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Diffstat (limited to 'uv_magic_uv/legacy/op/transfer_uv.py')
-rw-r--r--uv_magic_uv/legacy/op/transfer_uv.py172
1 files changed, 172 insertions, 0 deletions
diff --git a/uv_magic_uv/legacy/op/transfer_uv.py b/uv_magic_uv/legacy/op/transfer_uv.py
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+++ b/uv_magic_uv/legacy/op/transfer_uv.py
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+# <pep8-80 compliant>
+
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+__author__ = "Nutti <nutti.metro@gmail.com>, Mifth, MaxRobinot"
+__status__ = "production"
+__version__ = "5.2"
+__date__ = "17 Nov 2018"
+
+import bpy
+import bmesh
+from bpy.props import BoolProperty
+
+from ... import common
+from ...impl import transfer_uv_impl as impl
+from ...utils.bl_class_registry import BlClassRegistry
+from ...utils.property_class_registry import PropertyClassRegistry
+
+
+__all__ = [
+ 'Properties',
+ 'MUV_OT_TransferUV_CopyUV',
+ 'MUV_OT_TransferUV_PasteUV',
+]
+
+
+@PropertyClassRegistry(legacy=True)
+class Properties:
+ idname = "transfer_uv"
+
+ @classmethod
+ def init_props(cls, scene):
+ class Props():
+ topology_copied = None
+
+ scene.muv_props.transfer_uv = Props()
+
+ scene.muv_transfer_uv_enabled = BoolProperty(
+ name="Transfer UV Enabled",
+ description="Transfer UV is enabled",
+ default=False
+ )
+ scene.muv_transfer_uv_invert_normals = BoolProperty(
+ name="Invert Normals",
+ description="Invert Normals",
+ default=False
+ )
+ scene.muv_transfer_uv_copy_seams = BoolProperty(
+ name="Copy Seams",
+ description="Copy Seams",
+ default=True
+ )
+
+ @classmethod
+ def del_props(cls, scene):
+ del scene.muv_transfer_uv_enabled
+ del scene.muv_transfer_uv_invert_normals
+ del scene.muv_transfer_uv_copy_seams
+
+
+@BlClassRegistry(legacy=True)
+class MUV_OT_TransferUV_CopyUV(bpy.types.Operator):
+ """
+ Operation class: Transfer UV copy
+ Topological based copy
+ """
+
+ bl_idname = "uv.muv_transfer_uv_operator_copy_uv"
+ bl_label = "Transfer UV Copy UV"
+ bl_description = "Transfer UV Copy UV (Topological based copy)"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ @classmethod
+ def poll(cls, context):
+ # we can not get area/space/region from console
+ if common.is_console_mode():
+ return True
+ return impl.is_valid_context(context)
+
+ def execute(self, context):
+ props = context.scene.muv_props.transfer_uv
+ active_obj = context.scene.objects.active
+ bm = bmesh.from_edit_mesh(active_obj.data)
+ if common.check_version(2, 73, 0) >= 0:
+ bm.faces.ensure_lookup_table()
+
+ uv_layer = impl.get_uv_layer(self, bm)
+ if uv_layer is None:
+ return {'CANCELLED'}
+
+ faces = impl.get_selected_src_faces(self, bm, uv_layer)
+ if faces is None:
+ return {'CANCELLED'}
+ props.topology_copied = faces
+
+ bmesh.update_edit_mesh(active_obj.data)
+
+ return {'FINISHED'}
+
+
+@BlClassRegistry(legacy=True)
+class MUV_OT_TransferUV_PasteUV(bpy.types.Operator):
+ """
+ Operation class: Transfer UV paste
+ Topological based paste
+ """
+
+ bl_idname = "uv.muv_transfer_uv_operator_paste_uv"
+ bl_label = "Transfer UV Paste UV"
+ bl_description = "Transfer UV Paste UV (Topological based paste)"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ invert_normals = BoolProperty(
+ name="Invert Normals",
+ description="Invert Normals",
+ default=False
+ )
+ copy_seams = BoolProperty(
+ name="Copy Seams",
+ description="Copy Seams",
+ default=True
+ )
+
+ @classmethod
+ def poll(cls, context):
+ # we can not get area/space/region from console
+ if common.is_console_mode():
+ return True
+ sc = context.scene
+ props = sc.muv_props.transfer_uv
+ if not props.topology_copied:
+ return False
+ return impl.is_valid_context(context)
+
+ def execute(self, context):
+ props = context.scene.muv_props.transfer_uv
+ active_obj = context.scene.objects.active
+ bm = bmesh.from_edit_mesh(active_obj.data)
+ if common.check_version(2, 73, 0) >= 0:
+ bm.faces.ensure_lookup_table()
+
+ # get UV layer
+ uv_layer = impl.get_uv_layer(self, bm)
+ if uv_layer is None:
+ return {'CANCELLED'}
+
+ ret = impl.paste_uv(self, bm, uv_layer, props.topology_copied,
+ self.invert_normals, self.copy_seams)
+ if ret:
+ return {'CANCELLED'}
+
+ bmesh.update_edit_mesh(active_obj.data)
+ if self.copy_seams:
+ active_obj.data.show_edge_seams = True
+
+ return {'FINISHED'}