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Diffstat (limited to 'uv_magic_uv/legacy/ui/VIEW3D_MT_uv_map.py')
-rw-r--r--uv_magic_uv/legacy/ui/VIEW3D_MT_uv_map.py257
1 files changed, 0 insertions, 257 deletions
diff --git a/uv_magic_uv/legacy/ui/VIEW3D_MT_uv_map.py b/uv_magic_uv/legacy/ui/VIEW3D_MT_uv_map.py
deleted file mode 100644
index d229322a..00000000
--- a/uv_magic_uv/legacy/ui/VIEW3D_MT_uv_map.py
+++ /dev/null
@@ -1,257 +0,0 @@
-# <pep8-80 compliant>
-
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-__author__ = "Nutti <nutti.metro@gmail.com>"
-__status__ = "production"
-__version__ = "5.2"
-__date__ = "17 Nov 2018"
-
-import bpy
-import bpy.utils
-
-from ..op import (
- texture_lock,
- copy_paste_uv,
- preserve_uv_aspect,
- texture_projection,
- texture_wrap,
- transfer_uv,
- uvw,
- world_scale_uv
-)
-from ..op.world_scale_uv import MUV_OT_WorldScaleUV_ApplyProportionalToMesh
-from ...utils.bl_class_registry import BlClassRegistry
-
-__all__ = [
- 'MUV_MT_CopyPasteUV',
- 'MUV_MT_TransferUV',
- 'MUV_MT_TextureLock',
- 'MUV_MT_WorldScaleUV',
- 'MUV_MT_TextureWrap',
- 'MUV_MT_UVW',
- 'MUV_MT_TextureProjection',
- 'MUV_MT_PreserveUVAspect',
-]
-
-
-@BlClassRegistry(legacy=True)
-class MUV_MT_CopyPasteUV(bpy.types.Menu):
- """
- Menu class: Master menu of Copy/Paste UV coordinate
- """
-
- bl_idname = "uv.muv_copy_paste_uv_menu"
- bl_label = "Copy/Paste UV"
- bl_description = "Copy and Paste UV coordinate"
-
- def draw(self, _):
- layout = self.layout
-
- layout.label(text="Default")
- layout.menu(copy_paste_uv.MUV_MT_CopyPasteUV_CopyUV.bl_idname,
- text="Copy")
- layout.menu(copy_paste_uv.MUV_MT_CopyPasteUV_PasteUV.bl_idname,
- text="Paste")
-
- layout.separator()
-
- layout.label(text="Selection Sequence")
- layout.menu(copy_paste_uv.MUV_MT_CopyPasteUV_SelSeqCopyUV.bl_idname,
- text="Copy")
- layout.menu(copy_paste_uv.MUV_MT_CopyPasteUV_SelSeqPasteUV.bl_idname,
- text="Paste")
-
-
-@BlClassRegistry(legacy=True)
-class MUV_MT_TransferUV(bpy.types.Menu):
- """
- Menu class: Master menu of Transfer UV coordinate
- """
-
- bl_idname = "uv.muv_transfer_uv_menu"
- bl_label = "Transfer UV"
- bl_description = "Transfer UV coordinate"
-
- def draw(self, context):
- layout = self.layout
- sc = context.scene
-
- layout.operator(transfer_uv.MUV_OT_TransferUV_CopyUV.bl_idname,
- text="Copy")
- ops = layout.operator(transfer_uv.MUV_OT_TransferUV_PasteUV.bl_idname,
- text="Paste")
- ops.invert_normals = sc.muv_transfer_uv_invert_normals
- ops.copy_seams = sc.muv_transfer_uv_copy_seams
-
-
-@BlClassRegistry(legacy=True)
-class MUV_MT_TextureLock(bpy.types.Menu):
- """
- Menu class: Master menu of Texture Lock
- """
-
- bl_idname = "uv.muv_texture_lock_menu"
- bl_label = "Texture Lock"
- bl_description = "Lock texture when vertices of mesh (Preserve UV)"
-
- def draw(self, context):
- layout = self.layout
- sc = context.scene
-
- layout.label("Normal Mode")
- layout.operator(
- texture_lock.MUV_OT_TextureLock_Lock.bl_idname,
- text="Lock"
- if not texture_lock.MUV_OT_TextureLock_Lock.is_ready(context)
- else "ReLock")
- ops = layout.operator(texture_lock.MUV_OT_TextureLock_Unlock.bl_idname,
- text="Unlock")
- ops.connect = sc.muv_texture_lock_connect
-
- layout.separator()
-
- layout.label("Interactive Mode")
- layout.prop(sc, "muv_texture_lock_lock", text="Lock")
-
-
-@BlClassRegistry(legacy=True)
-class MUV_MT_WorldScaleUV(bpy.types.Menu):
- """
- Menu class: Master menu of world scale UV
- """
-
- bl_idname = "uv.muv_world_scale_uv_menu"
- bl_label = "World Scale UV"
- bl_description = ""
-
- def draw(self, context):
- layout = self.layout
- sc = context.scene
-
- layout.operator(world_scale_uv.MUV_OT_WorldScaleUV_Measure.bl_idname,
- text="Measure")
-
- layout.operator(
- world_scale_uv.MUV_OT_WorldScaleUV_ApplyManual.bl_idname,
- text="Apply (Manual)")
-
- ops = layout.operator(
- world_scale_uv.MUV_OT_WorldScaleUV_ApplyScalingDensity.bl_idname,
- text="Apply (Same Desity)")
- ops.src_density = sc.muv_world_scale_uv_src_density
- ops.same_density = True
-
- ops = layout.operator(
- world_scale_uv.MUV_OT_WorldScaleUV_ApplyScalingDensity.bl_idname,
- text="Apply (Scaling Desity)")
- ops.src_density = sc.muv_world_scale_uv_src_density
- ops.same_density = False
- ops.tgt_scaling_factor = sc.muv_world_scale_uv_tgt_scaling_factor
-
- ops = layout.operator(
- MUV_OT_WorldScaleUV_ApplyProportionalToMesh.bl_idname,
- text="Apply (Proportional to Mesh)")
- ops.src_density = sc.muv_world_scale_uv_src_density
- ops.src_uv_area = sc.muv_world_scale_uv_src_uv_area
- ops.src_mesh_area = sc.muv_world_scale_uv_src_mesh_area
- ops.origin = sc.muv_world_scale_uv_origin
-
-
-@BlClassRegistry(legacy=True)
-class MUV_MT_TextureWrap(bpy.types.Menu):
- """
- Menu class: Master menu of Texture Wrap
- """
-
- bl_idname = "uv.muv_texture_wrap_menu"
- bl_label = "Texture Wrap"
- bl_description = ""
-
- def draw(self, _):
- layout = self.layout
-
- layout.operator(texture_wrap.MUV_OT_TextureWrap_Refer.bl_idname,
- text="Refer")
- layout.operator(texture_wrap.MUV_OT_TextureWrap_Set.bl_idname,
- text="Set")
-
-
-@BlClassRegistry(legacy=True)
-class MUV_MT_UVW(bpy.types.Menu):
- """
- Menu class: Master menu of UVW
- """
-
- bl_idname = "uv.muv_uvw_menu"
- bl_label = "UVW"
- bl_description = ""
-
- def draw(self, context):
- layout = self.layout
- sc = context.scene
-
- ops = layout.operator(uvw.MUV_OT_UVW_BoxMap.bl_idname, text="Box")
- ops.assign_uvmap = sc.muv_uvw_assign_uvmap
-
- ops = layout.operator(uvw.MUV_OT_UVW_BestPlanerMap.bl_idname,
- text="Best Planner")
- ops.assign_uvmap = sc.muv_uvw_assign_uvmap
-
-
-@BlClassRegistry(legacy=True)
-class MUV_MT_TextureProjection(bpy.types.Menu):
- """
- Menu class: Master menu of Texture Projection
- """
-
- bl_idname = "uv.muv_texture_projection_menu"
- bl_label = "Texture Projection"
- bl_description = ""
-
- def draw(self, context):
- layout = self.layout
- sc = context.scene
-
- layout.prop(sc, "muv_texture_projection_enable",
- text="Texture Projection")
- layout.operator(
- texture_projection.MUV_OT_TextureProjection_Project.bl_idname,
- text="Project")
-
-
-@BlClassRegistry(legacy=True)
-class MUV_MT_PreserveUVAspect(bpy.types.Menu):
- """
- Menu class: Master menu of Preserve UV Aspect
- """
-
- bl_idname = "uv.muv_preserve_uv_aspect_menu"
- bl_label = "Preserve UV Aspect"
- bl_description = ""
-
- def draw(self, context):
- layout = self.layout
- sc = context.scene
-
- for key in bpy.data.images.keys():
- ops = layout.operator(
- preserve_uv_aspect.MUV_OT_PreserveUVAspect.bl_idname, text=key)
- ops.dest_img_name = key
- ops.origin = sc.muv_preserve_uv_aspect_origin