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Diffstat (limited to 'uv_magic_uv/legacy/op/uvw.py')
-rw-r--r--uv_magic_uv/legacy/op/uvw.py181
1 files changed, 0 insertions, 181 deletions
diff --git a/uv_magic_uv/legacy/op/uvw.py b/uv_magic_uv/legacy/op/uvw.py
deleted file mode 100644
index 56777b18..00000000
--- a/uv_magic_uv/legacy/op/uvw.py
+++ /dev/null
@@ -1,181 +0,0 @@
-# <pep8-80 compliant>
-
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-__author__ = "Alexander Milovsky, Nutti <nutti.metro@gmail.com>"
-__status__ = "production"
-__version__ = "5.2"
-__date__ = "17 Nov 2018"
-
-import bpy
-import bmesh
-from bpy.props import (
- FloatProperty,
- FloatVectorProperty,
- BoolProperty
-)
-
-from ... import common
-from ...impl import uvw_impl as impl
-from ...utils.bl_class_registry import BlClassRegistry
-from ...utils.property_class_registry import PropertyClassRegistry
-
-
-__all__ = [
- 'Properties',
- 'MUV_OT_UVW_BoxMap',
- 'MUV_OT_UVW_BestPlanerMap',
-]
-
-
-@PropertyClassRegistry(legacy=True)
-class Properties:
- idname = "uvw"
-
- @classmethod
- def init_props(cls, scene):
- scene.muv_uvw_enabled = BoolProperty(
- name="UVW Enabled",
- description="UVW is enabled",
- default=False
- )
- scene.muv_uvw_assign_uvmap = BoolProperty(
- name="Assign UVMap",
- description="Assign UVMap when no UVmaps are available",
- default=True
- )
-
- @classmethod
- def del_props(cls, scene):
- del scene.muv_uvw_enabled
- del scene.muv_uvw_assign_uvmap
-
-
-@BlClassRegistry(legacy=True)
-class MUV_OT_UVW_BoxMap(bpy.types.Operator):
- bl_idname = "uv.muv_uvw_operator_box_map"
- bl_label = "Box Map"
- bl_options = {'REGISTER', 'UNDO'}
-
- size = FloatProperty(
- name="Size",
- default=1.0,
- precision=4
- )
- rotation = FloatVectorProperty(
- name="XYZ Rotation",
- size=3,
- default=(0.0, 0.0, 0.0)
- )
- offset = FloatVectorProperty(
- name="XYZ Offset",
- size=3,
- default=(0.0, 0.0, 0.0)
- )
- tex_aspect = FloatProperty(
- name="Texture Aspect",
- default=1.0,
- precision=4
- )
- assign_uvmap = BoolProperty(
- name="Assign UVMap",
- description="Assign UVMap when no UVmaps are available",
- default=True
- )
-
- @classmethod
- def poll(cls, context):
- # we can not get area/space/region from console
- if common.is_console_mode():
- return True
- return impl.is_valid_context(context)
-
- def execute(self, context):
- obj = context.active_object
- bm = bmesh.from_edit_mesh(obj.data)
- if common.check_version(2, 73, 0) >= 0:
- bm.faces.ensure_lookup_table()
-
- # get UV layer
- uv_layer = impl.get_uv_layer(self, bm, self.assign_uvmap)
- if not uv_layer:
- return {'CANCELLED'}
-
- impl.apply_box_map(bm, uv_layer, self.size, self.offset,
- self.rotation, self.tex_aspect)
- bmesh.update_edit_mesh(obj.data)
-
- return {'FINISHED'}
-
-
-@BlClassRegistry(legacy=True)
-class MUV_OT_UVW_BestPlanerMap(bpy.types.Operator):
- bl_idname = "uv.muv_uvw_operator_best_planer_map"
- bl_label = "Best Planer Map"
- bl_options = {'REGISTER', 'UNDO'}
-
- size = FloatProperty(
- name="Size",
- default=1.0,
- precision=4
- )
- rotation = FloatProperty(
- name="XY Rotation",
- default=0.0
- )
- offset = FloatVectorProperty(
- name="XY Offset",
- size=2,
- default=(0.0, 0.0)
- )
- tex_aspect = FloatProperty(
- name="Texture Aspect",
- default=1.0,
- precision=4
- )
- assign_uvmap = BoolProperty(
- name="Assign UVMap",
- description="Assign UVMap when no UVmaps are available",
- default=True
- )
-
- @classmethod
- def poll(cls, context):
- # we can not get area/space/region from console
- if common.is_console_mode():
- return True
- return impl.is_valid_context(context)
-
- def execute(self, context):
- obj = context.active_object
- bm = bmesh.from_edit_mesh(obj.data)
- if common.check_version(2, 73, 0) >= 0:
- bm.faces.ensure_lookup_table()
-
- # get UV layer
- uv_layer = impl.get_uv_layer(self, bm, self.assign_uvmap)
- if not uv_layer:
- return {'CANCELLED'}
-
- impl.apply_planer_map(bm, uv_layer, self.size, self.offset,
- self.rotation, self.tex_aspect)
-
- bmesh.update_edit_mesh(obj.data)
-
- return {'FINISHED'}