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Diffstat (limited to 'uv_magic_uv/legacy/ui/view3d_copy_paste_uv_objectmode.py')
-rw-r--r--uv_magic_uv/legacy/ui/view3d_copy_paste_uv_objectmode.py65
1 files changed, 65 insertions, 0 deletions
diff --git a/uv_magic_uv/legacy/ui/view3d_copy_paste_uv_objectmode.py b/uv_magic_uv/legacy/ui/view3d_copy_paste_uv_objectmode.py
new file mode 100644
index 00000000..58031b0f
--- /dev/null
+++ b/uv_magic_uv/legacy/ui/view3d_copy_paste_uv_objectmode.py
@@ -0,0 +1,65 @@
+# <pep8-80 compliant>
+
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+__author__ = "Nutti <nutti.metro@gmail.com>"
+__status__ = "production"
+__version__ = "5.2"
+__date__ = "17 Nov 2018"
+
+import bpy
+
+from ..op import copy_paste_uv_object
+from ...utils.bl_class_registry import BlClassRegistry
+
+__all__ = [
+ 'MUV_PT_View3D_Object_CopyPasteUV',
+]
+
+
+@BlClassRegistry(legacy=True)
+class MUV_PT_View3D_Object_CopyPasteUV(bpy.types.Panel):
+ """
+ Panel class: Copy/Paste UV on Property Panel on View3D
+ """
+
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'TOOLS'
+ bl_label = "Copy/Paste UV"
+ bl_category = "Magic UV"
+ bl_context = 'objectmode'
+ bl_options = {'DEFAULT_CLOSED'}
+
+ def draw_header(self, _):
+ layout = self.layout
+ layout.label(text="", icon='IMAGE_COL')
+
+ def draw(self, context):
+ sc = context.scene
+ layout = self.layout
+
+ row = layout.row(align=True)
+ row.menu(
+ copy_paste_uv_object.MUV_MT_CopyPasteUVObject_CopyUV.bl_idname,
+ text="Copy")
+ row.menu(
+ copy_paste_uv_object.MUV_MT_CopyPasteUVObject_PasteUV.bl_idname,
+ text="Paste")
+ layout.prop(sc, "muv_copy_paste_uv_object_copy_seams",
+ text="Seams")