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Diffstat (limited to 'space_view3d_screencast_keys.py')
-rw-r--r--space_view3d_screencast_keys.py13
1 files changed, 6 insertions, 7 deletions
diff --git a/space_view3d_screencast_keys.py b/space_view3d_screencast_keys.py
index f568c31a..a7637afc 100644
--- a/space_view3d_screencast_keys.py
+++ b/space_view3d_screencast_keys.py
@@ -26,11 +26,10 @@ bl_info = {
"location": "3D View > Properties Panel > Screencast Keys",
"warning": "",
"description": "Display keys pressed in the 3D View, "
- "useful for screencasts.",
- "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/"
- "Py/Scripts/3D_interaction/Screencast_Key_Status_Tool",
- "tracker_url": "http://projects.blender.org/tracker/index.php?"
- "func=detail&aid=21612",
+ "useful for screencasts.",
+ "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/"
+ "Scripts/3D_interaction/Screencast_Key_Status_Tool",
+ "tracker_url": "https://developer.blender.org/T21612",
"category": "3D View"}
import bgl
@@ -98,7 +97,7 @@ def draw_callback_px_text(self, context):
shift = 0
# we want to make sure we can shift vertically the text if the mouse is big,
- # but don't care if aligned to right
+ # but don't care if aligned to right
if mouse_size > font_size*row_count and not sc.screencast_keys_mouse_position == 'right':
shift = (mouse_size - font_size*row_count) / 2
@@ -126,7 +125,7 @@ def draw_callback_px_text(self, context):
else:
break
- # remove blurriness
+ # remove blurriness
# disable shadows so they don't appear all over blender
blf.blur(0,0)