diff options
Diffstat (limited to 'render_povray/__init__.py')
-rw-r--r-- | render_povray/__init__.py | 31 |
1 files changed, 23 insertions, 8 deletions
diff --git a/render_povray/__init__.py b/render_povray/__init__.py index 863d0213..6a4a56d7 100644 --- a/render_povray/__init__.py +++ b/render_povray/__init__.py @@ -110,6 +110,18 @@ def register(): name="Antialias Threshold", description="Tolerance for sub-pixels", min=0.0, max=1.0, soft_min=0.05, soft_max=0.5, default=0.1) + Scene.pov_jitter_enable = BoolProperty( + name="Jitter", description="Enable Jittering. Adds noise into the sampling process (it should be avoided to use jitter in animation).", + default=True) + + Scene.pov_jitter_amount = FloatProperty( + name="Jitter Amount", description="Amount of jittering.", + min=0.0, max=1.0, soft_min=0.01, soft_max=1.0, default=1.0) + + Scene.pov_antialias_gamma = FloatProperty( + name="Antialias Gamma", description="POV-Ray compares gamma-adjusted values for super sampling. Antialias Gamma sets the Gamma before comparison.", + min=0.0, max=5.0, soft_min=0.01, soft_max=2.5, default=2.5) + Scene.pov_max_trace_level = IntProperty( name="Max Trace Level", description="Number of reflections/refractions allowed on ray path", min=1, max=256, default=5) @@ -296,14 +308,17 @@ def unregister(): del Scene.pov_media_color # MR del Scene.pov_baking_enable # MR del Scene.pov_max_trace_level # MR - del Scene.pov_antialias_enable # CR - del Scene.pov_antialias_method # CR - del Scene.pov_antialias_depth # CR - del Scene.pov_antialias_threshold # CR - del Scene.pov_command_line_switches # CR - del Scene.pov_indentation_character # CR - del Scene.pov_indentation_spaces # CR - del Scene.pov_comments_enable # CR + del Scene.pov_antialias_enable # CR + del Scene.pov_antialias_method # CR + del Scene.pov_antialias_depth # CR + del Scene.pov_antialias_threshold # CR + del Scene.pov_antialias_gamma # CR + del Scene.pov_jitter_enable # CR + del Scene.pov_jitter_amount # CR + del Scene.pov_command_line_switches # CR + del Scene.pov_indentation_character # CR + del Scene.pov_indentation_spaces # CR + del Scene.pov_comments_enable # CR del Mat.pov_irid_enable # MR del Mat.pov_mirror_use_IOR # MR del Mat.pov_mirror_metallic # MR |