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Diffstat (limited to 'uv_magic_uv/legacy/op/texture_lock.py')
-rw-r--r--uv_magic_uv/legacy/op/texture_lock.py158
1 files changed, 0 insertions, 158 deletions
diff --git a/uv_magic_uv/legacy/op/texture_lock.py b/uv_magic_uv/legacy/op/texture_lock.py
deleted file mode 100644
index ab06baf5..00000000
--- a/uv_magic_uv/legacy/op/texture_lock.py
+++ /dev/null
@@ -1,158 +0,0 @@
-# <pep8-80 compliant>
-
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-__author__ = "Nutti <nutti.metro@gmail.com>"
-__status__ = "production"
-__version__ = "5.2"
-__date__ = "17 Nov 2018"
-
-import bpy
-from bpy.props import BoolProperty
-
-from ...utils.bl_class_registry import BlClassRegistry
-from ...utils.property_class_registry import PropertyClassRegistry
-from ...impl import texture_lock_impl as impl
-
-
-@PropertyClassRegistry(legacy=True)
-class _Properties:
- idname = "texture_lock"
-
- @classmethod
- def init_props(cls, scene):
- class Props():
- verts_orig = None
-
- scene.muv_props.texture_lock = Props()
-
- def get_func(_):
- return MUV_OT_TextureLock_Intr.is_running(bpy.context)
-
- def set_func(_, __):
- pass
-
- def update_func(_, __):
- bpy.ops.uv.muv_texture_lock_operator_intr('INVOKE_REGION_WIN')
-
- scene.muv_texture_lock_enabled = BoolProperty(
- name="Texture Lock Enabled",
- description="Texture Lock is enabled",
- default=False
- )
- scene.muv_texture_lock_lock = BoolProperty(
- name="Texture Lock Locked",
- description="Texture Lock is locked",
- default=False,
- get=get_func,
- set=set_func,
- update=update_func
- )
- scene.muv_texture_lock_connect = BoolProperty(
- name="Connect UV",
- default=True
- )
-
- @classmethod
- def del_props(cls, scene):
- del scene.muv_props.texture_lock
- del scene.muv_texture_lock_enabled
- del scene.muv_texture_lock_lock
- del scene.muv_texture_lock_connect
-
-
-@BlClassRegistry(legacy=True)
-class MUV_OT_TextureLock_Lock(bpy.types.Operator):
- """
- Operation class: Lock Texture
- """
-
- bl_idname = "uv.muv_texture_lock_operator_lock"
- bl_label = "Lock Texture"
- bl_description = "Lock Texture"
- bl_options = {'REGISTER', 'UNDO'}
-
- def __init__(self):
- self.__impl = impl.LockImpl()
-
- @classmethod
- def poll(cls, context):
- return impl.LockImpl.poll(context)
-
- @classmethod
- def is_ready(cls, context):
- return impl.LockImpl.is_ready(context)
-
- def execute(self, context):
- return self.__impl.execute(self, context)
-
-
-@BlClassRegistry(legacy=True)
-class MUV_OT_TextureLock_Unlock(bpy.types.Operator):
- """
- Operation class: Unlock Texture
- """
-
- bl_idname = "uv.muv_texture_lock_operator_unlock"
- bl_label = "Unlock Texture"
- bl_description = "Unlock Texture"
- bl_options = {'REGISTER', 'UNDO'}
-
- connect = BoolProperty(
- name="Connect UV",
- default=True
- )
-
- def __init__(self):
- self.__impl = impl.UnlockImpl()
-
- @classmethod
- def poll(cls, context):
- return impl.UnlockImpl.poll(context)
-
- def execute(self, context):
- return self.__impl.execute(self, context)
-
-
-@BlClassRegistry(legacy=True)
-class MUV_OT_TextureLock_Intr(bpy.types.Operator):
- """
- Operation class: Texture Lock (Interactive mode)
- """
-
- bl_idname = "uv.muv_texture_lock_operator_intr"
- bl_label = "Texture Lock (Interactive mode)"
- bl_description = "Internal operation for Texture Lock (Interactive mode)"
-
- def __init__(self):
- self.__impl = impl.IntrImpl()
-
- @classmethod
- def poll(cls, context):
- return impl.IntrImpl.poll(context)
-
- @classmethod
- def is_running(cls, context):
- return impl.IntrImpl.is_running(context)
-
- def modal(self, context, event):
- return self.__impl.modal(self, context, event)
-
- def invoke(self, context, event):
- return self.__impl.invoke(self, context, event)