diff options
Diffstat (limited to 'render_povray/nodes.py')
-rw-r--r-- | render_povray/nodes.py | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/render_povray/nodes.py b/render_povray/nodes.py index a3267565..afacfc82 100644 --- a/render_povray/nodes.py +++ b/render_povray/nodes.py @@ -364,7 +364,7 @@ class PovrayMultiplyNode(Node, ObjectNodeTree): def draw_buttons(self, context, layout): column=layout.column() - column.label("Amount") + column.label(text="Amount") row=column.row(align=True) row.prop(self,"amount_x") row.prop(self,"amount_y") @@ -373,7 +373,7 @@ class PovrayMultiplyNode(Node, ObjectNodeTree): def draw_buttons_ext(self, context, layout): column=layout.column() - column.label("Amount") + column.label(text="Amount") row=column.row(align=True) row.prop(self,"amount_x") row.prop(self,"amount_y") @@ -773,7 +773,7 @@ class ShaderPatternNode(Node, ObjectNodeTree): if self.pattern=='crackle': layout.prop(self, "crackle_metric") layout.prop(self, "crackle_solid") - layout.label("Form:") + layout.label(text="Form:") layout.prop(self, "crackle_form_x") layout.prop(self, "crackle_form_y") layout.prop(self, "crackle_form_z") @@ -890,7 +890,7 @@ class ShaderNormalMapNode(Node, ObjectNodeTree): if self.inputs[0].default_value =='brick': layout.prop(self, "brick_mortar") - layout.label("Brick size:") + layout.label(text="Brick size:") layout.prop(self, "brick_size_x") layout.prop(self, "brick_size_y") layout.prop(self, "brick_size_z") @@ -899,7 +899,7 @@ class ShaderNormalMapNode(Node, ObjectNodeTree): if self.inputs[0].default_value =='brick': layout.prop(self, "brick_mortar") - layout.label("Brick size:") + layout.label(text="Brick size:") layout.prop(self, "brick_size_x") layout.prop(self, "brick_size_y") layout.prop(self, "brick_size_z") @@ -984,17 +984,17 @@ class PovraySlopeNode(Node, TextureNodeTree): layout.operator("pov.nodeinputadd") row = layout.row() - row.label('Value') - row.label('Height') - row.label('Slope') + row.label(text='Value') + row.label(text='Height') + row.label(text='Slope') def draw_buttons_ext(self, context, layout): layout.operator("pov.nodeinputadd") row = layout.row() - row.label('Value') - row.label('Height') - row.label('Slope') + row.label(text='Value') + row.label(text='Height') + row.label(text='Slope') def draw_label(self): return "Slope Map" @@ -1359,4 +1359,4 @@ def unregister(): from bpy.utils import unregister_class for cls in classes: - unregister_class(cls)
\ No newline at end of file + unregister_class(cls) |