diff options
Diffstat (limited to 'uv_magic_uv/legacy/ui/uvedit_uv_manipulation.py')
-rw-r--r-- | uv_magic_uv/legacy/ui/uvedit_uv_manipulation.py | 130 |
1 files changed, 0 insertions, 130 deletions
diff --git a/uv_magic_uv/legacy/ui/uvedit_uv_manipulation.py b/uv_magic_uv/legacy/ui/uvedit_uv_manipulation.py deleted file mode 100644 index 96cf17d3..00000000 --- a/uv_magic_uv/legacy/ui/uvedit_uv_manipulation.py +++ /dev/null @@ -1,130 +0,0 @@ -# <pep8-80 compliant> - -# ##### BEGIN GPL LICENSE BLOCK ##### -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ##### END GPL LICENSE BLOCK ##### - -__author__ = "Nutti <nutti.metro@gmail.com>" -__status__ = "production" -__version__ = "5.2" -__date__ = "17 Nov 2018" - -import bpy - -from ..op import ( - align_uv, - smooth_uv, - pack_uv, - select_uv, -) -from ...utils.bl_class_registry import BlClassRegistry - -__all__ = [ - 'MUV_PT_UVEdit_UVManipulation', -] - - -@BlClassRegistry(legacy=True) -class MUV_PT_UVEdit_UVManipulation(bpy.types.Panel): - """ - Panel class: UV Manipulation on Property Panel on UV/ImageEditor - """ - - bl_space_type = 'IMAGE_EDITOR' - bl_region_type = 'TOOLS' - bl_label = "UV Manipulation" - bl_category = "Magic UV" - bl_context = 'mesh_edit' - bl_options = {'DEFAULT_CLOSED'} - - def draw_header(self, _): - layout = self.layout - layout.label(text="", icon='IMAGE_COL') - - def draw(self, context): - sc = context.scene - layout = self.layout - - box = layout.box() - box.prop(sc, "muv_align_uv_enabled", text="Align UV") - if sc.muv_align_uv_enabled: - col = box.column() - row = col.row(align=True) - ops = row.operator(align_uv.MUV_OT_AlignUV_Circle.bl_idname, - text="Circle") - ops.transmission = sc.muv_align_uv_transmission - ops.select = sc.muv_align_uv_select - ops = row.operator(align_uv.MUV_OT_AlignUV_Straighten.bl_idname, - text="Straighten") - ops.transmission = sc.muv_align_uv_transmission - ops.select = sc.muv_align_uv_select - ops.vertical = sc.muv_align_uv_vertical - ops.horizontal = sc.muv_align_uv_horizontal - ops.mesh_infl = sc.muv_align_uv_mesh_infl - row = col.row() - ops = row.operator(align_uv.MUV_OT_AlignUV_Axis.bl_idname, - text="XY-axis") - ops.transmission = sc.muv_align_uv_transmission - ops.select = sc.muv_align_uv_select - ops.vertical = sc.muv_align_uv_vertical - ops.horizontal = sc.muv_align_uv_horizontal - ops.location = sc.muv_align_uv_location - ops.mesh_infl = sc.muv_align_uv_mesh_infl - row.prop(sc, "muv_align_uv_location", text="") - - col = box.column(align=True) - row = col.row(align=True) - row.prop(sc, "muv_align_uv_transmission", text="Transmission") - row.prop(sc, "muv_align_uv_select", text="Select") - row = col.row(align=True) - row.prop(sc, "muv_align_uv_vertical", text="Vertical") - row.prop(sc, "muv_align_uv_horizontal", text="Horizontal") - col.prop(sc, "muv_align_uv_mesh_infl", text="Mesh Influence") - - box = layout.box() - box.prop(sc, "muv_smooth_uv_enabled", text="Smooth UV") - if sc.muv_smooth_uv_enabled: - ops = box.operator(smooth_uv.MUV_OT_SmoothUV.bl_idname, - text="Smooth") - ops.transmission = sc.muv_smooth_uv_transmission - ops.select = sc.muv_smooth_uv_select - ops.mesh_infl = sc.muv_smooth_uv_mesh_infl - col = box.column(align=True) - row = col.row(align=True) - row.prop(sc, "muv_smooth_uv_transmission", text="Transmission") - row.prop(sc, "muv_smooth_uv_select", text="Select") - col.prop(sc, "muv_smooth_uv_mesh_infl", text="Mesh Influence") - - box = layout.box() - box.prop(sc, "muv_select_uv_enabled", text="Select UV") - if sc.muv_select_uv_enabled: - row = box.row(align=True) - row.operator(select_uv.MUV_OT_SelectUV_SelectOverlapped.bl_idname) - row.operator(select_uv.MUV_OT_SelectUV_SelectFlipped.bl_idname) - - box = layout.box() - box.prop(sc, "muv_pack_uv_enabled", text="Pack UV (Extension)") - if sc.muv_pack_uv_enabled: - ops = box.operator(pack_uv.MUV_OT_PackUV.bl_idname, text="Pack UV") - ops.allowable_center_deviation = \ - sc.muv_pack_uv_allowable_center_deviation - ops.allowable_size_deviation = \ - sc.muv_pack_uv_allowable_size_deviation - box.label("Allowable Center Deviation:") - box.prop(sc, "muv_pack_uv_allowable_center_deviation", text="") - box.label("Allowable Size Deviation:") - box.prop(sc, "muv_pack_uv_allowable_size_deviation", text="") |