diff options
Diffstat (limited to 'render_povray/__init__.py')
-rw-r--r-- | render_povray/__init__.py | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/render_povray/__init__.py b/render_povray/__init__.py index f3f217cc..f2723550 100644 --- a/render_povray/__init__.py +++ b/render_povray/__init__.py @@ -351,7 +351,7 @@ class RenderPovSettingsScene(PropertyGroup): ############################################################################### class RenderPovSettingsMaterial(PropertyGroup): irid_enable = BoolProperty( - name="Enable Iridescence", + name="Iridescence coating", description="Newton's thin film interference (like an oil slick on a puddle of " "water or the rainbow hues of a soap bubble.)", default=False) @@ -392,7 +392,7 @@ class RenderPovSettingsMaterial(PropertyGroup): min=0.0, max=10.0, soft_min=0.000, soft_max=1.0, default=0) interior_fade_color = FloatVectorProperty( - name="Fade Color", description="Color of filtered attenuation for transparent " + name="Interior Fade Color", description="Color of filtered attenuation for transparent " "materials", precision=4, step=0.01, min=0.0, soft_max=1.0, default=(0, 0, 0), options={'ANIMATABLE'}, subtype='COLOR') @@ -412,11 +412,11 @@ class RenderPovSettingsMaterial(PropertyGroup): description="Values typically range from 0.0 to 1.0 or higher. Zero is no caustics. " "Low, non-zero values give broad hot-spots while higher values give " "tighter, smaller simulated focal points", - min=0.00, max=10.0, soft_min=0.00, soft_max=1.10, default=0.5) + min=0.00, max=10.0, soft_min=0.00, soft_max=5.0, default=0.07) - photons_refraction = BoolProperty( - name="Refractive Photon Caustics", description="more physically correct", - default=False) + refraction_caustics = BoolProperty( + name="Refractive Caustics", description="hotspots of light focused when going through the material", + default=True) photons_dispersion = FloatProperty( name="Chromatic Dispersion", @@ -435,10 +435,10 @@ class RenderPovSettingsMaterial(PropertyGroup): default=False) refraction_type = EnumProperty( - items=[("0", "None", "use only reflective caustics"), + items=[ ("1", "Fake Caustics", "use fake caustics"), ("2", "Photons Caustics", "use photons for refractive caustics")], - name="Refractive", + name="Refraction Type:", description="use fake caustics (fast) or true photons for refractive Caustics", default="1") |