diff options
Diffstat (limited to 'presets/operator/mesh.landscape_add/smooth_terrain.py')
-rw-r--r-- | presets/operator/mesh.landscape_add/smooth_terrain.py | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/presets/operator/mesh.landscape_add/smooth_terrain.py b/presets/operator/mesh.landscape_add/smooth_terrain.py new file mode 100644 index 00000000..ee2871f8 --- /dev/null +++ b/presets/operator/mesh.landscape_add/smooth_terrain.py @@ -0,0 +1,53 @@ +import bpy +op = bpy.context.active_operator + +op.at_cursor = True +op.smooth_mesh = True +op.tri_face = False +op.sphere_mesh = False +op.subdivision_x = 128 +op.subdivision_y = 128 +op.meshsize = 2.0 +op.meshsize_x = 2.0 +op.meshsize_y = 2.0 +op.random_seed = 11 +op.x_offset = 0.0 +op.y_offset = 0.0 +op.noise_size = 0.8899999260902405 +op.noise_size_x = 1.0 +op.noise_size_y = 1.0 +op.noise_type = 'hybrid_multi_fractal' +op.basis_type = '1' +op.vl_basis_type = '0' +op.distortion = 1.0 +op.hard_noise = '0' +op.noise_depth = 8 +op.amplitude = 0.5 +op.frequency = 2.0 +op.dimension = 0.800000011920929 +op.lacunarity = 2.2100000381469727 +op.moffset = 0.6499998569488525 +op.gain = 3.0 +op.marble_bias = '0' +op.marble_sharp = '0' +op.marble_shape = '0' +op.height = 0.2199999988079071 +op.invert = False +op.offset = -0.07999999821186066 +op.edge_falloff = '3' +op.falloff_size_x = 6.0 +op.falloff_size_y = 6.0 +op.edge_level = 0.0 +op.plateaulevel = 1.0 +op.sealevel = -1.0 +op.strata = 2.0 +op.strata_type = '0' +op.water_plane = False +op.water_level = 0.009999999776482582 +op.use_mat = False +op.sel_land_mat = '' +op.sel_water_mat = '' +op.show_noise_settings = True +op.show_terrain_settings = True +op.refresh = True +op.auto_refresh = True |