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Diffstat (limited to 'render_povray/__init__.py')
-rw-r--r-- | render_povray/__init__.py | 131 |
1 files changed, 0 insertions, 131 deletions
diff --git a/render_povray/__init__.py b/render_povray/__init__.py deleted file mode 100644 index 4adcbf07..00000000 --- a/render_povray/__init__.py +++ /dev/null @@ -1,131 +0,0 @@ -# ##### BEGIN GPL LICENSE BLOCK ##### -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ##### END GPL LICENSE BLOCK ##### - -bl_addon_info = { - "name": "PovRay", - "author": "Campbell Barton", - "version": (0,1), - "blender": (2, 5, 4), - "api": 31667, - "location": "Info Header (engine dropdown)", - "description": "Basic povray integration for blender", - "warning": "", - "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\ - "Scripts/Render/PovRay", - "tracker_url": "https://projects.blender.org/tracker/index.php?"\ - "func=detail&aid=23145&group_id=153&atid=469", - "category": "Render"} - - -if "bpy" in locals(): - reload(render) - reload(ui) - -else: - import bpy - from bpy.props import * - from render_povray import render - from render_povray import ui - - -def register(): - Scene = bpy.types.Scene - - # Not a real pov option, just to know if we should write - Scene.pov_radio_enable = BoolProperty( - name="Enable Radiosity", - description="Enable povrays radiosity calculation", - default=False) - Scene.pov_radio_display_advanced = BoolProperty( - name="Advanced Options", - description="Show advanced options", - default=False) - - # Real pov options - Scene.pov_radio_adc_bailout = FloatProperty( - name="ADC Bailout", description="The adc_bailout for radiosity rays. Use adc_bailout = 0.01 / brightest_ambient_object for good results", - min=0.0, max=1000.0, soft_min=0.0, soft_max=1.0, default=0.01) - - Scene.pov_radio_always_sample = BoolProperty( - name="Always Sample", description="Only use the data from the pretrace step and not gather any new samples during the final radiosity pass", - default=True) - - Scene.pov_radio_brightness = FloatProperty( - name="Brightness", description="Amount objects are brightened before being returned upwards to the rest of the system", - min=0.0, max=1000.0, soft_min=0.0, soft_max=10.0, default=1.0) - - Scene.pov_radio_count = IntProperty( - name="Ray Count", description="Number of rays that are sent out whenever a new radiosity value has to be calculated", - min=1, max=1600, default=35) - - Scene.pov_radio_error_bound = FloatProperty( - name="Error Bound", description="One of the two main speed/quality tuning values, lower values are more accurate", - min=0.0, max=1000.0, soft_min=0.1, soft_max=10.0, default=1.8) - - Scene.pov_radio_gray_threshold = FloatProperty( - name="Gray Threshold", description="One of the two main speed/quality tuning values, lower values are more accurate", - min=0.0, max=1.0, soft_min=0, soft_max=1, default=0.0) - - Scene.pov_radio_low_error_factor = FloatProperty( - name="Low Error Factor", description="If you calculate just enough samples, but no more, you will get an image which has slightly blotchy lighting", - min=0.0, max=1.0, soft_min=0.0, soft_max=1.0, default=0.5) - - # max_sample - not available yet - Scene.pov_radio_media = BoolProperty( - name="Media", description="Radiosity estimation can be affected by media", - default=False) - - Scene.pov_radio_minimum_reuse = FloatProperty( - name="Minimum Reuse", description="Fraction of the screen width which sets the minimum radius of reuse for each sample point (At values higher than 2% expect errors)", - min=0.0, max=1.0, soft_min=0.1, soft_max=0.1, default=0.015) - - Scene.pov_radio_nearest_count = IntProperty( - name="Nearest Count", description="Number of old ambient values blended together to create a new interpolated value", - min=1, max=20, default=5) - - Scene.pov_radio_normal = BoolProperty( - name="Normals", description="Radiosity estimation can be affected by normals", - default=False) - - Scene.pov_radio_recursion_limit = IntProperty( - name="Recursion Limit", description="how many recursion levels are used to calculate the diffuse inter-reflection", - min=1, max=20, default=3) - - -def unregister(): - import bpy - Scene = bpy.types.Scene - - del Scene.pov_radio_enable - del Scene.pov_radio_display_advanced - del Scene.pov_radio_adc_bailout - del Scene.pov_radio_always_sample - del Scene.pov_radio_brightness - del Scene.pov_radio_count - del Scene.pov_radio_error_bound - del Scene.pov_radio_gray_threshold - del Scene.pov_radio_low_error_factor - del Scene.pov_radio_media - del Scene.pov_radio_minimum_reuse - del Scene.pov_radio_nearest_count - del Scene.pov_radio_normal - del Scene.pov_radio_recursion_limit - - -if __name__ == "__main__": - register() |