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Diffstat (limited to 'uv_magic_uv/legacy/op/copy_paste_uv.py')
-rw-r--r--uv_magic_uv/legacy/op/copy_paste_uv.py531
1 files changed, 531 insertions, 0 deletions
diff --git a/uv_magic_uv/legacy/op/copy_paste_uv.py b/uv_magic_uv/legacy/op/copy_paste_uv.py
new file mode 100644
index 00000000..a8aef017
--- /dev/null
+++ b/uv_magic_uv/legacy/op/copy_paste_uv.py
@@ -0,0 +1,531 @@
+# <pep8-80 compliant>
+
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+__author__ = "Nutti <nutti.metro@gmail.com>, Jace Priester"
+__status__ = "production"
+__version__ = "5.2"
+__date__ = "17 Nov 2018"
+
+
+import bmesh
+import bpy.utils
+from bpy.props import (
+ StringProperty,
+ BoolProperty,
+ IntProperty,
+ EnumProperty,
+)
+
+from ...impl import copy_paste_uv_impl as impl
+from ... import common
+from ...utils.bl_class_registry import BlClassRegistry
+from ...utils.property_class_registry import PropertyClassRegistry
+
+__all__ = [
+ 'Properties',
+ 'MUV_OT_CopyPasteUV_CopyUV',
+ 'MUV_MT_CopyPasteUV_CopyUV',
+ 'MUV_OT_CopyPasteUV_PasteUV',
+ 'MUV_MT_CopyPasteUV_PasteUV',
+ 'MUV_OT_CopyPasteUV_SelSeqCopyUV',
+ 'MUV_MT_CopyPasteUV_SelSeqCopyUV',
+ 'MUV_OT_CopyPasteUV_SelSeqPasteUV',
+ 'MUV_MT_CopyPasteUV_SelSeqPasteUV',
+]
+
+
+@PropertyClassRegistry(legacy=True)
+class Properties:
+ idname = "copy_paste_uv"
+
+ @classmethod
+ def init_props(cls, scene):
+ class Props():
+ src_info = None
+
+ scene.muv_props.copy_paste_uv = Props()
+ scene.muv_props.copy_paste_uv_selseq = Props()
+
+ scene.muv_copy_paste_uv_enabled = BoolProperty(
+ name="Copy/Paste UV Enabled",
+ description="Copy/Paste UV is enabled",
+ default=False
+ )
+ scene.muv_copy_paste_uv_copy_seams = BoolProperty(
+ name="Seams",
+ description="Copy Seams",
+ default=True
+ )
+ scene.muv_copy_paste_uv_mode = EnumProperty(
+ items=[
+ ('DEFAULT', "Default", "Default Mode"),
+ ('SEL_SEQ', "Selection Sequence", "Selection Sequence Mode")
+ ],
+ name="Copy/Paste UV Mode",
+ description="Copy/Paste UV Mode",
+ default='DEFAULT'
+ )
+ scene.muv_copy_paste_uv_strategy = EnumProperty(
+ name="Strategy",
+ description="Paste Strategy",
+ items=[
+ ('N_N', 'N:N', 'Number of faces must be equal to source'),
+ ('N_M', 'N:M', 'Number of faces must not be equal to source')
+ ],
+ default='N_M'
+ )
+
+ @classmethod
+ def del_props(cls, scene):
+ del scene.muv_props.copy_paste_uv
+ del scene.muv_props.copy_paste_uv_selseq
+ del scene.muv_copy_paste_uv_enabled
+ del scene.muv_copy_paste_uv_copy_seams
+ del scene.muv_copy_paste_uv_mode
+ del scene.muv_copy_paste_uv_strategy
+
+
+@BlClassRegistry(legacy=True)
+class MUV_OT_CopyPasteUV_CopyUV(bpy.types.Operator):
+ """
+ Operation class: Copy UV coordinate
+ """
+
+ bl_idname = "uv.muv_copy_paste_uv_operator_copy_uv"
+ bl_label = "Copy UV"
+ bl_description = "Copy UV coordinate"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ uv_map = StringProperty(default="__default", options={'HIDDEN'})
+
+ @classmethod
+ def poll(cls, context):
+ # we can not get area/space/region from console
+ if common.is_console_mode():
+ return True
+ return impl.is_valid_context(context)
+
+ def execute(self, context):
+ props = context.scene.muv_props.copy_paste_uv
+ obj = context.active_object
+ bm = common.create_bmesh(obj)
+
+ # get UV layer
+ uv_layers = impl.get_copy_uv_layers(self, bm, self.uv_map)
+ if not uv_layers:
+ return {'CANCELLED'}
+
+ # get selected face
+ src_info = impl.get_src_face_info(self, bm, uv_layers, True)
+ if src_info is None:
+ return {'CANCELLED'}
+ props.src_info = src_info
+
+ face_count = len(props.src_info[list(props.src_info.keys())[0]])
+ self.report({'INFO'}, "{} face(s) are copied".format(face_count))
+
+ return {'FINISHED'}
+
+
+@BlClassRegistry(legacy=True)
+class MUV_MT_CopyPasteUV_CopyUV(bpy.types.Menu):
+ """
+ Menu class: Copy UV coordinate
+ """
+
+ bl_idname = "uv.muv_copy_paste_uv_menu_copy_uv"
+ bl_label = "Copy UV (Menu)"
+ bl_description = "Menu of Copy UV coordinate"
+
+ @classmethod
+ def poll(cls, context):
+ return impl.is_valid_context(context)
+
+ def draw(self, context):
+ layout = self.layout
+ # create sub menu
+ obj = context.active_object
+ bm = common.create_bmesh(obj)
+ uv_maps = bm.loops.layers.uv.keys()
+
+ ops = layout.operator(MUV_OT_CopyPasteUV_CopyUV.bl_idname,
+ text="[Default]")
+ ops.uv_map = "__default"
+
+ ops = layout.operator(MUV_OT_CopyPasteUV_CopyUV.bl_idname,
+ text="[All]")
+ ops.uv_map = "__all"
+
+ for m in uv_maps:
+ ops = layout.operator(MUV_OT_CopyPasteUV_CopyUV.bl_idname, text=m)
+ ops.uv_map = m
+
+
+@BlClassRegistry(legacy=True)
+class MUV_OT_CopyPasteUV_PasteUV(bpy.types.Operator):
+ """
+ Operation class: Paste UV coordinate
+ """
+
+ bl_idname = "uv.muv_copy_paste_uv_operator_paste_uv"
+ bl_label = "Paste UV"
+ bl_description = "Paste UV coordinate"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ uv_map = StringProperty(default="__default", options={'HIDDEN'})
+ strategy = EnumProperty(
+ name="Strategy",
+ description="Paste Strategy",
+ items=[
+ ('N_N', 'N:N', 'Number of faces must be equal to source'),
+ ('N_M', 'N:M', 'Number of faces must not be equal to source')
+ ],
+ default="N_M"
+ )
+ flip_copied_uv = BoolProperty(
+ name="Flip Copied UV",
+ description="Flip Copied UV...",
+ default=False
+ )
+ rotate_copied_uv = IntProperty(
+ default=0,
+ name="Rotate Copied UV",
+ min=0,
+ max=30
+ )
+ copy_seams = BoolProperty(
+ name="Seams",
+ description="Copy Seams",
+ default=True
+ )
+
+ @classmethod
+ def poll(cls, context):
+ # we can not get area/space/region from console
+ if common.is_console_mode():
+ return True
+ sc = context.scene
+ props = sc.muv_props.copy_paste_uv
+ if not props.src_info:
+ return False
+ return impl.is_valid_context(context)
+
+ def execute(self, context):
+ props = context.scene.muv_props.copy_paste_uv
+ if not props.src_info:
+ self.report({'WARNING'}, "Need copy UV at first")
+ return {'CANCELLED'}
+ obj = context.active_object
+ bm = common.create_bmesh(obj)
+
+ # get UV layer
+ uv_layers = impl.get_paste_uv_layers(self, obj, bm, props.src_info,
+ self.uv_map)
+ if not uv_layers:
+ return {'CANCELLED'}
+
+ # get selected face
+ dest_info = impl.get_dest_face_info(self, bm, uv_layers,
+ props.src_info, self.strategy,
+ True)
+ if dest_info is None:
+ return {'CANCELLED'}
+
+ # paste
+ ret = impl.paste_uv(self, bm, props.src_info, dest_info, uv_layers,
+ self.strategy, self.flip_copied_uv,
+ self.rotate_copied_uv, self.copy_seams)
+ if ret:
+ return {'CANCELLED'}
+
+ face_count = len(props.src_info[list(dest_info.keys())[0]])
+ self.report({'INFO'}, "{} face(s) are pasted".format(face_count))
+
+ bmesh.update_edit_mesh(obj.data)
+ if self.copy_seams is True:
+ obj.data.show_edge_seams = True
+
+ return {'FINISHED'}
+
+
+@BlClassRegistry(legacy=True)
+class MUV_MT_CopyPasteUV_PasteUV(bpy.types.Menu):
+ """
+ Menu class: Paste UV coordinate
+ """
+
+ bl_idname = "uv.muv_copy_paste_uv_menu_paste_uv"
+ bl_label = "Paste UV (Menu)"
+ bl_description = "Menu of Paste UV coordinate"
+
+ @classmethod
+ def poll(cls, context):
+ sc = context.scene
+ props = sc.muv_props.copy_paste_uv
+ if not props.src_info:
+ return False
+ return impl.is_valid_context(context)
+
+ def draw(self, context):
+ sc = context.scene
+ layout = self.layout
+ # create sub menu
+ obj = context.active_object
+ bm = common.create_bmesh(obj)
+ uv_maps = bm.loops.layers.uv.keys()
+
+ ops = layout.operator(MUV_OT_CopyPasteUV_PasteUV.bl_idname,
+ text="[Default]")
+ ops.uv_map = "__default"
+ ops.copy_seams = sc.muv_copy_paste_uv_copy_seams
+ ops.strategy = sc.muv_copy_paste_uv_strategy
+
+ ops = layout.operator(MUV_OT_CopyPasteUV_PasteUV.bl_idname,
+ text="[New]")
+ ops.uv_map = "__new"
+ ops.copy_seams = sc.muv_copy_paste_uv_copy_seams
+ ops.strategy = sc.muv_copy_paste_uv_strategy
+
+ ops = layout.operator(MUV_OT_CopyPasteUV_PasteUV.bl_idname,
+ text="[All]")
+ ops.uv_map = "__all"
+ ops.copy_seams = sc.muv_copy_paste_uv_copy_seams
+ ops.strategy = sc.muv_copy_paste_uv_strategy
+
+ for m in uv_maps:
+ ops = layout.operator(MUV_OT_CopyPasteUV_PasteUV.bl_idname, text=m)
+ ops.uv_map = m
+ ops.copy_seams = sc.muv_copy_paste_uv_copy_seams
+ ops.strategy = sc.muv_copy_paste_uv_strategy
+
+
+@BlClassRegistry(legacy=True)
+class MUV_OT_CopyPasteUV_SelSeqCopyUV(bpy.types.Operator):
+ """
+ Operation class: Copy UV coordinate by selection sequence
+ """
+
+ bl_idname = "uv.muv_copy_paste_uv_operator_selseq_copy_uv"
+ bl_label = "Copy UV (Selection Sequence)"
+ bl_description = "Copy UV data by selection sequence"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ uv_map = StringProperty(default="__default", options={'HIDDEN'})
+
+ @classmethod
+ def poll(cls, context):
+ # we can not get area/space/region from console
+ if common.is_console_mode():
+ return True
+ return impl.is_valid_context(context)
+
+ def execute(self, context):
+ props = context.scene.muv_props.copy_paste_uv_selseq
+ obj = context.active_object
+ bm = common.create_bmesh(obj)
+
+ # get UV layer
+ uv_layers = impl.get_copy_uv_layers(self, bm, self.uv_map)
+ if not uv_layers:
+ return {'CANCELLED'}
+
+ # get selected face
+ src_info = impl.get_select_history_src_face_info(self, bm, uv_layers)
+ if src_info is None:
+ return {'CANCELLED'}
+ props.src_info = src_info
+
+ face_count = len(props.src_info[list(props.src_info.keys())[0]])
+ self.report({'INFO'}, "{} face(s) are selected".format(face_count))
+
+ return {'FINISHED'}
+
+
+@BlClassRegistry(legacy=True)
+class MUV_MT_CopyPasteUV_SelSeqCopyUV(bpy.types.Menu):
+ """
+ Menu class: Copy UV coordinate by selection sequence
+ """
+
+ bl_idname = "uv.muv_copy_paste_uv_menu_selseq_copy_uv"
+ bl_label = "Copy UV (Selection Sequence) (Menu)"
+ bl_description = "Menu of Copy UV coordinate by selection sequence"
+
+ @classmethod
+ def poll(cls, context):
+ return impl.is_valid_context(context)
+
+ def draw(self, context):
+ layout = self.layout
+ obj = context.active_object
+ bm = common.create_bmesh(obj)
+ uv_maps = bm.loops.layers.uv.keys()
+
+ ops = layout.operator(MUV_OT_CopyPasteUV_SelSeqCopyUV.bl_idname,
+ text="[Default]")
+ ops.uv_map = "__default"
+
+ ops = layout.operator(MUV_OT_CopyPasteUV_SelSeqCopyUV.bl_idname,
+ text="[All]")
+ ops.uv_map = "__all"
+
+ for m in uv_maps:
+ ops = layout.operator(MUV_OT_CopyPasteUV_SelSeqCopyUV.bl_idname,
+ text=m)
+ ops.uv_map = m
+
+
+@BlClassRegistry(legacy=True)
+class MUV_OT_CopyPasteUV_SelSeqPasteUV(bpy.types.Operator):
+ """
+ Operation class: Paste UV coordinate by selection sequence
+ """
+
+ bl_idname = "uv.muv_copy_paste_uv_operator_selseq_paste_uv"
+ bl_label = "Paste UV (Selection Sequence)"
+ bl_description = "Paste UV coordinate by selection sequence"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ uv_map = StringProperty(default="__default", options={'HIDDEN'})
+ strategy = EnumProperty(
+ name="Strategy",
+ description="Paste Strategy",
+ items=[
+ ('N_N', 'N:N', 'Number of faces must be equal to source'),
+ ('N_M', 'N:M', 'Number of faces must not be equal to source')
+ ],
+ default="N_M"
+ )
+ flip_copied_uv = BoolProperty(
+ name="Flip Copied UV",
+ description="Flip Copied UV...",
+ default=False
+ )
+ rotate_copied_uv = IntProperty(
+ default=0,
+ name="Rotate Copied UV",
+ min=0,
+ max=30
+ )
+ copy_seams = BoolProperty(
+ name="Seams",
+ description="Copy Seams",
+ default=True
+ )
+
+ @classmethod
+ def poll(cls, context):
+ # we can not get area/space/region from console
+ if common.is_console_mode():
+ return True
+ sc = context.scene
+ props = sc.muv_props.copy_paste_uv_selseq
+ if not props.src_info:
+ return False
+ return impl.is_valid_context(context)
+
+ def execute(self, context):
+ props = context.scene.muv_props.copy_paste_uv_selseq
+ if not props.src_info:
+ self.report({'WARNING'}, "Need copy UV at first")
+ return {'CANCELLED'}
+ obj = context.active_object
+ bm = common.create_bmesh(obj)
+
+ # get UV layer
+ uv_layers = impl.get_paste_uv_layers(self, obj, bm, props.src_info,
+ self.uv_map)
+ if not uv_layers:
+ return {'CANCELLED'}
+
+ # get selected face
+ dest_info = impl.get_select_history_dest_face_info(self, bm, uv_layers,
+ props.src_info,
+ self.strategy)
+ if dest_info is None:
+ return {'CANCELLED'}
+
+ # paste
+ ret = impl.paste_uv(self, bm, props.src_info, dest_info, uv_layers,
+ self.strategy, self.flip_copied_uv,
+ self.rotate_copied_uv, self.copy_seams)
+ if ret:
+ return {'CANCELLED'}
+
+ face_count = len(props.src_info[list(dest_info.keys())[0]])
+ self.report({'INFO'}, "{} face(s) are pasted".format(face_count))
+
+ bmesh.update_edit_mesh(obj.data)
+ if self.copy_seams is True:
+ obj.data.show_edge_seams = True
+
+ return {'FINISHED'}
+
+
+@BlClassRegistry(legacy=True)
+class MUV_MT_CopyPasteUV_SelSeqPasteUV(bpy.types.Menu):
+ """
+ Menu class: Paste UV coordinate by selection sequence
+ """
+
+ bl_idname = "uv.muv_copy_paste_uv_menu_selseq_paste_uv"
+ bl_label = "Paste UV (Selection Sequence) (Menu)"
+ bl_description = "Menu of Paste UV coordinate by selection sequence"
+
+ @classmethod
+ def poll(cls, context):
+ sc = context.scene
+ props = sc.muv_props.copy_paste_uv_selseq
+ if not props.src_uvs or not props.src_pin_uvs:
+ return False
+ return impl.is_valid_context(context)
+
+ def draw(self, context):
+ sc = context.scene
+ layout = self.layout
+ # create sub menu
+ obj = context.active_object
+ bm = common.create_bmesh(obj)
+ uv_maps = bm.loops.layers.uv.keys()
+
+ ops = layout.operator(MUV_OT_CopyPasteUV_SelSeqPasteUV.bl_idname,
+ text="[Default]")
+ ops.uv_map = "__default"
+ ops.copy_seams = sc.muv_copy_paste_uv_copy_seams
+ ops.strategy = sc.muv_copy_paste_uv_strategy
+
+ ops = layout.operator(MUV_OT_CopyPasteUV_SelSeqPasteUV.bl_idname,
+ text="[New]")
+ ops.uv_map = "__new"
+ ops.copy_seams = sc.muv_copy_paste_uv_copy_seams
+ ops.strategy = sc.muv_copy_paste_uv_strategy
+
+ ops = layout.operator(MUV_OT_CopyPasteUV_SelSeqPasteUV.bl_idname,
+ text="[All]")
+ ops.uv_map = "__all"
+ ops.copy_seams = sc.muv_copy_paste_uv_copy_seams
+ ops.strategy = sc.muv_copy_paste_uv_strategy
+
+ for m in uv_maps:
+ ops = layout.operator(MUV_OT_CopyPasteUV_SelSeqPasteUV.bl_idname,
+ text=m)
+ ops.uv_map = m
+ ops.copy_seams = sc.muv_copy_paste_uv_copy_seams
+ ops.strategy = sc.muv_copy_paste_uv_strategy