diff options
Diffstat (limited to 'presets/operator')
-rw-r--r-- | presets/operator/mesh.landscape_add/billow.py | 59 | ||||
-rw-r--r-- | presets/operator/mesh.landscape_add/canions.py | 59 | ||||
-rw-r--r-- | presets/operator/mesh.landscape_add/mounds.py (renamed from presets/operator/mesh.landscape_add/smooth_terrain.py) | 22 | ||||
-rw-r--r-- | presets/operator/mesh.landscape_add/ridged.py | 59 |
4 files changed, 188 insertions, 11 deletions
diff --git a/presets/operator/mesh.landscape_add/billow.py b/presets/operator/mesh.landscape_add/billow.py new file mode 100644 index 00000000..66b13977 --- /dev/null +++ b/presets/operator/mesh.landscape_add/billow.py @@ -0,0 +1,59 @@ +import bpy +op = bpy.context.active_operator + +op.ant_terrain_name = 'Landscape' +op.land_material = '' +op.water_material = '' +op.texture_block = '' +op.at_cursor = True +op.smooth_mesh = True +op.tri_face = False +op.sphere_mesh = False +op.subdivision_x = 128 +op.subdivision_y = 128 +op.mesh_size = 2.0 +op.mesh_size_x = 2.0 +op.mesh_size_y = 2.0 +op.random_seed = 13 +op.noise_offset_x = 0.0 +op.noise_offset_y = 0.0 +op.noise_offset_z = 0.0 +op.noise_size_x = 1.0 +op.noise_size_y = 1.0 +op.noise_size_z = 1.0 +op.noise_size = 1.0 +op.noise_type = 'turbulence_vector' +op.basis_type = '2' +op.vl_basis_type = '0' +op.distortion = 1.0 +op.hard_noise = '1' +op.noise_depth = 6 +op.amplitude = 0.5 +op.frequency = 1.5 +op.dimension = 1.0 +op.lacunarity = 2.0 +op.offset = 0.8999999761581421 +op.gain = 2.0 +op.marble_bias = '0' +op.marble_sharp = '0' +op.marble_shape = '0' +op.height = 0.25 +op.height_invert = False +op.height_offset = 0.0 +op.edge_falloff = '0' +op.falloff_x = 4.0 +op.falloff_y = 4.0 +op.edge_level = 0.0 +op.maximum = 1.0 +op.minimum = -1.0 +op.use_vgroup = False +op.strata = 5.0 +op.strata_type = '0' +op.water_plane = False +op.water_level = 0.009999999776482582 +op.remove_double = False +op.show_main_settings = True +op.show_noise_settings = True +op.show_displace_settings = True +op.refresh = True +op.auto_refresh = True diff --git a/presets/operator/mesh.landscape_add/canions.py b/presets/operator/mesh.landscape_add/canions.py new file mode 100644 index 00000000..d0635be2 --- /dev/null +++ b/presets/operator/mesh.landscape_add/canions.py @@ -0,0 +1,59 @@ +import bpy +op = bpy.context.active_operator + +op.ant_terrain_name = 'Landscape' +op.land_material = '' +op.water_material = '' +op.texture_block = '' +op.at_cursor = True +op.smooth_mesh = True +op.tri_face = False +op.sphere_mesh = False +op.subdivision_x = 128 +op.subdivision_y = 128 +op.mesh_size = 2.0 +op.mesh_size_x = 2.0 +op.mesh_size_y = 2.0 +op.random_seed = 533 +op.noise_offset_x = 0.0 +op.noise_offset_y = 0.0 +op.noise_offset_z = 0.0 +op.noise_size_x = 1.0 +op.noise_size_y = 1.0 +op.noise_size_z = 1.0 +op.noise_size = 0.5 +op.noise_type = 'hetero_terrain' +op.basis_type = '2' +op.vl_basis_type = '0' +op.distortion = 1.0 +op.hard_noise = '0' +op.noise_depth = 8 +op.amplitude = 0.5 +op.frequency = 2.0 +op.dimension = 1.100000023841858 +op.lacunarity = 1.7999999523162842 +op.offset = 0.800000011920929 +op.gain = 2.0 +op.marble_bias = '0' +op.marble_sharp = '0' +op.marble_shape = '0' +op.height = 0.25 +op.height_invert = False +op.height_offset = -0.0 +op.edge_falloff = '0' +op.falloff_x = 4.0 +op.falloff_y = 4.0 +op.edge_level = 0.0 +op.maximum = 1.0 +op.minimum = -1.0 +op.use_vgroup = False +op.strata = 2.0 +op.strata_type = '2' +op.water_plane = False +op.water_level = 0.009999999776482582 +op.remove_double = False +op.show_main_settings = True +op.show_noise_settings = True +op.show_displace_settings = True +op.refresh = True +op.auto_refresh = True diff --git a/presets/operator/mesh.landscape_add/smooth_terrain.py b/presets/operator/mesh.landscape_add/mounds.py index 1e66fba1..e46bbee4 100644 --- a/presets/operator/mesh.landscape_add/smooth_terrain.py +++ b/presets/operator/mesh.landscape_add/mounds.py @@ -14,40 +14,40 @@ op.subdivision_y = 128 op.mesh_size = 2.0 op.mesh_size_x = 2.0 op.mesh_size_y = 2.0 -op.random_seed = 11 +op.random_seed = 0 op.noise_offset_x = 0.0 op.noise_offset_y = 0.0 op.noise_offset_z = 0.0 op.noise_size_x = 1.0 op.noise_size_y = 1.0 op.noise_size_z = 1.0 -op.noise_size = 0.8899999856948853 -op.noise_type = 'hybrid_multi_fractal' -op.basis_type = '1' +op.noise_size = 0.33329999446868896 +op.noise_type = 'hetero_terrain' +op.basis_type = '0' op.vl_basis_type = '0' op.distortion = 1.0 op.hard_noise = '0' op.noise_depth = 8 op.amplitude = 0.5 op.frequency = 2.0 -op.dimension = 0.800000011920929 -op.lacunarity = 2.2100000381469727 -op.offset = 0.559999942779541 -op.gain = 3.0 +op.dimension = 1.100000023841858 +op.lacunarity = 2.200000047683716 +op.offset = 0.4399999976158142 +op.gain = 1.0 op.marble_bias = '0' op.marble_sharp = '0' op.marble_shape = '0' -op.height = 0.2199999988079071 +op.height = 0.20000000298023224 op.height_invert = False op.height_offset = 0.0 -op.edge_falloff = '3' +op.edge_falloff = '0' op.falloff_x = 4.0 op.falloff_y = 4.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = -1.0 op.use_vgroup = False -op.strata = 2.0 +op.strata = 5.0 op.strata_type = '0' op.water_plane = False op.water_level = 0.009999999776482582 diff --git a/presets/operator/mesh.landscape_add/ridged.py b/presets/operator/mesh.landscape_add/ridged.py new file mode 100644 index 00000000..a0fff501 --- /dev/null +++ b/presets/operator/mesh.landscape_add/ridged.py @@ -0,0 +1,59 @@ +import bpy +op = bpy.context.active_operator + +op.ant_terrain_name = 'Landscape' +op.land_material = '' +op.water_material = '' +op.texture_block = '' +op.at_cursor = True +op.smooth_mesh = True +op.tri_face = False +op.sphere_mesh = False +op.subdivision_x = 128 +op.subdivision_y = 128 +op.mesh_size = 2.0 +op.mesh_size_x = 2.0 +op.mesh_size_y = 2.0 +op.random_seed = 23 +op.noise_offset_x = 0.0 +op.noise_offset_y = 0.0 +op.noise_offset_z = 0.0 +op.noise_size_x = 1.0 +op.noise_size_y = 1.0 +op.noise_size_z = 1.0 +op.noise_size = 1.0 +op.noise_type = 'ridged_multi_fractal' +op.basis_type = '0' +op.vl_basis_type = '0' +op.distortion = 1.0 +op.hard_noise = '0' +op.noise_depth = 8 +op.amplitude = 0.5 +op.frequency = 2.0 +op.dimension = 1.0 +op.lacunarity = 2.0 +op.offset = 0.8999999761581421 +op.gain = 2.0 +op.marble_bias = '0' +op.marble_sharp = '0' +op.marble_shape = '0' +op.height = 0.25 +op.height_invert = False +op.height_offset = 0.0 +op.edge_falloff = '0' +op.falloff_x = 4.0 +op.falloff_y = 4.0 +op.edge_level = 0.0 +op.maximum = 1.0 +op.minimum = -1.0 +op.use_vgroup = False +op.strata = 5.0 +op.strata_type = '0' +op.water_plane = False +op.water_level = 0.009999999776482582 +op.remove_double = False +op.show_main_settings = True +op.show_noise_settings = True +op.show_displace_settings = True +op.refresh = True +op.auto_refresh = True |