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Diffstat (limited to 'space_view3d_spacebar_menu/animation_menus.py')
-rw-r--r--space_view3d_spacebar_menu/animation_menus.py96
1 files changed, 96 insertions, 0 deletions
diff --git a/space_view3d_spacebar_menu/animation_menus.py b/space_view3d_spacebar_menu/animation_menus.py
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+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+# Contributed to by: meta-androcto, JayDez, sim88, sam, lijenstina, mkb, wisaac, CoDEmanX #
+
+
+import bpy
+from bpy.types import (
+ Operator,
+ Menu,
+ )
+from bpy.props import (
+ BoolProperty,
+ StringProperty,
+ )
+
+from bl_ui.properties_paint_common import UnifiedPaintPanel
+
+
+# Animation Menus
+class VIEW3D_MT_KeyframeMenu(Menu):
+ bl_label = "Keyframe"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.operator("anim.keyframe_insert_menu",
+ text="Insert Keyframe...")
+ layout.operator("anim.keyframe_delete_v3d",
+ text="Delete Keyframe...")
+ layout.operator("anim.keying_set_active_set",
+ text="Change Keying Set...")
+
+
+
+# Animation Player (Thanks to marvin.k.breuer) #
+class VIEW3D_MT_Animation_Player(Menu):
+ bl_label = "Animation"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator("screen.animation_play", text="PLAY", icon='PLAY')
+ layout.operator("screen.animation_play", text="Stop", icon='PAUSE')
+ layout.operator("screen.animation_play", text="Reverse", icon='PLAY_REVERSE').reverse = True
+ layout.separator()
+
+
+ layout.operator("screen.keyframe_jump", text="Next FR", icon='NEXT_KEYFRAME').next = True
+ layout.operator("screen.keyframe_jump", text="Previous FR", icon='PREV_KEYFRAME').next = False
+ layout.separator()
+
+ layout.operator("screen.frame_jump", text="Jump FF", icon='FF').end = True
+ layout.operator("screen.frame_jump", text="Jump REW", icon='REW').end = False
+ layout.separator()
+
+ layout.menu("VIEW3D_MT_KeyframeMenu", text="Keyframes", icon='DECORATE_ANIMATE')
+
+
+
+# List The Classes #
+
+classes = (
+ VIEW3D_MT_KeyframeMenu,
+ VIEW3D_MT_Animation_Player,
+)
+
+
+# Register Classes & Hotkeys #
+def register():
+ for cls in classes:
+ bpy.utils.register_class(cls)
+
+
+# Unregister Classes & Hotkeys #
+def unregister():
+
+ for cls in reversed(classes):
+ bpy.utils.unregister_class(cls)
+
+
+if __name__ == "__main__":
+ register()