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Diffstat (limited to 'rigify/legacy/rigs/pitchipoy/limbs/ui.py')
-rw-r--r--rigify/legacy/rigs/pitchipoy/limbs/ui.py143
1 files changed, 0 insertions, 143 deletions
diff --git a/rigify/legacy/rigs/pitchipoy/limbs/ui.py b/rigify/legacy/rigs/pitchipoy/limbs/ui.py
deleted file mode 100644
index a7ed95a7..00000000
--- a/rigify/legacy/rigs/pitchipoy/limbs/ui.py
+++ /dev/null
@@ -1,143 +0,0 @@
-script_arm = """
-controls = [%s]
-tweaks = [%s]
-ik_ctrl = [%s]
-fk_ctrl = '%s'
-parent = '%s'
-
-# IK/FK Switch on all Control Bones
-if is_selected( controls ):
- layout.prop( pose_bones[ parent ], '["%s"]', slider = True )
- props = layout.operator("pose.rigify_arm_fk2ik_" + rig_id, text="Snap FK->IK (" + fk_ctrl + ")")
- props.uarm_fk = controls[1]
- props.farm_fk = controls[2]
- props.hand_fk = controls[3]
- props.uarm_ik = controls[0]
- props.farm_ik = ik_ctrl[1]
- props.hand_ik = controls[4]
- props = layout.operator("pose.rigify_arm_ik2fk_" + rig_id, text="Snap IK->FK (" + fk_ctrl + ")")
- props.uarm_fk = controls[1]
- props.farm_fk = controls[2]
- props.hand_fk = controls[3]
- props.uarm_ik = controls[0]
- props.farm_ik = ik_ctrl[1]
- props.hand_ik = controls[4]
- props.pole = ""
-
-
-# BBone rubber hose on each Respective Tweak
-for t in tweaks:
- if is_selected( t ):
- layout.prop( pose_bones[ t ], '["%s"]', slider = True )
-
-# IK Stretch on IK Control bone
-if is_selected( ik_ctrl ):
- layout.prop( pose_bones[ parent ], '["%s"]', slider = True )
-
-# FK limb follow
-if is_selected( fk_ctrl ):
- layout.prop( pose_bones[ parent ], '["%s"]', slider = True )
-"""
-
-script_leg = """
-controls = [%s]
-tweaks = [%s]
-ik_ctrl = [%s]
-fk_ctrl = '%s'
-parent = '%s'
-
-# IK/FK Switch on all Control Bones
-if is_selected( controls ):
- layout.prop( pose_bones[ parent ], '["%s"]', slider = True )
- props = layout.operator("pose.rigify_leg_fk2ik_" + rig_id, text="Snap FK->IK (" + fk_ctrl + ")")
- props.thigh_fk = controls[1]
- props.shin_fk = controls[2]
- props.foot_fk = controls[3]
- props.mfoot_fk = controls[7]
- props.thigh_ik = controls[0]
- props.shin_ik = ik_ctrl[1]
- props.foot_ik = ik_ctrl[2]
- props.mfoot_ik = ik_ctrl[2]
- props = layout.operator("pose.rigify_leg_ik2fk_" + rig_id, text="Snap IK->FK (" + fk_ctrl + ")")
- props.thigh_fk = controls[1]
- props.shin_fk = controls[2]
- props.foot_fk = controls[3]
- props.mfoot_fk = controls[7]
- props.thigh_ik = controls[0]
- props.shin_ik = ik_ctrl[1]
- props.foot_ik = controls[6]
- props.pole = ""
- props.footroll = controls[5]
- props.mfoot_ik = ik_ctrl[2]
-
-# BBone rubber hose on each Respective Tweak
-for t in tweaks:
- if is_selected( t ):
- layout.prop( pose_bones[ t ], '["%s"]', slider = True )
-
-# IK Stretch on IK Control bone
-if is_selected( ik_ctrl ):
- layout.prop( pose_bones[ parent ], '["%s"]', slider = True )
-
-# FK limb follow
-if is_selected( fk_ctrl ):
- layout.prop( pose_bones[ parent ], '["%s"]', slider = True )
-"""
-
-def create_script( bones, limb_type=None):
- # All ctrls have IK/FK switch
- controls = [ bones['ik']['ctrl']['limb'] ] + bones['fk']['ctrl']
- controls += bones['ik']['ctrl']['terminal']
- controls += [ bones['fk']['mch'] ]
-
- controls_string = ", ".join(["'" + x + "'" for x in controls])
-
- # All tweaks have their own bbone prop
- tweaks = bones['tweak']['ctrl'][1:-1]
- tweaks_string = ", ".join(["'" + x + "'" for x in tweaks])
-
- # IK ctrl has IK stretch
- ik_ctrl = [ bones['ik']['ctrl']['terminal'][-1] ]
- ik_ctrl += [ bones['ik']['mch_ik'] ]
- ik_ctrl += [ bones['ik']['mch_target'] ]
-
- ik_ctrl_string = ", ".join(["'" + x + "'" for x in ik_ctrl])
-
- if limb_type == 'arm':
- return script_arm % (
- controls_string,
- tweaks_string,
- ik_ctrl_string,
- bones['fk']['ctrl'][0],
- bones['parent'],
- 'IK/FK',
- 'rubber_tweak',
- 'IK_Strertch',
- 'FK_limb_follow'
- )
-
- elif limb_type == 'leg':
- return script_leg % (
- controls_string,
- tweaks_string,
- ik_ctrl_string,
- bones['fk']['ctrl'][0],
- bones['parent'],
- 'IK/FK',
- 'rubber_tweak',
- 'IK_Strertch',
- 'FK_limb_follow'
- )
-
- elif limb_type == 'paw':
- return script_leg % (
- controls_string,
- tweaks_string,
- ik_ctrl_string,
- bones['fk']['ctrl'][0],
- bones['parent'],
- 'IK/FK',
- 'rubber_tweak',
- 'IK_Strertch',
- 'FK_limb_follow'
- )