diff options
Diffstat (limited to 'render_povray/ui.py')
-rw-r--r-- | render_povray/ui.py | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/render_povray/ui.py b/render_povray/ui.py index 0af5253e..3c828d0c 100644 --- a/render_povray/ui.py +++ b/render_povray/ui.py @@ -102,7 +102,7 @@ class RenderButtonsPanel(): @classmethod def poll(cls, context): rd = context.scene.render - return (rd.use_game_engine == False) and (rd.engine in cls.COMPAT_ENGINES) + return (rd.use_game_engine is False) and (rd.engine in cls.COMPAT_ENGINES) class MaterialButtonsPanel(): @@ -115,7 +115,7 @@ class MaterialButtonsPanel(): def poll(cls, context): mat = context.material rd = context.scene.render - return mat and (rd.use_game_engine == False) and (rd.engine in cls.COMPAT_ENGINES) + return mat and (rd.use_game_engine is False) and (rd.engine in cls.COMPAT_ENGINES) class TextureButtonsPanel(): @@ -128,7 +128,7 @@ class TextureButtonsPanel(): def poll(cls, context): tex = context.texture rd = context.scene.render - return tex and (rd.use_game_engine == False) and (rd.engine in cls.COMPAT_ENGINES) + return tex and (rd.use_game_engine is False) and (rd.engine in cls.COMPAT_ENGINES) class ObjectButtonsPanel(): @@ -141,7 +141,7 @@ class ObjectButtonsPanel(): def poll(cls, context): obj = context.object rd = context.scene.render - return obj and (rd.use_game_engine == False) and (rd.engine in cls.COMPAT_ENGINES) + return obj and (rd.use_game_engine is False) and (rd.engine in cls.COMPAT_ENGINES) class CameraDataButtonsPanel(): @@ -154,7 +154,7 @@ class CameraDataButtonsPanel(): def poll(cls, context): cam = context.camera rd = context.scene.render - return cam and (rd.use_game_engine == False) and (rd.engine in cls.COMPAT_ENGINES) + return cam and (rd.use_game_engine is False) and (rd.engine in cls.COMPAT_ENGINES) class TextButtonsPanel(): @@ -167,7 +167,7 @@ class TextButtonsPanel(): def poll(cls, context): text = context.space_data rd = context.scene.render - return text and (rd.use_game_engine == False) and (rd.engine in cls.COMPAT_ENGINES) + return text and (rd.use_game_engine is False) and (rd.engine in cls.COMPAT_ENGINES) class RENDER_PT_povray_export_settings(RenderButtonsPanel, bpy.types.Panel): |