diff options
Diffstat (limited to 'object_fracture/__init__.py')
-rw-r--r-- | object_fracture/__init__.py | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/object_fracture/__init__.py b/object_fracture/__init__.py new file mode 100644 index 00000000..72ca3d2e --- /dev/null +++ b/object_fracture/__init__.py @@ -0,0 +1,80 @@ +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +bl_addon_info = { + "name": "Fracture Tools", + "author": "pildanovak", + "version": (2,0), + "blender": (2, 5, 3), + "api": 31965, + "location": "Fracture tools (Search > Fracture Object & Add -> Fracture Helper Objects", + "description": "Fractured Object, Bomb, Projectile, Recorder", + "warning": "", + "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\ + "Scripts/Object/Fracture", + "tracker_url": "https://projects.blender.org/tracker/index.php?"\ + "func=detail&aid=21793&group_id=153&atid=469", + "category": "Object"} + + +import bpy + +try: + init_data + + reload(fracture_ops) + reload(fracture_setup) +except: + from object_fracture import fracture_ops + from object_fracture import fracture_setup + +init_data = True + +class INFO_MT_add_fracture_objects(bpy.types.Menu): + bl_idname = "INFO_MT_add_fracture_objects" + bl_label = "Fracture Helper Objects" + + def draw(self, context): + layout = self.layout + layout.operator_context = 'INVOKE_REGION_WIN' + + layout.operator("object.import_fracture_bomb", + text="Bomb") + layout.operator("object.import_fracture_projectile", + text="Projectile") + layout.operator("object.import_fracture_recorder", + text="Rigidbody Recorder") + +import space_info + + +def menu_func(self, context): + self.layout.menu("INFO_MT_add_fracture_objects", icon="PLUGIN") + + +def register(): + # Add the "add fracture objects" menu to the "Add" menu + space_info.INFO_MT_add.append(menu_func) + + +def unregister(): + # Remove "add fracture objects" menu from the "Add" menu. + space_info.INFO_MT_add.remove(menu_func) + +if __name__ == "__main__": + register() |