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Diffstat (limited to 'render_povray/texturing_gui.py')
-rwxr-xr-xrender_povray/texturing_gui.py50
1 files changed, 29 insertions, 21 deletions
diff --git a/render_povray/texturing_gui.py b/render_povray/texturing_gui.py
index ad889f43..8d285383 100755
--- a/render_povray/texturing_gui.py
+++ b/render_povray/texturing_gui.py
@@ -83,13 +83,14 @@ class TEXTURE_MT_POV_specials(Menu):
class WORLD_TEXTURE_SLOTS_UL_POV_layerlist(UIList):
- """Use this class to show pov texture slots list.""" # XXX Not used yet
+ """Use this class to show pov texture slots list."""
index: bpy.props.IntProperty(name='index')
# should active_propname be index or..?
+
def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
- world = context.scene.world # .pov
- active_data = world.pov
+ # world = context.scene.world # .pov # NOT USED
+ # active_data = world.pov # NOT USED
# tex = context.texture #may be needed later?
# We could write some code to decide which icon to use here...
@@ -120,6 +121,7 @@ class MATERIAL_TEXTURE_SLOTS_UL_POV_layerlist(UIList):
# texture_slots:
index: bpy.props.IntProperty(name='index')
# foo = random prop
+
def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
# ob = data
slot = item
@@ -149,6 +151,7 @@ class TEXTURE_PT_context(TextureButtonsPanel, Panel):
COMPAT_ENGINES = {'POVRAY_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
# register but not unregistered because
# the modified parts concern only POVRAY_RENDER
+
@classmethod
def poll(cls, context):
return (
@@ -247,14 +250,16 @@ class TEXTURE_PT_POV_context_texture(TextureButtonsPanel, Panel):
if mat.pov_texture_slots:
index = mat.pov.active_texture_index
slot = mat.pov_texture_slots[index]
- povtex = slot.texture # slot.name
- tex = bpy.data.textures[povtex]
- col.prop(tex, 'use_fake_user', text='')
- # layout.label(text='Linked Texture data browser:')
- # propname = slot.texture_search
- # if slot.texture was a pointer to texture data rather than just a name string:
- # layout.template_ID(povtex, "texture", new="texture.new")
-
+ try:
+ povtex = slot.texture # slot.name
+ tex = bpy.data.textures[povtex]
+ col.prop(tex, 'use_fake_user', text='')
+ # layout.label(text='Linked Texture data browser:')
+ # propname = slot.texture_search
+ # if slot.texture was a pointer to texture data rather than just a name string:
+ # layout.template_ID(povtex, "texture", new="texture.new")
+ except KeyError:
+ tex = None
layout.prop_search(
slot, 'texture_search', bpy.data, 'textures', text='', icon='TEXTURE'
)
@@ -308,7 +313,7 @@ class TEXTURE_PT_POV_context_texture(TextureButtonsPanel, Panel):
tex = bpy.data.textures[povtex]
col.prop(tex, 'use_fake_user', text='')
# layout.label(text='Linked Texture data browser:')
- propname = slot.texture_search
+ # propname = slot.texture_search # NOT USED
# if slot.texture was a pointer to texture data rather than just a name string:
# layout.template_ID(povtex, "texture", new="texture.new")
@@ -614,10 +619,9 @@ class TEXTURE_PT_POV_parameters(TextureButtonsPanel, Panel):
def draw(self, context):
# mat = bpy.context.active_object.active_material # Unused
- layout = self.layout
tex = context.texture
- align = True
if tex is not None and tex.pov.tex_pattern_type != 'emulator':
+ layout = self.layout
if tex.pov.tex_pattern_type == 'agate':
layout.prop(tex.pov, "modifier_turbulence", text="Agate Turbulence")
if tex.pov.tex_pattern_type in {'spiral1', 'spiral2'}:
@@ -626,6 +630,7 @@ class TEXTURE_PT_POV_parameters(TextureButtonsPanel, Panel):
layout.prop(tex.pov, "modifier_numbers", text="Pattern number")
if tex.pov.tex_pattern_type == 'magnet':
layout.prop(tex.pov, "magnet_style", text="Magnet style")
+ align = True
if tex.pov.tex_pattern_type == 'quilted':
row = layout.row(align=align)
row.prop(tex.pov, "modifier_control0", text="Control0")
@@ -825,7 +830,7 @@ class TEXTURE_PT_POV_parameters(TextureButtonsPanel, Panel):
row = layout.row(align=align)
row.prop(tex.pov, "func_P8", text="P8")
row.prop(tex.pov, "func_P9", text="P9")
- ###################################################End Patterns############################
+ # ------------------------- End Patterns ------------------------- #
layout.prop(tex.pov, "warp_types", text="Warp types") # warp
if tex.pov.warp_types == "TOROIDAL":
@@ -987,6 +992,7 @@ class TEXTURE_PT_POV_influence(TextureSlotPanel, Panel):
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
# bl_context = 'texture'
+
@classmethod
def poll(cls, context):
idblock = pov_context_tex_datablock(context)
@@ -1015,8 +1021,11 @@ class TEXTURE_PT_POV_influence(TextureSlotPanel, Panel):
texslot = idblock.pov_texture_slots[
idblock.pov.active_texture_index
] # bpy.data.textures[mat.active_texture_index]
- # below tex is unused
- tex = bpy.data.textures[idblock.pov_texture_slots[idblock.pov.active_texture_index].texture]
+ # below tex unused yet ...maybe for particles?
+ try:
+ tex = bpy.data.textures[idblock.pov_texture_slots[idblock.pov.active_texture_index].texture] # NOT USED
+ except KeyError:
+ tex = None # NOT USED
def factor_but(layout, toggle, factor, name):
row = layout.row(align=True)
@@ -1224,6 +1233,7 @@ class TEXTURE_PT_POV_tex_gamma(TextureButtonsPanel, Panel):
classes = (
WORLD_TEXTURE_SLOTS_UL_POV_layerlist,
TEXTURE_MT_POV_specials,
+ # TEXTURE_PT_context # todo: solve UI design for painting
TEXTURE_PT_POV_context_texture,
TEXTURE_PT_colors,
TEXTURE_PT_POV_type,
@@ -1239,13 +1249,11 @@ classes = (
def register():
-
for cls in classes:
register_class(cls)
def unregister():
-
for cls in reversed(classes):
- if cls != TEXTURE_PT_context:
- unregister_class(cls)
+ # if cls != TEXTURE_PT_context:
+ unregister_class(cls)