diff options
Diffstat (limited to 'uv_magic_uv/legacy/ui/VIEW3D_MT_uv_map.py')
-rw-r--r-- | uv_magic_uv/legacy/ui/VIEW3D_MT_uv_map.py | 257 |
1 files changed, 0 insertions, 257 deletions
diff --git a/uv_magic_uv/legacy/ui/VIEW3D_MT_uv_map.py b/uv_magic_uv/legacy/ui/VIEW3D_MT_uv_map.py deleted file mode 100644 index d229322a..00000000 --- a/uv_magic_uv/legacy/ui/VIEW3D_MT_uv_map.py +++ /dev/null @@ -1,257 +0,0 @@ -# <pep8-80 compliant> - -# ##### BEGIN GPL LICENSE BLOCK ##### -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ##### END GPL LICENSE BLOCK ##### - -__author__ = "Nutti <nutti.metro@gmail.com>" -__status__ = "production" -__version__ = "5.2" -__date__ = "17 Nov 2018" - -import bpy -import bpy.utils - -from ..op import ( - texture_lock, - copy_paste_uv, - preserve_uv_aspect, - texture_projection, - texture_wrap, - transfer_uv, - uvw, - world_scale_uv -) -from ..op.world_scale_uv import MUV_OT_WorldScaleUV_ApplyProportionalToMesh -from ...utils.bl_class_registry import BlClassRegistry - -__all__ = [ - 'MUV_MT_CopyPasteUV', - 'MUV_MT_TransferUV', - 'MUV_MT_TextureLock', - 'MUV_MT_WorldScaleUV', - 'MUV_MT_TextureWrap', - 'MUV_MT_UVW', - 'MUV_MT_TextureProjection', - 'MUV_MT_PreserveUVAspect', -] - - -@BlClassRegistry(legacy=True) -class MUV_MT_CopyPasteUV(bpy.types.Menu): - """ - Menu class: Master menu of Copy/Paste UV coordinate - """ - - bl_idname = "uv.muv_copy_paste_uv_menu" - bl_label = "Copy/Paste UV" - bl_description = "Copy and Paste UV coordinate" - - def draw(self, _): - layout = self.layout - - layout.label(text="Default") - layout.menu(copy_paste_uv.MUV_MT_CopyPasteUV_CopyUV.bl_idname, - text="Copy") - layout.menu(copy_paste_uv.MUV_MT_CopyPasteUV_PasteUV.bl_idname, - text="Paste") - - layout.separator() - - layout.label(text="Selection Sequence") - layout.menu(copy_paste_uv.MUV_MT_CopyPasteUV_SelSeqCopyUV.bl_idname, - text="Copy") - layout.menu(copy_paste_uv.MUV_MT_CopyPasteUV_SelSeqPasteUV.bl_idname, - text="Paste") - - -@BlClassRegistry(legacy=True) -class MUV_MT_TransferUV(bpy.types.Menu): - """ - Menu class: Master menu of Transfer UV coordinate - """ - - bl_idname = "uv.muv_transfer_uv_menu" - bl_label = "Transfer UV" - bl_description = "Transfer UV coordinate" - - def draw(self, context): - layout = self.layout - sc = context.scene - - layout.operator(transfer_uv.MUV_OT_TransferUV_CopyUV.bl_idname, - text="Copy") - ops = layout.operator(transfer_uv.MUV_OT_TransferUV_PasteUV.bl_idname, - text="Paste") - ops.invert_normals = sc.muv_transfer_uv_invert_normals - ops.copy_seams = sc.muv_transfer_uv_copy_seams - - -@BlClassRegistry(legacy=True) -class MUV_MT_TextureLock(bpy.types.Menu): - """ - Menu class: Master menu of Texture Lock - """ - - bl_idname = "uv.muv_texture_lock_menu" - bl_label = "Texture Lock" - bl_description = "Lock texture when vertices of mesh (Preserve UV)" - - def draw(self, context): - layout = self.layout - sc = context.scene - - layout.label("Normal Mode") - layout.operator( - texture_lock.MUV_OT_TextureLock_Lock.bl_idname, - text="Lock" - if not texture_lock.MUV_OT_TextureLock_Lock.is_ready(context) - else "ReLock") - ops = layout.operator(texture_lock.MUV_OT_TextureLock_Unlock.bl_idname, - text="Unlock") - ops.connect = sc.muv_texture_lock_connect - - layout.separator() - - layout.label("Interactive Mode") - layout.prop(sc, "muv_texture_lock_lock", text="Lock") - - -@BlClassRegistry(legacy=True) -class MUV_MT_WorldScaleUV(bpy.types.Menu): - """ - Menu class: Master menu of world scale UV - """ - - bl_idname = "uv.muv_world_scale_uv_menu" - bl_label = "World Scale UV" - bl_description = "" - - def draw(self, context): - layout = self.layout - sc = context.scene - - layout.operator(world_scale_uv.MUV_OT_WorldScaleUV_Measure.bl_idname, - text="Measure") - - layout.operator( - world_scale_uv.MUV_OT_WorldScaleUV_ApplyManual.bl_idname, - text="Apply (Manual)") - - ops = layout.operator( - world_scale_uv.MUV_OT_WorldScaleUV_ApplyScalingDensity.bl_idname, - text="Apply (Same Desity)") - ops.src_density = sc.muv_world_scale_uv_src_density - ops.same_density = True - - ops = layout.operator( - world_scale_uv.MUV_OT_WorldScaleUV_ApplyScalingDensity.bl_idname, - text="Apply (Scaling Desity)") - ops.src_density = sc.muv_world_scale_uv_src_density - ops.same_density = False - ops.tgt_scaling_factor = sc.muv_world_scale_uv_tgt_scaling_factor - - ops = layout.operator( - MUV_OT_WorldScaleUV_ApplyProportionalToMesh.bl_idname, - text="Apply (Proportional to Mesh)") - ops.src_density = sc.muv_world_scale_uv_src_density - ops.src_uv_area = sc.muv_world_scale_uv_src_uv_area - ops.src_mesh_area = sc.muv_world_scale_uv_src_mesh_area - ops.origin = sc.muv_world_scale_uv_origin - - -@BlClassRegistry(legacy=True) -class MUV_MT_TextureWrap(bpy.types.Menu): - """ - Menu class: Master menu of Texture Wrap - """ - - bl_idname = "uv.muv_texture_wrap_menu" - bl_label = "Texture Wrap" - bl_description = "" - - def draw(self, _): - layout = self.layout - - layout.operator(texture_wrap.MUV_OT_TextureWrap_Refer.bl_idname, - text="Refer") - layout.operator(texture_wrap.MUV_OT_TextureWrap_Set.bl_idname, - text="Set") - - -@BlClassRegistry(legacy=True) -class MUV_MT_UVW(bpy.types.Menu): - """ - Menu class: Master menu of UVW - """ - - bl_idname = "uv.muv_uvw_menu" - bl_label = "UVW" - bl_description = "" - - def draw(self, context): - layout = self.layout - sc = context.scene - - ops = layout.operator(uvw.MUV_OT_UVW_BoxMap.bl_idname, text="Box") - ops.assign_uvmap = sc.muv_uvw_assign_uvmap - - ops = layout.operator(uvw.MUV_OT_UVW_BestPlanerMap.bl_idname, - text="Best Planner") - ops.assign_uvmap = sc.muv_uvw_assign_uvmap - - -@BlClassRegistry(legacy=True) -class MUV_MT_TextureProjection(bpy.types.Menu): - """ - Menu class: Master menu of Texture Projection - """ - - bl_idname = "uv.muv_texture_projection_menu" - bl_label = "Texture Projection" - bl_description = "" - - def draw(self, context): - layout = self.layout - sc = context.scene - - layout.prop(sc, "muv_texture_projection_enable", - text="Texture Projection") - layout.operator( - texture_projection.MUV_OT_TextureProjection_Project.bl_idname, - text="Project") - - -@BlClassRegistry(legacy=True) -class MUV_MT_PreserveUVAspect(bpy.types.Menu): - """ - Menu class: Master menu of Preserve UV Aspect - """ - - bl_idname = "uv.muv_preserve_uv_aspect_menu" - bl_label = "Preserve UV Aspect" - bl_description = "" - - def draw(self, context): - layout = self.layout - sc = context.scene - - for key in bpy.data.images.keys(): - ops = layout.operator( - preserve_uv_aspect.MUV_OT_PreserveUVAspect.bl_idname, text=key) - ops.dest_img_name = key - ops.origin = sc.muv_preserve_uv_aspect_origin |