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Diffstat (limited to 'uv_magic_uv/legacy/ui/uvedit_uv_manipulation.py')
-rw-r--r--uv_magic_uv/legacy/ui/uvedit_uv_manipulation.py130
1 files changed, 130 insertions, 0 deletions
diff --git a/uv_magic_uv/legacy/ui/uvedit_uv_manipulation.py b/uv_magic_uv/legacy/ui/uvedit_uv_manipulation.py
new file mode 100644
index 00000000..96cf17d3
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+++ b/uv_magic_uv/legacy/ui/uvedit_uv_manipulation.py
@@ -0,0 +1,130 @@
+# <pep8-80 compliant>
+
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+__author__ = "Nutti <nutti.metro@gmail.com>"
+__status__ = "production"
+__version__ = "5.2"
+__date__ = "17 Nov 2018"
+
+import bpy
+
+from ..op import (
+ align_uv,
+ smooth_uv,
+ pack_uv,
+ select_uv,
+)
+from ...utils.bl_class_registry import BlClassRegistry
+
+__all__ = [
+ 'MUV_PT_UVEdit_UVManipulation',
+]
+
+
+@BlClassRegistry(legacy=True)
+class MUV_PT_UVEdit_UVManipulation(bpy.types.Panel):
+ """
+ Panel class: UV Manipulation on Property Panel on UV/ImageEditor
+ """
+
+ bl_space_type = 'IMAGE_EDITOR'
+ bl_region_type = 'TOOLS'
+ bl_label = "UV Manipulation"
+ bl_category = "Magic UV"
+ bl_context = 'mesh_edit'
+ bl_options = {'DEFAULT_CLOSED'}
+
+ def draw_header(self, _):
+ layout = self.layout
+ layout.label(text="", icon='IMAGE_COL')
+
+ def draw(self, context):
+ sc = context.scene
+ layout = self.layout
+
+ box = layout.box()
+ box.prop(sc, "muv_align_uv_enabled", text="Align UV")
+ if sc.muv_align_uv_enabled:
+ col = box.column()
+ row = col.row(align=True)
+ ops = row.operator(align_uv.MUV_OT_AlignUV_Circle.bl_idname,
+ text="Circle")
+ ops.transmission = sc.muv_align_uv_transmission
+ ops.select = sc.muv_align_uv_select
+ ops = row.operator(align_uv.MUV_OT_AlignUV_Straighten.bl_idname,
+ text="Straighten")
+ ops.transmission = sc.muv_align_uv_transmission
+ ops.select = sc.muv_align_uv_select
+ ops.vertical = sc.muv_align_uv_vertical
+ ops.horizontal = sc.muv_align_uv_horizontal
+ ops.mesh_infl = sc.muv_align_uv_mesh_infl
+ row = col.row()
+ ops = row.operator(align_uv.MUV_OT_AlignUV_Axis.bl_idname,
+ text="XY-axis")
+ ops.transmission = sc.muv_align_uv_transmission
+ ops.select = sc.muv_align_uv_select
+ ops.vertical = sc.muv_align_uv_vertical
+ ops.horizontal = sc.muv_align_uv_horizontal
+ ops.location = sc.muv_align_uv_location
+ ops.mesh_infl = sc.muv_align_uv_mesh_infl
+ row.prop(sc, "muv_align_uv_location", text="")
+
+ col = box.column(align=True)
+ row = col.row(align=True)
+ row.prop(sc, "muv_align_uv_transmission", text="Transmission")
+ row.prop(sc, "muv_align_uv_select", text="Select")
+ row = col.row(align=True)
+ row.prop(sc, "muv_align_uv_vertical", text="Vertical")
+ row.prop(sc, "muv_align_uv_horizontal", text="Horizontal")
+ col.prop(sc, "muv_align_uv_mesh_infl", text="Mesh Influence")
+
+ box = layout.box()
+ box.prop(sc, "muv_smooth_uv_enabled", text="Smooth UV")
+ if sc.muv_smooth_uv_enabled:
+ ops = box.operator(smooth_uv.MUV_OT_SmoothUV.bl_idname,
+ text="Smooth")
+ ops.transmission = sc.muv_smooth_uv_transmission
+ ops.select = sc.muv_smooth_uv_select
+ ops.mesh_infl = sc.muv_smooth_uv_mesh_infl
+ col = box.column(align=True)
+ row = col.row(align=True)
+ row.prop(sc, "muv_smooth_uv_transmission", text="Transmission")
+ row.prop(sc, "muv_smooth_uv_select", text="Select")
+ col.prop(sc, "muv_smooth_uv_mesh_infl", text="Mesh Influence")
+
+ box = layout.box()
+ box.prop(sc, "muv_select_uv_enabled", text="Select UV")
+ if sc.muv_select_uv_enabled:
+ row = box.row(align=True)
+ row.operator(select_uv.MUV_OT_SelectUV_SelectOverlapped.bl_idname)
+ row.operator(select_uv.MUV_OT_SelectUV_SelectFlipped.bl_idname)
+
+ box = layout.box()
+ box.prop(sc, "muv_pack_uv_enabled", text="Pack UV (Extension)")
+ if sc.muv_pack_uv_enabled:
+ ops = box.operator(pack_uv.MUV_OT_PackUV.bl_idname, text="Pack UV")
+ ops.allowable_center_deviation = \
+ sc.muv_pack_uv_allowable_center_deviation
+ ops.allowable_size_deviation = \
+ sc.muv_pack_uv_allowable_size_deviation
+ box.label("Allowable Center Deviation:")
+ box.prop(sc, "muv_pack_uv_allowable_center_deviation", text="")
+ box.label("Allowable Size Deviation:")
+ box.prop(sc, "muv_pack_uv_allowable_size_deviation", text="")