitPosition and self.alt is False:
+ for i in range(0, len(self.mouse_path)):
+ l = list(self.mouse_path[i])
+ l[0] += self.xpos
+ l[1] += self.ypos
+ self.mouse_path[i] = tuple(l)
+
+ self.xpos = self.ypos = 0
+ self.InitPosition = False
+
+ if event.type == 'SPACE' and event.value == 'PRESS':
+ # If object or profile mode is TRUE : Confirm the cut
+ if self.ObjectMode or self.ProfileMode:
+ # If array, remove double with intersect meshes
+ if ((self.nbcol + self.nbrow) > 3):
+ # Go in edit mode mode
+ bpy.ops.object.mode_set(mode='EDIT')
+ # Remove duplicate vertices
+ bpy.ops.mesh.remove_doubles()
+ # Return in object mode
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ if self.alt:
+ # Save selected objects
+ self.all_sel_obj_list = context.selected_objects.copy()
+ if len(context.selected_objects) > 0:
+ bpy.ops.object.select_all(action='TOGGLE')
+
+ if self.ObjectMode:
+ SelectObject(self, self.ObjectBrush)
+ else:
+ SelectObject(self, self.ProfileBrush)
+ duplicateObject(self)
+ else:
+ # Brush Cut
+ self.Cut()
+ # Save selected objects
+ if self.ObjectMode:
+ if len(self.ObjectBrush.children) > 0:
+ self.all_sel_obj_list = context.selected_objects.copy()
+ if len(context.selected_objects) > 0:
+ bpy.ops.object.select_all(action='TOGGLE')
+
+ if self.ObjectMode:
+ SelectObject(self, self.ObjectBrush)
+ else:
+ SelectObject(self, self.ProfileBrush)
+ duplicateObject(self)
+
+ UndoListUpdate(self)
+
+ # Save cursor position
+ self.SavMousePos = self.CurLoc
+ else:
+ if self.CutMode is False:
+ # Cut Mode
+ self.CutType += 1
+ if self.CutType > 2:
+ self.CutType = 0
+ else:
+ if self.CutType == self.line:
+ # Cuts creation
+ CreateCutLine(self, context)
+ if self.CreateMode:
+ # Object creation
+ self.CreateGeometry()
+ bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW')
+ # Cursor Snap
+ context.scene.mesh_carver.DepthCursor = self.snapCursor
+ # Object Instantiate
+ context.scene.mesh_carver.OInstanciate = self.Instantiate
+ # Random rotation
+ context.scene.mesh_carver.ORandom = self.RandomRotation
+
+ return {'FINISHED'}
+ else:
+ self.Cut()
+ UndoListUpdate(self)
+
+
+#-----------------------------------------------------
+# Object creation
+#-----------------------------------------------------
+
+
+ # Object creation
+ if event.type == self.carver_prefs.Key_Create and event.value == 'PRESS':
+ if self.ExclusiveCreateMode is False:
+ self.CreateMode = not self.CreateMode
+
+ # Auto Bevel Update
+ if event.type == self.carver_prefs.Key_Update and event.value == 'PRESS':
+ self.Auto_BevelUpdate = not self.Auto_BevelUpdate
+
+ # Boolean operation type
+ if event.type == self.carver_prefs.Key_Bool and event.value == 'PRESS':
+ if (self.ProfileMode is True) or (self.ObjectMode is True):
+ if self.BoolOps == self.difference:
+ self.BoolOps = self.union
+ else:
+ self.BoolOps = self.difference
+
+ # Brush Mode
+ if event.type == self.carver_prefs.Key_Brush and event.value == 'PRESS':
+ self.dont_apply_boolean = False
+ if (self.ProfileMode is False) and (self.ObjectMode is False):
+ self.ProfileMode = True
+ else:
+ self.ProfileMode = False
+ if self.ObjectBrush is not None:
+ if self.ObjectMode is False:
+ self.ObjectMode = True
+ self.BrushSolidify = False
+ self.CList = self.OB_List
+
+ Selection_Save_Restore(self)
+ context.scene.mesh_carver.nProfile = self.nProfil
+ else:
+ self.ObjectMode = False
+ else:
+ self.BrushSolidify = False
+ Selection_Save_Restore(self)
+
+ if self.ProfileMode:
+ createMeshFromData(self)
+ self.ProfileBrush = bpy.data.objects["CT_Profil"]
+ Selection_Save(self)
+ self.BrushSolidify = True
+
+ bpy.ops.object.select_all(action='TOGGLE')
+ self.ProfileBrush.select_set(True)
+ context.view_layer.objects.active = self.ProfileBrush
+ # Set xRay
+ self.ProfileBrush.show_in_front = True
+
+ bpy.ops.object.modifier_add(type='SOLIDIFY')
+ context.object.modifiers["Solidify"].name = "CT_SOLIDIFY"
+ context.object.modifiers["CT_SOLIDIFY"].thickness = 0.1
+
+ Selection_Restore(self)
+
+ self.CList = self.CurrentSelection
+ else:
+ if self.ObjectBrush is not None:
+ if self.ObjectMode is False:
+ if self.ObjectBrush is not None:
+ self.ObjectBrush.location = self.InitBrush['location']
+ self.ObjectBrush.scale = self.InitBrush['scale']
+ self.ObjectBrush.rotation_quaternion = self.InitBrush['rotation_quaternion']
+ self.ObjectBrush.rotation_euler = self.InitBrush['rotation_euler']
+ self.ObjectBrush.display_type = self.InitBrush['display_type']
+ self.ObjectBrush.show_in_front = self.InitBrush['show_in_front']
+
+ #Store active and selected objects
+ Selection_Save(self)
+
+ #Remove Carver modifier
+ self.BrushSolidify = False
+ bpy.ops.object.select_all(action='TOGGLE')
+ self.ObjectBrush.select_set(True)
+ context.view_layer.objects.active = self.ObjectBrush
+ bpy.ops.object.modifier_remove(modifier="CT_SOLIDIFY")
+
+ #Restore selected and active object
+ Selection_Restore(self)
+ else:
+ if self.SolidifyPossible:
+ #Store active and selected objects
+ Selection_Save(self)
+ self.BrushSolidify = True
+ bpy.ops.object.select_all(action='TOGGLE')
+ self.ObjectBrush.select_set(True)
+ context.view_layer.objects.active = self.ObjectBrush
+ # Set xRay
+ self.ObjectBrush.show_in_front = True
+ bpy.ops.object.modifier_add(type='SOLIDIFY')
+ context.object.modifiers["Solidify"].name = "CT_SOLIDIFY"
+ context.object.modifiers["CT_SOLIDIFY"].thickness = 0.1
+
+ #Restore selected and active object
+ Selection_Restore(self)
+
+ # Help display
+ if event.type == self.carver_prefs.Key_Help and event.value == 'PRESS':
+ self.AskHelp = not self.AskHelp
+
+ # Instantiate object
+ if event.type == self.carver_prefs.Key_Instant and event.value == 'PRESS':
+ self.Instantiate = not self.Instantiate
+
+ # Close polygonal shape
+ if event.type == self.carver_prefs.Key_Close and event.value == 'PRESS':
+ if self.CreateMode:
+ self.Closed = not self.Closed
+
+ if event.type == self.carver_prefs.Key_Apply and event.value == 'PRESS':
+ self.dont_apply_boolean = not self.dont_apply_boolean
+
+ # Scale object
+ if event.type == self.carver_prefs.Key_Scale and event.value == 'PRESS':
+ if self.ObjectScale is False:
+ self.mouse_region = event.mouse_region_x, event.mouse_region_y
+ self.ObjectScale = True
+
+ # Grid : Snap on grid
+ if event.type == self.carver_prefs.Key_Snap and event.value == 'PRESS':
+ self.snap = not self.snap
+
+ # Array : Add column
+ if event.type == 'UP_ARROW' and event.value == 'PRESS':
+ self.nbrow += 1
+ update_grid(self, context)
+
+ # Array : Delete column
+ elif event.type == 'DOWN_ARROW' and event.value == 'PRESS':
+ self.nbrow -= 1
+ update_grid(self, context)
+
+ # Array : Add row
+ elif event.type == 'RIGHT_ARROW' and event.value == 'PRESS':
+ self.nbcol += 1
+ update_grid(self, context)
+
+ # Array : Delete row
+ elif event.type == 'LEFT_ARROW' and event.value == 'PRESS':
+ self.nbcol -= 1
+ update_grid(self, context)
+
+ # Array : Scale gap between columns
+ if event.type == self.carver_prefs.Key_Gapy and event.value == 'PRESS':
+ if self.GridScaleX is False:
+ self.mouse_region = event.mouse_region_x, event.mouse_region_y
+ self.GridScaleX = True
+
+ # Array : Scale gap between rows
+ if event.type == self.carver_prefs.Key_Gapx and event.value == 'PRESS':
+ if self.GridScaleY is False:
+ self.mouse_region = event.mouse_region_x, event.mouse_region_y
+ self.GridScaleY = True
+
+ # Cursor depth or solidify pattern
+ if event.type == self.carver_prefs.Key_Depth and event.value == 'PRESS':
+ if (self.ObjectMode is False) and (self.ProfileMode is False):
+ self.snapCursor = not self.snapCursor
+ else:
+ # Solidify
+
+ if (self.ObjectMode or self.ProfileMode) and (self.SolidifyPossible):
+ solidify = True
+
+ if self.ObjectMode:
+ z = self.ObjectBrush.data.vertices[0].co.z
+ ErrorMarge = 0.01
+ for v in self.ObjectBrush.data.vertices:
+ if abs(v.co.z - z) > ErrorMarge:
+ solidify = False
+ self.CarveDepth = True
+ self.mouse_region = event.mouse_region_x, event.mouse_region_y
+ break
+
+ if solidify:
+ if self.ObjectMode:
+ for mb in self.ObjectBrush.modifiers:
+ if mb.type == 'SOLIDIFY':
+ AlreadySoldify = True
+ else:
+ for mb in self.ProfileBrush.modifiers:
+ if mb.type == 'SOLIDIFY':
+ AlreadySoldify = True
+
+ if AlreadySoldify is False:
+ Selection_Save(self)
+ self.BrushSolidify = True
+
+ bpy.ops.object.select_all(action='TOGGLE')
+ if self.ObjectMode:
+ self.ObjectBrush.select_set(True)
+ context.view_layer.objects.active = self.ObjectBrush
+ # Active le xray
+ self.ObjectBrush.show_in_front = True
+ else:
+ self.ProfileBrush.select_set(True)
+ context.view_layer.objects.active = self.ProfileBrush
+ # Active le xray
+ self.ProfileBrush.show_in_front = True
+
+ bpy.ops.object.modifier_add(type='SOLIDIFY')
+ context.object.modifiers["Solidify"].name = "CT_SOLIDIFY"
+
+ context.object.modifiers["CT_SOLIDIFY"].thickness = 0.1
+
+ Selection_Restore(self)
+
+ self.WidthSolidify = not self.WidthSolidify
+ self.mouse_region = event.mouse_region_x, event.mouse_region_y
+
+ if event.type == self.carver_prefs.Key_BrushDepth and event.value == 'PRESS':
+ if self.ObjectMode:
+ self.CarveDepth = False
+
+ self.BrushDepth = True
+ self.mouse_region = event.mouse_region_x, event.mouse_region_y
+
+ # Random rotation
+ if event.type == 'R' and event.value == 'PRESS':
+ self.RandomRotation = not self.RandomRotation
+
+ # Undo
+ if event.type == 'Z' and event.value == 'PRESS':
+ if self.ctrl:
+ if (self.CutType == self.line) and (self.CutMode):
+ if len(self.mouse_path) > 1:
+ self.mouse_path[len(self.mouse_path) - 1:] = []
+ else:
+ Undo(self)
+
+ # Mouse move
+ if event.type == 'MOUSEMOVE' :
+ if self.ObjectMode or self.ProfileMode:
+ fac = 50.0
+ if self.shift:
+ fac = 500.0
+ if self.WidthSolidify:
+ if self.ObjectMode:
+ bpy.data.objects[self.ObjectBrush.name].modifiers[
+ "CT_SOLIDIFY"].thickness += (event.mouse_region_x - self.mouse_region[0]) / fac
+ elif self.ProfileMode:
+ bpy.data.objects[self.ProfileBrush.name].modifiers[
+ "CT_SOLIDIFY"].thickness += (event.mouse_region_x - self.mouse_region[0]) / fac
+ self.mouse_region = event.mouse_region_x, event.mouse_region_y
+ elif self.CarveDepth:
+ for v in self.ObjectBrush.data.vertices:
+ v.co.z += (event.mouse_region_x - self.mouse_region[0]) / fac
+ self.mouse_region = event.mouse_region_x, event.mouse_region_y
+ elif self.BrushDepth:
+ self.BrushDepthOffset += (event.mouse_region_x - self.mouse_region[0]) / fac
+ self.mouse_region = event.mouse_region_x, event.mouse_region_y
+ else:
+ if (self.GridScaleX):
+ self.gapx += (event.mouse_region_x - self.mouse_region[0]) / 50
+ self.mouse_region = event.mouse_region_x, event.mouse_region_y
+ update_grid(self, context)
+ return {'RUNNING_MODAL'}
+
+ elif (self.GridScaleY):
+ self.gapy += (event.mouse_region_x - self.mouse_region[0]) / 50
+ self.mouse_region = event.mouse_region_x, event.mouse_region_y
+ update_grid(self, context)
+ return {'RUNNING_MODAL'}
+
+ elif self.ObjectScale:
+ self.ascale = -(event.mouse_region_x - self.mouse_region[0])
+ self.mouse_region = event.mouse_region_x, event.mouse_region_y
+
+ if self.ObjectMode:
+ self.ObjectBrush.scale.x -= float(self.ascale) / 150.0
+ if self.ObjectBrush.scale.x <= 0.0:
+ self.ObjectBrush.scale.x = 0.0
+ self.ObjectBrush.scale.y -= float(self.ascale) / 150.0
+ if self.ObjectBrush.scale.y <= 0.0:
+ self.ObjectBrush.scale.y = 0.0
+ self.ObjectBrush.scale.z -= float(self.ascale) / 150.0
+ if self.ObjectBrush.scale.z <= 0.0:
+ self.ObjectBrush.scale.z = 0.0
+
+ elif self.ProfileMode:
+ if self.ProfileBrush is not None:
+ self.ProfileBrush.scale.x -= float(self.ascale) / 150.0
+ self.ProfileBrush.scale.y -= float(self.ascale) / 150.0
+ self.ProfileBrush.scale.z -= float(self.ascale) / 150.0
+ else:
+ if self.LMB:
+ if self.ctrl:
+ self.aRotZ = - \
+ ((int((event.mouse_region_x - self.xSavMouse) / 10.0) * PI / 4.0) * 25.0)
+ else:
+ self.aRotZ -= event.mouse_region_x - self.mouse_region[0]
+ self.ascale = 0.0
+
+ self.mouse_region = event.mouse_region_x, event.mouse_region_y
+ else:
+ target_hit, target_normal, target_eul_rotation = Pick(context, event, self)
+ if target_hit is not None:
+ self.ShowCursor = True
+ up_vector = Vector((0.0, 0.0, 1.0))
+ quat_rot_axis = rot_axis_quat(up_vector, target_normal)
+ self.quat_rot = target_eul_rotation @ quat_rot_axis
+ MoveCursor(quat_rot_axis, target_hit, self)
+ self.SavCurLoc = target_hit
+ if self.ctrl:
+ if self.SavMousePos is not None:
+ xEcart = abs(self.SavMousePos.x - self.SavCurLoc.x)
+ yEcart = abs(self.SavMousePos.y - self.SavCurLoc.y)
+ zEcart = abs(self.SavMousePos.z - self.SavCurLoc.z)
+ if (xEcart > yEcart) and (xEcart > zEcart):
+ self.CurLoc = Vector(
+ (target_hit.x, self.SavMousePos.y, self.SavMousePos.z))
+ if (yEcart > xEcart) and (yEcart > zEcart):
+ self.CurLoc = Vector(
+ (self.SavMousePos.x, target_hit.y, self.SavMousePos.z))
+ if (zEcart > xEcart) and (zEcart > yEcart):
+ self.CurLoc = Vector(
+ (self.SavMousePos.x, self.SavMousePos.y, target_hit.z))
+ else:
+ self.CurLoc = target_hit
+ else:
+ self.CurLoc = target_hit
+ else:
+ if self.CutMode:
+ if self.alt is False:
+ if self.ctrl :
+ # Find the closest position on the overlay grid and snap the mouse on it
+ # Draw a mini grid around the cursor
+ mouse_pos = [[event.mouse_region_x, event.mouse_region_y]]
+ Snap_Cursor(self, context, event, mouse_pos)
+
+ else:
+ if len(self.mouse_path) > 0:
+ self.mouse_path[len(self.mouse_path) -
+ 1] = (event.mouse_region_x, event.mouse_region_y)
+ else:
+ # [ALT] press, update position
+ self.xpos += (event.mouse_region_x - self.last_mouse_region_x)
+ self.ypos += (event.mouse_region_y - self.last_mouse_region_y)
+
+ self.last_mouse_region_x = event.mouse_region_x
+ self.last_mouse_region_y = event.mouse_region_y
+
+ elif event.type == 'LEFTMOUSE' and event.value == 'PRESS':
+ if self.ObjectMode or self.ProfileMode:
+ if self.LMB is False:
+ target_hit, target_normal, target_eul_rotation = Pick(context, event, self)
+ if target_hit is not None:
+ up_vector = Vector((0.0, 0.0, 1.0))
+ self.quat_rot_axis = rot_axis_quat(up_vector, target_normal)
+ self.quat_rot = target_eul_rotation @ self.quat_rot_axis
+ self.mouse_region = event.mouse_region_x, event.mouse_region_y
+ self.xSavMouse = event.mouse_region_x
+
+ if self.ctrl:
+ self.nRotZ = int((self.aRotZ / 25.0) / (PI / 4.0))
+ self.aRotZ = self.nRotZ * (PI / 4.0) * 25.0
+
+ self.LMB = True
+
+ # LEFTMOUSE
+ elif event.type == 'LEFTMOUSE' and event.value == 'RELEASE' and self.in_view_3d:
+ if self.ObjectMode or self.ProfileMode:
+ # Rotation and scale
+ self.LMB = False
+ if self.ObjectScale is True:
+ self.ObjectScale = False
+
+ if self.GridScaleX is True:
+ self.GridScaleX = False
+
+ if self.GridScaleY is True:
+ self.GridScaleY = False
+
+ if self.WidthSolidify:
+ self.WidthSolidify = False
+
+ if self.CarveDepth is True:
+ self.CarveDepth = False
+
+ if self.BrushDepth is True:
+ self.BrushDepth = False
+
+ else:
+ if self.CutMode is False:
+ if self.ctrl:
+ Picking(context, event)
+
+ else:
+
+ if self.CutType == self.line:
+ if self.CutMode is False:
+ self.mouse_path.clear()
+ self.mouse_path.append((event.mouse_region_x, event.mouse_region_y))
+ self.mouse_path.append((event.mouse_region_x, event.mouse_region_y))
+ else:
+ self.mouse_path[0] = (event.mouse_region_x, event.mouse_region_y)
+ self.mouse_path[1] = (event.mouse_region_x, event.mouse_region_y)
+ self.CutMode = True
+ else:
+ if self.CutType != self.line:
+ # Cut creation
+ if self.CutType == self.rectangle:
+ CreateCutSquare(self, context)
+ if self.CutType == self.circle:
+ CreateCutCircle(self, context)
+ if self.CutType == self.line:
+ CreateCutLine(self, context)
+
+ if self.CreateMode:
+ # Object creation
+ self.CreateGeometry()
+ bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW')
+ # Depth Cursor
+ context.scene.mesh_carver.DepthCursor = self.snapCursor
+ # Instantiate object
+ context.scene.mesh_carver.OInstanciate = self.Instantiate
+ # Random rotation
+ context.scene.mesh_carver.ORandom = self.RandomRotation
+ # Apply operation
+ context.scene.mesh_carver.DontApply = self.dont_apply_boolean
+
+ # if Object mode, set initiale state
+ if self.ObjectBrush is not None:
+ self.ObjectBrush.location = self.InitBrush['location']
+ self.ObjectBrush.scale = self.InitBrush['scale']
+ self.ObjectBrush.rotation_quaternion = self.InitBrush['rotation_quaternion']
+ self.ObjectBrush.rotation_euler = self.InitBrush['rotation_euler']
+ self.ObjectBrush.display_type = self.InitBrush['display_type']
+ self.ObjectBrush.show_in_front = self.InitBrush['show_in_front']
+
+ # remove solidify
+ Selection_Save(self)
+ self.BrushSolidify = False
+
+ bpy.ops.object.select_all(action='TOGGLE')
+ self.ObjectBrush.select_set(True)
+ context.view_layer.objects.active = self.ObjectBrush
+
+ bpy.ops.object.modifier_remove(modifier="CT_SOLIDIFY")
+
+ Selection_Restore(self)
+
+ context.scene.mesh_carver.nProfile = self.nProfil
+
+ return {'FINISHED'}
+ else:
+ self.Cut()
+ UndoListUpdate(self)
+ else:
+ # Line
+ self.mouse_path.append((event.mouse_region_x, event.mouse_region_y))
+
+ # Change brush profil or circle subdivisions
+ elif (event.type == 'COMMA' and event.value == 'PRESS') or \
+ (event.type == self.carver_prefs.Key_Subrem and event.value == 'PRESS'):
+ # Brush profil
+ if self.ProfileMode:
+ self.nProfil += 1
+ if self.nProfil >= self.MaxProfil:
+ self.nProfil = 0
+ createMeshFromData(self)
+ # Circle subdivisions
+ if self.CutType == self.circle:
+ self.step += 1
+ if self.step >= len(self.stepAngle):
+ self.step = len(self.stepAngle) - 1
+ # Change brush profil or circle subdivisions
+ elif (event.type == 'PERIOD' and event.value == 'PRESS') or \
+ (event.type == self.carver_prefs.Key_Subadd and event.value == 'PRESS'):
+ # Brush profil
+ if self.ProfileMode:
+ self.nProfil -= 1
+ if self.nProfil < 0:
+ self.nProfil = self.MaxProfil - 1
+ createMeshFromData(self)
+ # Circle subdivisions
+ if self.CutType == self.circle:
+ if self.step > 0:
+ self.step -= 1
+ # Quit
+ elif event.type in {'RIGHTMOUSE', 'ESC'}:
+ # Depth Cursor
+ context.scene.mesh_carver.DepthCursor = self.snapCursor
+ # Instantiate object
+ context.scene.mesh_carver.OInstanciate = self.Instantiate
+ # Random Rotation
+ context.scene.mesh_carver.ORandom = self.RandomRotation
+ # Apply boolean operation
+ context.scene.mesh_carver.DontApply = self.dont_apply_boolean
+
+ # Reset Object
+ if self.ObjectBrush is not None:
+ self.ObjectBrush.location = self.InitBrush['location']
+ self.ObjectBrush.scale = self.InitBrush['scale']
+ self.ObjectBrush.rotation_quaternion = self.InitBrush['rotation_quaternion']
+ self.ObjectBrush.rotation_euler = self.InitBrush['rotation_euler']
+ self.ObjectBrush.display_type = self.InitBrush['display_type']
+ self.ObjectBrush.show_in_front = self.InitBrush['show_in_front']
+
+ # Remove solidify modifier
+ Selection_Save(self)
+ self.BrushSolidify = False
+
+ bpy.ops.object.select_all(action='TOGGLE')
+ self.ObjectBrush.select_set(True)
+ context.view_layer.objects.active = self.ObjectBrush
+
+ bpy.ops.object.modifier_remove(modifier="CT_SOLIDIFY")
+ bpy.ops.object.select_all(action='TOGGLE')
+
+ Selection_Restore(self)
+
+ Selection_Save_Restore(self)
+ context.view_layer.objects.active = self.CurrentActive
+ context.scene.mesh_carver.nProfile = self.nProfil
+
+ bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW')
+
+ # Remove Copy Object Brush
+ if bpy.data.objects.get("CarverBrushCopy") is not None:
+ brush = bpy.data.objects["CarverBrushCopy"]
+ self.ObjectBrush.data = bpy.data.meshes[brush.data.name]
+ bpy.ops.object.select_all(action='DESELECT')
+ bpy.data.objects["CarverBrushCopy"].select_set(True)
+ bpy.ops.object.delete()
+
+ return {'FINISHED'}
+
+ return {'RUNNING_MODAL'}
+
+ except:
+ print("\n[Carver MT ERROR]\n")
+ import traceback
+ traceback.print_exc()
+
+ context.window.cursor_modal_set("DEFAULT")
+ context.area.header_text_set(None)
+ bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW')
+
+ self.report({'WARNING'},
+ "Operation finished. Failure during Carving (Check the console for more info)")
+
+ return {'FINISHED'}
+
+ def cancel(self, context):
+ # Note: used to prevent memory leaks on quitting Blender while the modal operator
+ # is still running, gets called on return {"CANCELLED"}
+ bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW')
+
+ def invoke(self, context, event):
+ if context.area.type != 'VIEW_3D':
+ self.report({'WARNING'},
+ "View3D not found or not currently active. Operation Cancelled")
+ self.cancel(context)
+ return {'CANCELLED'}
+
+ # test if some other object types are selected that are not meshes
+ for obj in context.selected_objects:
+ if obj.type != "MESH":
+ self.report({'WARNING'},
+ "Some selected objects are not of the Mesh type. Operation Cancelled")
+ self.cancel(context)
+ return {'CANCELLED'}
+
+ if context.mode == 'EDIT_MESH':
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ #Load the Carver preferences
+ self.carver_prefs = bpy.context.preferences.addons[__package__].preferences
+
+ # Get default patterns
+ self.Profils = []
+ for p in Profils:
+ self.Profils.append((p[0], p[1], p[2], p[3]))
+
+ for o in context.scene.objects:
+ if not o.name.startswith(self.carver_prefs.ProfilePrefix):
+ continue
+ # In-scene profiles may have changed, remove them to refresh
+ for m in bpy.data.meshes:
+ if m.name.startswith(self.carver_prefs.ProfilePrefix):
+ bpy.data.meshes.remove(m)
+
+ vertices = []
+ for v in o.data.vertices:
+ vertices.append((v.co.x, v.co.y, v.co.z))
+
+ faces = []
+ for f in o.data.polygons:
+ face = []
+ for v in f.vertices:
+ face.append(v)
+
+ faces.append(face)
+
+ self.Profils.append(
+ (o.name,
+ Vector((o.location.x, o.location.y, o.location.z)),
+ vertices, faces)
+ )
+
+ self.nProfil = context.scene.mesh_carver.nProfile
+ self.MaxProfil = len(self.Profils)
+
+
+ # reset selected profile if last profile exceeds length of array
+ if self.nProfil >= self.MaxProfil:
+ self.nProfil = context.scene.mesh_carver.nProfile = 0
+
+ if len(context.selected_objects) > 1:
+ self.ObjectBrush = context.active_object
+
+ # Copy the brush object
+ ob = bpy.data.objects.new("CarverBrushCopy", context.object.data.copy())
+ ob.location = self.ObjectBrush.location
+ context.collection.objects.link(ob)
+ context.scene.update()
+
+ # Save default variables
+ self.InitBrush['location'] = self.ObjectBrush.location.copy()
+ self.InitBrush['scale'] = self.ObjectBrush.scale.copy()
+ self.InitBrush['rotation_quaternion'] = self.ObjectBrush.rotation_quaternion.copy()
+ self.InitBrush['rotation_euler'] = self.ObjectBrush.rotation_euler.copy()
+ self.InitBrush['display_type'] = self.ObjectBrush.display_type
+ self.InitBrush['show_in_front'] = self.ObjectBrush.show_in_front
+
+ # Test if flat object
+ z = self.ObjectBrush.data.vertices[0].co.z
+ ErrorMarge = 0.01
+ self.SolidifyPossible = True
+ for v in self.ObjectBrush.data.vertices:
+ if abs(v.co.z - z) > ErrorMarge:
+ self.SolidifyPossible = False
+ break
+
+ self.CList = []
+ self.OPList = []
+ self.RList = []
+ self.OB_List = []
+
+ for obj in context.selected_objects:
+ if obj != self.ObjectBrush:
+ self.OB_List.append(obj)
+
+ # Left button
+ self.LMB = False
+
+ # Undo Variables
+ self.undo_index = 0
+ self.undo_limit = context.preferences.edit.undo_steps
+ self.undo_list = []
+
+ # Boolean operations type
+ self.BooleanType = 0
+
+ self.UList = []
+ self.UList_Index = -1
+ self.UndoOps = []
+
+ context.window_manager.modal_handler_add(self)
+ return {'RUNNING_MODAL'}
+
+ #Get the region area where the operator is used
+ def check_region(self,context,event):
+ if context.area != None:
+ if context.area.type == "VIEW_3D" :
+ for region in context.area.regions:
+ if region.type == "TOOLS":
+ t_panel = region
+ elif region.type == "UI":
+ ui_panel = region
+
+ view_3d_region_x = Vector((context.area.x + t_panel.width, context.area.x + context.area.width - ui_panel.width))
+ view_3d_region_y = Vector((context.region.y, context.region.y+context.region.height))
+
+ if (event.mouse_x > view_3d_region_x[0] and event.mouse_x < view_3d_region_x[1] \
+ and event.mouse_y > view_3d_region_y[0] and event.mouse_y < view_3d_region_y[1]):
+ self.in_view_3d = True
+ else:
+ self.in_view_3d = False
+ else:
+ self.in_view_3d = False
+
+ def CreateGeometry(self):
+ context = bpy.context
+ in_local_view = False
+
+ for area in context.screen.areas:
+ if area.type == 'VIEW_3D':
+ if area.spaces[0].local_view is not None:
+ in_local_view = True
+
+ if in_local_view:
+ bpy.ops.view3d.localview()
+
+ if self.ExclusiveCreateMode:
+ # Default width
+ objBBDiagonal = 0.5
+ else:
+ ActiveObj = self.CurrentSelection[0]
+ if ActiveObj is not None:
+ # Object dimensions
+ objBBDiagonal = objDiagonal(ActiveObj) / 4
+ subdivisions = 2
+
+ if len(context.selected_objects) > 0:
+ bpy.ops.object.select_all(action='TOGGLE')
+
+ context.view_layer.objects.active = self.CurrentObj
+
+ bpy.data.objects[self.CurrentObj.name].select_set(True)
+ bpy.ops.object.origin_set(type='ORIGIN_GEOMETRY')
+
+ bpy.ops.object.mode_set(mode='EDIT')
+ bpy.ops.mesh.select_all(action='SELECT')
+ bpy.ops.mesh.select_mode(type="EDGE")
+ if self.snapCursor is False:
+ bpy.ops.transform.translate(value=self.ViewVector * objBBDiagonal * subdivisions)
+ bpy.ops.mesh.extrude_region_move(
+ TRANSFORM_OT_translate={"value": -self.ViewVector * objBBDiagonal * subdivisions * 2})
+
+ bpy.ops.mesh.select_all(action='SELECT')
+ bpy.ops.mesh.normals_make_consistent()
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ saved_location_0 = context.scene.cursor.location.copy()
+ bpy.ops.view3d.snap_cursor_to_active()
+ saved_location = context.scene.cursor.location.copy()
+ bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
+ context.scene.cursor.location = saved_location
+ bpy.ops.object.origin_set(type='ORIGIN_CURSOR')
+ context.scene.cursor.location = saved_location_0
+
+ bpy.data.objects[self.CurrentObj.name].select_set(True)
+ bpy.ops.object.origin_set(type='ORIGIN_GEOMETRY')
+
+ for o in self.all_sel_obj_list:
+ bpy.data.objects[o.name].select_set(True)
+
+ if in_local_view:
+ bpy.ops.view3d.localview()
+
+ self.CutMode = False
+ self.mouse_path.clear()
+ self.mouse_path = [(0, 0), (0, 0)]
+
+ def Cut(self):
+ context = bpy.context
+
+ # Local view ?
+ in_local_view = False
+ for area in context.screen.areas:
+ if area.type == 'VIEW_3D':
+ if area.spaces[0].local_view is not None:
+ in_local_view = True
+
+ if in_local_view:
+ bpy.ops.view3d.localview()
+
+ # Save cursor position
+ CursorLocation = context.scene.cursor.location.copy()
+
+ #List of selected objects
+ selected_obj_list = []
+
+ #Cut Mode with line
+ if (self.ObjectMode is False) and (self.ProfileMode is False):
+
+ #Compute the bounding Box
+ objBBDiagonal = objDiagonal(self.CurrentSelection[0])
+ if self.dont_apply_boolean:
+ subdivisions = 1
+ else:
+ subdivisions = 32
+
+ # Get selected objects
+ selected_obj_list = context.selected_objects.copy()
+
+ bpy.ops.object.select_all(action='TOGGLE')
+
+ context.view_layer.objects.active = self.CurrentObj
+
+ bpy.data.objects[self.CurrentObj.name].select_set(True)
+ bpy.ops.object.origin_set(type='ORIGIN_GEOMETRY')
+
+ bpy.ops.object.mode_set(mode='EDIT')
+ bpy.ops.mesh.select_all(action='SELECT')
+ bpy.ops.mesh.select_mode(type="EDGE")
+ #Translate the created mesh away from the view
+ if (self.snapCursor is False) or (self.ForceRebool):
+ bpy.ops.transform.translate(value=self.ViewVector * objBBDiagonal * subdivisions)
+ #Extrude the mesh region and move the result
+ bpy.ops.mesh.extrude_region_move(
+ TRANSFORM_OT_translate={"value": -self.ViewVector * objBBDiagonal * subdivisions * 2})
+ bpy.ops.mesh.select_all(action='SELECT')
+ bpy.ops.mesh.normals_make_consistent()
+ bpy.ops.object.mode_set(mode='OBJECT')
+ else:
+ # Create list
+ if self.ObjectMode:
+ for o in self.CurrentSelection:
+ if o != self.ObjectBrush:
+ selected_obj_list.append(o)
+ self.CurrentObj = self.ObjectBrush
+ else:
+ selected_obj_list = self.CurrentSelection
+ self.CurrentObj = self.ProfileBrush
+
+ for obj in self.CurrentSelection:
+ UndoAdd(self, "MESH", obj)
+
+ # List objects create with rebool
+ lastSelected = []
+
+ for ActiveObj in selected_obj_list:
+ context.scene.cursor.location = CursorLocation
+
+ if len(context.selected_objects) > 0:
+ bpy.ops.object.select_all(action='TOGGLE')
+
+ # Select cut object
+ bpy.data.objects[self.CurrentObj.name].select_set(True)
+ context.view_layer.objects.active = self.CurrentObj
+
+ bpy.ops.object.mode_set(mode='EDIT')
+ bpy.ops.mesh.select_all(action='SELECT')
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ # Select object to cut
+ bpy.data.objects[ActiveObj.name].select_set(True)
+ context.view_layer.objects.active = ActiveObj
+
+ bpy.ops.object.mode_set(mode='EDIT')
+ bpy.ops.mesh.select_all(action='DESELECT')
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ # Boolean operation
+ if (self.shift is False) and (self.ForceRebool is False):
+ if self.ObjectMode or self.ProfileMode:
+ if self.BoolOps == self.union:
+ boolean_operation(bool_type="UNION")
+ else:
+ boolean_operation(bool_type="DIFFERENCE")
+ else:
+ boolean_operation(bool_type="DIFFERENCE")
+
+ # Apply booleans
+ if self.dont_apply_boolean is False:
+ BMname = "CT_" + self.CurrentObj.name
+ for mb in ActiveObj.modifiers:
+ if (mb.type == 'BOOLEAN') and (mb.name == BMname):
+ try:
+ bpy.ops.object.modifier_apply(apply_as='DATA', modifier=BMname)
+ except:
+ bpy.ops.object.modifier_remove(modifier=BMname)
+ exc_type, exc_value, exc_traceback = sys.exc_info()
+ self.report({'ERROR'}, str(exc_value))
+
+ bpy.ops.object.select_all(action='TOGGLE')
+ else:
+ if self.ObjectMode or self.ProfileMode:
+ for mb in self.CurrentObj.modifiers:
+ if (mb.type == 'SOLIDIFY') and (mb.name == "CT_SOLIDIFY"):
+ try:
+ bpy.ops.object.modifier_apply(apply_as='DATA', modifier="CT_SOLIDIFY")
+ except:
+ exc_type, exc_value, exc_traceback = sys.exc_info()
+ self.report({'ERROR'}, str(exc_value))
+
+ # Rebool
+ Rebool(context, self)
+
+ # Test if not empty object
+ if context.selected_objects[0]:
+ rebool_RT = context.selected_objects[0]
+ if len(rebool_RT.data.vertices) > 0:
+ # Create Bevel for new objects
+ CreateBevel(context, context.selected_objects[0])
+
+ UndoAdd(self, "REBOOL", context.selected_objects[0])
+
+ context.scene.cursor.location = ActiveObj.location
+ bpy.ops.object.origin_set(type='ORIGIN_CURSOR')
+ else:
+ bpy.ops.object.delete(use_global=False)
+
+ context.scene.cursor.location = CursorLocation
+
+ if self.ObjectMode:
+ context.view_layer.objects.active = self.ObjectBrush
+ if self.ProfileMode:
+ context.view_layer.objects.active = self.ProfileBrush
+
+ if self.dont_apply_boolean is False:
+ # Apply booleans
+ BMname = "CT_" + self.CurrentObj.name
+ for mb in ActiveObj.modifiers:
+ if (mb.type == 'BOOLEAN') and (mb.name == BMname):
+ try:
+ bpy.ops.object.modifier_apply(apply_as='DATA', modifier=BMname)
+ except:
+ bpy.ops.object.modifier_remove(modifier=BMname)
+ exc_type, exc_value, exc_traceback = sys.exc_info()
+ self.report({'ERROR'}, str(exc_value))
+ # Get new objects created with rebool operations
+ if len(context.selected_objects) > 0:
+ if self.shift is True:
+ # Get the last object selected
+ lastSelected.append(context.selected_objects[0])
+
+ context.scene.cursor.location = CursorLocation
+
+ if self.dont_apply_boolean is False:
+ # Remove cut object
+ if (self.ObjectMode is False) and (self.ProfileMode is False):
+ if len(context.selected_objects) > 0:
+ bpy.ops.object.select_all(action='TOGGLE')
+ bpy.data.objects[self.CurrentObj.name].select_set(True)
+ bpy.ops.object.delete(use_global=False)
+ else:
+ if self.ObjectMode:
+ self.ObjectBrush.display_type = self.InitBrush['display_type']
+
+ if len(context.selected_objects) > 0:
+ bpy.ops.object.select_all(action='TOGGLE')
+
+ # Select cut objects
+ for obj in lastSelected:
+ bpy.data.objects[obj.name].select_set(True)
+
+ for ActiveObj in selected_obj_list:
+ bpy.data.objects[ActiveObj.name].select_set(True)
+ context.view_layer.objects.active = ActiveObj
+ # Update bevel
+ list_act_obj = context.selected_objects.copy()
+ if self.Auto_BevelUpdate:
+ update_bevel(context)
+
+ # Re-select initial objects
+ bpy.ops.object.select_all(action='TOGGLE')
+ if self.ObjectMode:
+ # Re-select brush
+ self.ObjectBrush.select_set(True)
+ for ActiveObj in selected_obj_list:
+ bpy.data.objects[ActiveObj.name].select_set(True)
+ context.view_layer.objects.active = ActiveObj
+
+ # If object has children, set "Wire" draw type
+ if self.ObjectBrush is not None:
+ if len(self.ObjectBrush.children) > 0:
+ self.ObjectBrush.display_type = "WIRE"
+ if self.ProfileMode:
+ self.ProfileBrush.display_type = "WIRE"
+
+ if in_local_view:
+ bpy.ops.view3d.localview()
+
+ # Reset variables
+ self.CutMode = False
+ self.mouse_path.clear()
+ self.mouse_path = [(0, 0), (0, 0)]
+
+ self.ForceRebool = False
+
+ # bpy.ops.mesh.customdata_custom_splitnormals_clear()
+
+
+class CarverProperties(bpy.types.PropertyGroup):
+ DepthCursor: BoolProperty(
+ name="DepthCursor",
+ default=False
+ )
+ OInstanciate: BoolProperty(
+ name="Obj_Instantiate",
+ default=False
+ )
+ ORandom: BoolProperty(
+ name="Random_Rotation",
+ default=False
+ )
+ DontApply: BoolProperty(
+ name="Dont_Apply",
+ default=False
+ )
+ nProfile: IntProperty(
+ name="Num_Profile",
+ default=0
+ )
+
+
+def register():
+ from bpy.utils import register_class
+ bpy.utils.register_class(CARVER_OT_operator)
+ bpy.utils.register_class(CarverProperties)
+ bpy.types.Scene.mesh_carver = bpy.props.PointerProperty(type=CarverProperties)
+
+def unregister():
+ from bpy.utils import unregister_class
+ bpy.utils.unregister_class(CarverProperties)
+ bpy.utils.unregister_class(CARVER_OT_operator)
+ del bpy.types.Scene.mesh_carver