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Diffstat (limited to 'uv_magic_uv/legacy/op/align_uv_cursor.py')
-rw-r--r--uv_magic_uv/legacy/op/align_uv_cursor.py126
1 files changed, 11 insertions, 115 deletions
diff --git a/uv_magic_uv/legacy/op/align_uv_cursor.py b/uv_magic_uv/legacy/op/align_uv_cursor.py
index ec3e7036..6a08de0b 100644
--- a/uv_magic_uv/legacy/op/align_uv_cursor.py
+++ b/uv_magic_uv/legacy/op/align_uv_cursor.py
@@ -26,41 +26,22 @@ __date__ = "17 Nov 2018"
import bpy
from mathutils import Vector
from bpy.props import EnumProperty, BoolProperty, FloatVectorProperty
-import bmesh
from ... import common
from ...utils.bl_class_registry import BlClassRegistry
from ...utils.property_class_registry import PropertyClassRegistry
-
-
-__all__ = [
- 'Properties',
- 'MUV_OT_AlignUVCursor',
-]
-
-
-def is_valid_context(context):
- # 'IMAGE_EDITOR' and 'VIEW_3D' space is allowed to execute.
- # If 'View_3D' space is not allowed, you can't find option in Tool-Shelf
- # after the execution
- for space in context.area.spaces:
- if (space.type == 'IMAGE_EDITOR') or (space.type == 'VIEW_3D'):
- break
- else:
- return False
-
- return True
+from ...impl import align_uv_cursor_impl as impl
@PropertyClassRegistry(legacy=True)
-class Properties:
+class _Properties:
idname = "align_uv_cursor"
@classmethod
def init_props(cls, scene):
def auvc_get_cursor_loc(self):
- area, _, space = common.get_space('IMAGE_EDITOR', 'WINDOW',
- 'IMAGE_EDITOR')
+ area, _, space = common.get_space_legacy('IMAGE_EDITOR', 'WINDOW',
+ 'IMAGE_EDITOR')
bd_size = common.get_uvimg_editor_board_size(area)
loc = space.cursor_location
if bd_size[0] < 0.000001:
@@ -76,8 +57,8 @@ class Properties:
def auvc_set_cursor_loc(self, value):
self['muv_align_uv_cursor_cursor_loc'] = value
- area, _, space = common.get_space('IMAGE_EDITOR', 'WINDOW',
- 'IMAGE_EDITOR')
+ area, _, space = common.get_space_legacy('IMAGE_EDITOR', 'WINDOW',
+ 'IMAGE_EDITOR')
bd_size = common.get_uvimg_editor_board_size(area)
cx = bd_size[0] * value[0]
cy = bd_size[1] * value[1]
@@ -161,97 +142,12 @@ class MUV_OT_AlignUVCursor(bpy.types.Operator):
default='TEXTURE'
)
+ def __init__(self):
+ self.__impl = impl.AlignUVCursorLegacyImpl()
+
@classmethod
def poll(cls, context):
- # we can not get area/space/region from console
- if common.is_console_mode():
- return True
- return is_valid_context(context)
+ return impl.AlignUVCursorLegacyImpl.poll(context)
def execute(self, context):
- area, _, space = common.get_space('IMAGE_EDITOR', 'WINDOW',
- 'IMAGE_EDITOR')
- bd_size = common.get_uvimg_editor_board_size(area)
-
- if self.base == 'UV':
- obj = context.active_object
- bm = bmesh.from_edit_mesh(obj.data)
- if not bm.loops.layers.uv:
- return None
- uv_layer = bm.loops.layers.uv.verify()
-
- max_ = Vector((-10000000.0, -10000000.0))
- min_ = Vector((10000000.0, 10000000.0))
- for f in bm.faces:
- if not f.select:
- continue
- for l in f.loops:
- uv = l[uv_layer].uv
- max_.x = max(max_.x, uv.x)
- max_.y = max(max_.y, uv.y)
- min_.x = min(min_.x, uv.x)
- min_.y = min(min_.y, uv.y)
- center = Vector(((max_.x + min_.x) / 2.0, (max_.y + min_.y) / 2.0))
-
- elif self.base == 'UV_SEL':
- obj = context.active_object
- bm = bmesh.from_edit_mesh(obj.data)
- if not bm.loops.layers.uv:
- return None
- uv_layer = bm.loops.layers.uv.verify()
-
- max_ = Vector((-10000000.0, -10000000.0))
- min_ = Vector((10000000.0, 10000000.0))
- for f in bm.faces:
- if not f.select:
- continue
- for l in f.loops:
- if not l[uv_layer].select:
- continue
- uv = l[uv_layer].uv
- max_.x = max(max_.x, uv.x)
- max_.y = max(max_.y, uv.y)
- min_.x = min(min_.x, uv.x)
- min_.y = min(min_.y, uv.y)
- center = Vector(((max_.x + min_.x) / 2.0, (max_.y + min_.y) / 2.0))
-
- elif self.base == 'TEXTURE':
- min_ = Vector((0.0, 0.0))
- max_ = Vector((1.0, 1.0))
- center = Vector((0.5, 0.5))
- else:
- self.report({'ERROR'}, "Unknown Operation")
-
- if self.position == 'CENTER':
- cx = center.x * bd_size[0]
- cy = center.y * bd_size[1]
- elif self.position == 'LEFT_TOP':
- cx = min_.x * bd_size[0]
- cy = max_.y * bd_size[1]
- elif self.position == 'LEFT_MIDDLE':
- cx = min_.x * bd_size[0]
- cy = center.y * bd_size[1]
- elif self.position == 'LEFT_BOTTOM':
- cx = min_.x * bd_size[0]
- cy = min_.y * bd_size[1]
- elif self.position == 'MIDDLE_TOP':
- cx = center.x * bd_size[0]
- cy = max_.y * bd_size[1]
- elif self.position == 'MIDDLE_BOTTOM':
- cx = center.x * bd_size[0]
- cy = min_.y * bd_size[1]
- elif self.position == 'RIGHT_TOP':
- cx = max_.x * bd_size[0]
- cy = max_.y * bd_size[1]
- elif self.position == 'RIGHT_MIDDLE':
- cx = max_.x * bd_size[0]
- cy = center.y * bd_size[1]
- elif self.position == 'RIGHT_BOTTOM':
- cx = max_.x * bd_size[0]
- cy = min_.y * bd_size[1]
- else:
- self.report({'ERROR'}, "Unknown Operation")
-
- space.cursor_location = Vector((cx, cy))
-
- return {'FINISHED'}
+ return self.__impl.execute(self, context)