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+// This work is licensed under the Creative Commons Attribution 3.0 Unported License.
+// To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/
+// or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View,
+// California, 94041, USA.
+
+// Persistence of Vision Ray Tracer Scene Description File
+// File: subsurface.pov
+// Vers: 3.7
+// Desc: Subsurface Scattering Demo - Candle on a Checkered Plane
+// Date: 2011-02-25
+// Auth: Christoph Lipka
+//
+// Recommended settings:
+// +W640 +H480 +A0.3
+// Rendering time:
+// ~4 min on a 2.3GHz AMD Phenom X4 9650 QuadCore
+
+#version 3.7;
+
+#include "colors.inc"
+
+global_settings {
+ assumed_gamma 1.0
+ mm_per_unit 40
+ subsurface { samples 400, 40 }
+ ambient_light 0.3
+}
+
+// ----------------------------------------
+
+camera {
+ location <0.0, 2.5, -4.0>
+ angle 50 // direction 1.5*z
+ right x*image_width/image_height
+ look_at <0.5, 1.0, 0.0>
+}
+
+sky_sphere {
+ pigment {
+ gradient y
+ color_map {
+ [0.0 rgb <0.6,0.7,1.0>]
+ [0.7 rgb <0.0,0.1,0.8>]
+ }
+ }
+}
+
+light_source {
+ <-30, 30, -30>
+ color rgb <1,1,1>
+}
+
+// ----------------------------------------
+
+// a checkered white/"black" marble plane
+plane {
+ y, -0.01
+ texture {
+ checker
+ texture {
+ // marble parameters derived from Jensen et al. "A Practical Model for Subsurface Light Transport", Siggraph 2001
+ pigment {
+ crackle
+ turbulence 0.7
+ color_map {
+ [0.5 color rgb <0.83,0.79,0.75>*1.0]
+ [0.9 color rgb <0.83,0.79,0.75>*0.8]
+ [1.0 color rgb <1.00,0.75,0.70>*0.5]
+ }
+ scale 0.3
+ }
+ normal {
+ agate 0.085
+ turbulence 2
+ }
+ finish{
+ diffuse 0.8
+ specular 0.6
+ reflection { 0.2 fresnel }
+ conserve_energy
+ subsurface { translucency <0.4562, 0.3811,0.3325> }
+ }
+ }
+ texture {
+ pigment{ crackle turbulence 0.25
+ form <-1,1,0.05>
+ color_map { [0.00 color rgb<1,1,1>]
+ [0.025 color rgb<0.252,0.482,0.372>]
+ [0.05 color rgb<0.082,0.092,0.072>]
+ [0.15 color rgb<0.05,0.09,0.06>]
+ [0.52 color rgb<0.008,0.019,0.012>]
+ [0.65 color rgb<0.0025,0.0029,0.0014>]
+ [0.75 color rgb<0.0060,0.0084,0.0065>]
+ [1.00 color rgb<0.008,0.012,0.012>]
+ }
+ }
+ normal {
+ agate 0.085
+ turbulence 2
+ }
+ finish{
+ diffuse 0.8
+ specular 0.6
+ reflection { 0.2 fresnel }
+ conserve_energy
+ subsurface { translucency <0.4562, 0.3811,0.3325> }
+ }
+ }
+ scale 4
+ translate <0.7,0,1>
+ }
+ interior { ior 1.5 }
+}
+
+// the classic chrome sphere
+sphere { <1.5,0.7,1>, 0.7
+ pigment { color rgb 1 }
+ finish {
+ ambient 0 diffuse 0
+ specular 0.7 roughness 0.01
+ conserve_energy
+ reflection { 0.7 metallic }
+ }
+}
+
+// a candle...
+blob {
+ threshold 0.5
+ cylinder { <0.0, 0.0, 0.0>,
+ <0.0, 2.0, 0.0>, 1.0, 1.0 } // candle "body"
+ sphere { <0.0, 2.5, 0.0>, 0.8, -2.0 } // (used to shape the candle top)
+ sphere { <0.0,-0.52, 0.0>, 0.8, -2.0 } // (used to shape the candle bottom)
+ sphere { <0.0, 2.0, -0.5>, 0.1, -0.2 } // the "notch" where wax runs over
+ cylinder { <0.0, 1.88,-0.52>,
+ <0.0, 1.5, -0.52>, 0.05, 0.2 } // a streak of wax running over
+ sphere { <0.0, 1.5, -0.55>, 0.07, 0.2 } // a drop of of wax running over
+ texture {
+ // bees' wax
+ pigment { color rgb <0.8,0.50,0.01> }
+ finish{
+ diffuse 0.6 specular 0.6 roughness 0.1
+ subsurface { translucency <5,3,1>*0.5 }
+ }
+ }
+ interior { ior 1.45 }
+ rotate -y*45
+}
+
+// ... and the wick
+intersection {
+ box { <-1,-1,-1>, <0,1,1> }
+ torus { 0.15, 0.03 }
+ rotate x*90
+ translate <0.15, 1.95, 0.0>
+ pigment { color rgb 0 }
+ finish { ambient 0 diffuse 1 specular 0 }
+ no_shadow
+}
+
+// a classic-textured slab for comparison
+superellipsoid {
+ <0.1,0.1>
+ texture {
+ pigment { color rgb <0.9,0.6,0.6> }
+ finish{
+ diffuse 1.0
+ specular 0.6
+ reflection { 0.2 fresnel }
+ conserve_energy
+ }
+ }
+ interior { ior 1.45 }
+ scale <0.25,0.05,0.25>
+ rotate y*30
+ translate <1.2,0.05,0.25>
+}