diff options
Diffstat (limited to 'render_renderfarmfi.py')
-rw-r--r-- | render_renderfarmfi.py | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/render_renderfarmfi.py b/render_renderfarmfi.py index 59632a98..f333fe3c 100644 --- a/render_renderfarmfi.py +++ b/render_renderfarmfi.py @@ -168,10 +168,10 @@ class LOGIN_PT_RenderfarmFi(RenderButtonsPanel, bpy.types.Panel): bl_label = 'Login to Renderfarm.fi' COMPAT_ENGINES = set(['RENDERFARMFI_RENDER']) - @staticmethod - def poll(context): + @classmethod + def poll(cls, context): rd = context.scene.render - return (rd.use_game_engine==False) and (rd.engine in __class__.COMPAT_ENGINES) + return (rd.use_game_engine==False) and (rd.engine in cls.COMPAT_ENGINES) def draw(self, context): layout = self.layout @@ -194,10 +194,10 @@ class CHECK_PT_RenderfarmFi(RenderButtonsPanel, bpy.types.Panel): bl_label = 'Check for updates' COMPAT_ENGINES = set(['RENDERFARMFI_RENDER']) - @staticmethod - def poll(context): + @classmethod + def poll(cls, context): rd = context.scene.render - return (rd.use_game_engine==False) and (rd.engine in __class__.COMPAT_ENGINES) + return (rd.use_game_engine==False) and (rd.engine in cls.COMPAT_ENGINES) def draw(self, context): layout = self.layout @@ -214,10 +214,10 @@ class SESSIONS_PT_RenderfarmFi(RenderButtonsPanel, bpy.types.Panel): bl_label = 'Sessions' COMPAT_ENGINES = set(['RENDERFARMFI_RENDER']) - @staticmethod - def poll(context): + @classmethod + def poll(cls, context): rd = context.scene.render - return (rd.use_game_engine==False) and (rd.engine in __class__.COMPAT_ENGINES) + return (rd.use_game_engine==False) and (rd.engine in cls.COMPAT_ENGINES) def draw(self, context): layout = self.layout @@ -240,10 +240,10 @@ class RENDER_PT_RenderfarmFi(RenderButtonsPanel, bpy.types.Panel): bl_label = "Scene Settings" COMPAT_ENGINES = set(['RENDERFARMFI_RENDER']) - @staticmethod - def poll(context): + @classmethod + def poll(cls, context): rd = context.scene.render - return (rd.use_game_engine==False) and (rd.engine in __class__.COMPAT_ENGINES) + return (rd.use_game_engine==False) and (rd.engine in cls.COMPAT_ENGINES) def draw(self, context): layout = self.layout |