diff options
Diffstat (limited to 'uv_magic_uv/legacy/op/texture_lock.py')
-rw-r--r-- | uv_magic_uv/legacy/op/texture_lock.py | 158 |
1 files changed, 0 insertions, 158 deletions
diff --git a/uv_magic_uv/legacy/op/texture_lock.py b/uv_magic_uv/legacy/op/texture_lock.py deleted file mode 100644 index ab06baf5..00000000 --- a/uv_magic_uv/legacy/op/texture_lock.py +++ /dev/null @@ -1,158 +0,0 @@ -# <pep8-80 compliant> - -# ##### BEGIN GPL LICENSE BLOCK ##### -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ##### END GPL LICENSE BLOCK ##### - -__author__ = "Nutti <nutti.metro@gmail.com>" -__status__ = "production" -__version__ = "5.2" -__date__ = "17 Nov 2018" - -import bpy -from bpy.props import BoolProperty - -from ...utils.bl_class_registry import BlClassRegistry -from ...utils.property_class_registry import PropertyClassRegistry -from ...impl import texture_lock_impl as impl - - -@PropertyClassRegistry(legacy=True) -class _Properties: - idname = "texture_lock" - - @classmethod - def init_props(cls, scene): - class Props(): - verts_orig = None - - scene.muv_props.texture_lock = Props() - - def get_func(_): - return MUV_OT_TextureLock_Intr.is_running(bpy.context) - - def set_func(_, __): - pass - - def update_func(_, __): - bpy.ops.uv.muv_texture_lock_operator_intr('INVOKE_REGION_WIN') - - scene.muv_texture_lock_enabled = BoolProperty( - name="Texture Lock Enabled", - description="Texture Lock is enabled", - default=False - ) - scene.muv_texture_lock_lock = BoolProperty( - name="Texture Lock Locked", - description="Texture Lock is locked", - default=False, - get=get_func, - set=set_func, - update=update_func - ) - scene.muv_texture_lock_connect = BoolProperty( - name="Connect UV", - default=True - ) - - @classmethod - def del_props(cls, scene): - del scene.muv_props.texture_lock - del scene.muv_texture_lock_enabled - del scene.muv_texture_lock_lock - del scene.muv_texture_lock_connect - - -@BlClassRegistry(legacy=True) -class MUV_OT_TextureLock_Lock(bpy.types.Operator): - """ - Operation class: Lock Texture - """ - - bl_idname = "uv.muv_texture_lock_operator_lock" - bl_label = "Lock Texture" - bl_description = "Lock Texture" - bl_options = {'REGISTER', 'UNDO'} - - def __init__(self): - self.__impl = impl.LockImpl() - - @classmethod - def poll(cls, context): - return impl.LockImpl.poll(context) - - @classmethod - def is_ready(cls, context): - return impl.LockImpl.is_ready(context) - - def execute(self, context): - return self.__impl.execute(self, context) - - -@BlClassRegistry(legacy=True) -class MUV_OT_TextureLock_Unlock(bpy.types.Operator): - """ - Operation class: Unlock Texture - """ - - bl_idname = "uv.muv_texture_lock_operator_unlock" - bl_label = "Unlock Texture" - bl_description = "Unlock Texture" - bl_options = {'REGISTER', 'UNDO'} - - connect = BoolProperty( - name="Connect UV", - default=True - ) - - def __init__(self): - self.__impl = impl.UnlockImpl() - - @classmethod - def poll(cls, context): - return impl.UnlockImpl.poll(context) - - def execute(self, context): - return self.__impl.execute(self, context) - - -@BlClassRegistry(legacy=True) -class MUV_OT_TextureLock_Intr(bpy.types.Operator): - """ - Operation class: Texture Lock (Interactive mode) - """ - - bl_idname = "uv.muv_texture_lock_operator_intr" - bl_label = "Texture Lock (Interactive mode)" - bl_description = "Internal operation for Texture Lock (Interactive mode)" - - def __init__(self): - self.__impl = impl.IntrImpl() - - @classmethod - def poll(cls, context): - return impl.IntrImpl.poll(context) - - @classmethod - def is_running(cls, context): - return impl.IntrImpl.is_running(context) - - def modal(self, context, event): - return self.__impl.modal(self, context, event) - - def invoke(self, context, event): - return self.__impl.invoke(self, context, event) |