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Diffstat (limited to 'system_blend_info.py')
-rw-r--r--system_blend_info.py207
1 files changed, 0 insertions, 207 deletions
diff --git a/system_blend_info.py b/system_blend_info.py
deleted file mode 100644
index e9649ba3..00000000
--- a/system_blend_info.py
+++ /dev/null
@@ -1,207 +0,0 @@
-# scene_blend_info.py Copyright (C) 2010, Mariano Hidalgo
-#
-# Show Information About the Blend.
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# ***** END GPL LICENCE BLOCK *****
-
-bl_addon_info = {
- "name": "Scene Information",
- "author": "uselessdreamer",
- "version": (0,3),
- "blender": (2, 5, 3),
- "api": 31854,
- "location": "Properties space > Scene tab > Blend Info panel",
- "description": "Show information about the .blend",
- "warning": "",
- "wiki_url": 'http://wiki.blender.org/index.php/Extensions:2.5/Py/' \
- 'Scripts/System/Blend Info',
- "tracker_url": "https://projects.blender.org/tracker/index.php?" \
- "func=detail&aid=22102&group_id=153&atid=469",
- "category": "System"}
-
-import bpy
-
-
-def quantity_string(quantity, text_single, text_plural, text_none=None):
- sep = " "
-
- if not text_none:
- text_none = text_plural
-
- if quantity == 0:
- string = str(quantity) + sep + text_none
-
- if quantity == 1:
- string = str(quantity) + sep + text_single
-
- if quantity >= 2:
- string = str(quantity) + sep + text_plural
-
- if quantity < 0:
- return None
-
- return string
-
-
-class OBJECT_PT_blendinfo(bpy.types.Panel):
- bl_label = "Blend Info"
- bl_space_type = "PROPERTIES"
- bl_region_type = "WINDOW"
- bl_context = "scene"
-
- def draw(self, context):
- amount = 2
- ob_cols = []
- db_cols = []
- etc_cols = []
-
- objects = bpy.data.objects
-
- layout = self.layout
-
- # OBJECTS
-
- l_row = layout.row()
- num = len(bpy.data.objects)
- l_row.label(text=quantity_string(num, "Object", "Objects")
- + " in the scene:",
- icon='OBJECT_DATA')
-
- l_row = layout.row()
- ob_cols.append(l_row.column())
- ob_cols.append(l_row.column())
-
- row = ob_cols[0].row()
- meshes = [o for o in objects.values() if o.type == 'MESH']
- num = len(meshes)
- row.label(text=quantity_string(num, "Mesh", "Meshes"),
- icon='MESH_DATA')
-
- row = ob_cols[1].row()
- curves = [o for o in objects.values() if o.type == 'CURVE']
- num = len(curves)
- row.label(text=quantity_string(num, "Curve", "Curves"),
- icon='CURVE_DATA')
-
- row = ob_cols[0].row()
- cameras = [o for o in objects.values() if o.type == 'CAMERA']
- num = len(cameras)
- row.label(text=quantity_string(num, "Camera", "Cameras"),
- icon='CAMERA_DATA')
-
- row = ob_cols[1].row()
- lamps = [o for o in objects.values() if o.type == 'LAMP']
- num = len(lamps)
- row.label(text=quantity_string(num, "Lamp", "Lamps"),
- icon='LAMP_DATA')
-
- row = ob_cols[0].row()
- armatures = [o for o in objects.values() if o.type == 'ARMATURE']
- num = len(armatures)
- row.label(text=quantity_string(num, "Armature", "Armatures"),
- icon='ARMATURE_DATA')
-
- row = ob_cols[1].row()
- lattices = [o for o in objects.values() if o.type == 'LATTICE']
- num = len(lattices)
- row.label(text=quantity_string(num, "Lattice", "Lattices"),
- icon='LATTICE_DATA')
-
- row = ob_cols[0].row()
- empties = [o for o in objects.values() if o.type == 'EMPTY']
- num = len(empties)
- row.label(text=quantity_string(num, "Empty", "Empties"),
- icon='EMPTY_DATA')
-
- l_row_sep = layout.separator()
-
- # DATABLOCKS
-
- l_row = layout.row()
- num = len(bpy.data.objects)
- l_row.label(text="Datablocks in the scene:")
-
- l_row = layout.row()
- db_cols.append(l_row.column())
- db_cols.append(l_row.column())
-
- row = db_cols[0].row()
- num = len(bpy.data.meshes)
- row.label(text=quantity_string(num, "Mesh", "Meshes"),
- icon='MESH_DATA')
-
- row = db_cols[1].row()
- num = len(bpy.data.curves)
- row.label(text=quantity_string(num, "Curve", "Curves"),
- icon='CURVE_DATA')
-
- row = db_cols[0].row()
- num = len(bpy.data.cameras)
- row.label(text=quantity_string(num, "Camera", "Cameras"),
- icon='CAMERA_DATA')
-
- row = db_cols[1].row()
- num = len(bpy.data.lamps)
- row.label(text=quantity_string(num, "Lamp", "Lamps"),
- icon='LAMP_DATA')
-
- row = db_cols[0].row()
- num = len(bpy.data.armatures)
- row.label(text=quantity_string(num, "Armature", "Armatures"),
- icon='ARMATURE_DATA')
-
- row = db_cols[1].row()
- num = len(bpy.data.lattices)
- row.label(text=quantity_string(num, "Lattice", "Lattices"),
- icon='LATTICE_DATA')
-
- row = db_cols[0].row()
- num = len(bpy.data.materials)
- row.label(text=quantity_string(num, "Material", "Materials"),
- icon='MATERIAL_DATA')
-
- row = db_cols[1].row()
- num = len(bpy.data.worlds)
- row.label(text=quantity_string(num, "World", "Worlds"),
- icon='WORLD_DATA')
-
- row = db_cols[0].row()
- num = len(bpy.data.textures)
- row.label(text=quantity_string(num, "Texture", "Textures"),
- icon='TEXTURE_DATA')
-
- row = db_cols[1].row()
- num = len(bpy.data.images)
- row.label(text=quantity_string(num, "Image", "Images"),
- icon='IMAGE_DATA')
-
- row = db_cols[0].row()
- num = len(bpy.data.texts)
- row.label(text=quantity_string(num, "Text", "Texts"),
- icon='TEXT')
-
-
-def register():
- pass
-
-def unregister():
- pass
-
-if __name__ == "__main__":
- register()