diff options
Diffstat (limited to 'uv_magic_uv/legacy/ui/view3d_uv_manipulation.py')
-rw-r--r-- | uv_magic_uv/legacy/ui/view3d_uv_manipulation.py | 289 |
1 files changed, 0 insertions, 289 deletions
diff --git a/uv_magic_uv/legacy/ui/view3d_uv_manipulation.py b/uv_magic_uv/legacy/ui/view3d_uv_manipulation.py deleted file mode 100644 index 7d828a38..00000000 --- a/uv_magic_uv/legacy/ui/view3d_uv_manipulation.py +++ /dev/null @@ -1,289 +0,0 @@ -# <pep8-80 compliant> - -# ##### BEGIN GPL LICENSE BLOCK ##### -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ##### END GPL LICENSE BLOCK ##### - -__author__ = "Nutti <nutti.metro@gmail.com>" -__status__ = "production" -__version__ = "5.2" -__date__ = "17 Nov 2018" - -import bpy - -from ..op import ( - move_uv, - flip_rotate_uv, - mirror_uv, - preserve_uv_aspect, - texture_lock, - texture_wrap, - uv_sculpt, - world_scale_uv, -) -from ..op.world_scale_uv import ( - MUV_OT_WorldScaleUV_ApplyProportionalToMesh, - MUV_OT_WorldScaleUV_ApplyScalingDensity -) -from ...utils.bl_class_registry import BlClassRegistry - -__all__ = [ - 'MUV_PT_View3D_UVManipulation', -] - - -@BlClassRegistry(legacy=True) -class MUV_PT_View3D_UVManipulation(bpy.types.Panel): - """ - Panel class: UV Manipulation on Property Panel on View3D - """ - - bl_space_type = 'VIEW_3D' - bl_region_type = 'TOOLS' - bl_label = "UV Manipulation" - bl_category = "Magic UV" - bl_context = 'mesh_edit' - bl_options = {'DEFAULT_CLOSED'} - - def draw_header(self, _): - layout = self.layout - layout.label(text="", icon='IMAGE_COL') - - def draw(self, context): - sc = context.scene - layout = self.layout - - box = layout.box() - box.prop(sc, "muv_flip_rotate_uv_enabled", text="Flip/Rotate UV") - if sc.muv_flip_rotate_uv_enabled: - row = box.row() - ops = row.operator(flip_rotate_uv.MUV_OT_FlipRotate.bl_idname, - text="Flip/Rotate") - ops.seams = sc.muv_flip_rotate_uv_seams - row.prop(sc, "muv_flip_rotate_uv_seams", text="Seams") - - box = layout.box() - box.prop(sc, "muv_mirror_uv_enabled", text="Mirror UV") - if sc.muv_mirror_uv_enabled: - row = box.row() - ops = row.operator(mirror_uv.MUV_OT_MirrorUV.bl_idname, - text="Mirror") - ops.axis = sc.muv_mirror_uv_axis - row.prop(sc, "muv_mirror_uv_axis", text="") - - box = layout.box() - box.prop(sc, "muv_move_uv_enabled", text="Move UV") - if sc.muv_move_uv_enabled: - col = box.column() - if not move_uv.MUV_OT_MoveUV.is_running(context): - col.operator(move_uv.MUV_OT_MoveUV.bl_idname, icon='PLAY', - text="Start") - else: - col.operator(move_uv.MUV_OT_MoveUV.bl_idname, icon='PAUSE', - text="Stop") - - box = layout.box() - box.prop(sc, "muv_world_scale_uv_enabled", text="World Scale UV") - if sc.muv_world_scale_uv_enabled: - box.prop(sc, "muv_world_scale_uv_mode", text="") - - if sc.muv_world_scale_uv_mode == 'MANUAL': - sp = box.split(percentage=0.5) - col = sp.column() - col.prop(sc, "muv_world_scale_uv_tgt_texture_size", - text="Texture Size") - sp = sp.split(percentage=1.0) - col = sp.column() - col.label("Density:") - col.prop(sc, "muv_world_scale_uv_tgt_density", text="") - box.prop(sc, "muv_world_scale_uv_origin", text="Origin") - ops = box.operator( - world_scale_uv.MUV_OT_WorldScaleUV_ApplyManual.bl_idname, - text="Apply") - ops.tgt_density = sc.muv_world_scale_uv_tgt_density - ops.tgt_texture_size = sc.muv_world_scale_uv_tgt_texture_size - ops.origin = sc.muv_world_scale_uv_origin - ops.show_dialog = False - - elif sc.muv_world_scale_uv_mode == 'SAME_DENSITY': - sp = box.split(percentage=0.4) - col = sp.column(align=True) - col.label("Source:") - sp = sp.split(percentage=1.0) - col = sp.column(align=True) - col.operator( - world_scale_uv.MUV_OT_WorldScaleUV_Measure.bl_idname, - text="Measure") - - sp = box.split(percentage=0.7) - col = sp.column(align=True) - col.prop(sc, "muv_world_scale_uv_src_density", text="Density") - col.enabled = False - sp = sp.split(percentage=1.0) - col = sp.column(align=True) - col.label("px2/cm2") - - box.separator() - box.prop(sc, "muv_world_scale_uv_origin", text="Origin") - ops = box.operator( - MUV_OT_WorldScaleUV_ApplyScalingDensity.bl_idname, - text="Apply") - ops.src_density = sc.muv_world_scale_uv_src_density - ops.origin = sc.muv_world_scale_uv_origin - ops.same_density = True - ops.show_dialog = False - - elif sc.muv_world_scale_uv_mode == 'SCALING_DENSITY': - sp = box.split(percentage=0.4) - col = sp.column(align=True) - col.label("Source:") - sp = sp.split(percentage=1.0) - col = sp.column(align=True) - col.operator( - world_scale_uv.MUV_OT_WorldScaleUV_Measure.bl_idname, - text="Measure") - - sp = box.split(percentage=0.7) - col = sp.column(align=True) - col.prop(sc, "muv_world_scale_uv_src_density", text="Density") - col.enabled = False - sp = sp.split(percentage=1.0) - col = sp.column(align=True) - col.label("px2/cm2") - - box.separator() - box.prop(sc, "muv_world_scale_uv_tgt_scaling_factor", - text="Scaling Factor") - box.prop(sc, "muv_world_scale_uv_origin", text="Origin") - ops = box.operator( - MUV_OT_WorldScaleUV_ApplyScalingDensity.bl_idname, - text="Apply") - ops.src_density = sc.muv_world_scale_uv_src_density - ops.origin = sc.muv_world_scale_uv_origin - ops.same_density = False - ops.show_dialog = False - ops.tgt_scaling_factor = \ - sc.muv_world_scale_uv_tgt_scaling_factor - - elif sc.muv_world_scale_uv_mode == 'PROPORTIONAL_TO_MESH': - sp = box.split(percentage=0.4) - col = sp.column(align=True) - col.label("Source:") - sp = sp.split(percentage=1.0) - col = sp.column(align=True) - col.operator( - world_scale_uv.MUV_OT_WorldScaleUV_Measure.bl_idname, - text="Measure") - - sp = box.split(percentage=0.7) - col = sp.column(align=True) - col.prop(sc, "muv_world_scale_uv_src_mesh_area", - text="Mesh Area") - col.prop(sc, "muv_world_scale_uv_src_uv_area", text="UV Area") - col.prop(sc, "muv_world_scale_uv_src_density", text="Density") - col.enabled = False - sp = sp.split(percentage=1.0) - col = sp.column(align=True) - col.label("cm2") - col.label("px2") - col.label("px2/cm2") - col.enabled = False - - box.separator() - box.prop(sc, "muv_world_scale_uv_origin", text="Origin") - ops = box.operator( - MUV_OT_WorldScaleUV_ApplyProportionalToMesh.bl_idname, - text="Apply") - ops.src_density = sc.muv_world_scale_uv_src_density - ops.src_uv_area = sc.muv_world_scale_uv_src_uv_area - ops.src_mesh_area = sc.muv_world_scale_uv_src_mesh_area - ops.origin = sc.muv_world_scale_uv_origin - ops.show_dialog = False - - box = layout.box() - box.prop(sc, "muv_preserve_uv_aspect_enabled", - text="Preserve UV Aspect") - if sc.muv_preserve_uv_aspect_enabled: - row = box.row() - ops = row.operator( - preserve_uv_aspect.MUV_OT_PreserveUVAspect.bl_idname, - text="Change Image") - ops.dest_img_name = sc.muv_preserve_uv_aspect_tex_image - ops.origin = sc.muv_preserve_uv_aspect_origin - row.prop(sc, "muv_preserve_uv_aspect_tex_image", text="") - box.prop(sc, "muv_preserve_uv_aspect_origin", text="Origin") - - box = layout.box() - box.prop(sc, "muv_texture_lock_enabled", text="Texture Lock") - if sc.muv_texture_lock_enabled: - row = box.row(align=True) - col = row.column(align=True) - col.label("Normal Mode:") - col = row.column(align=True) - col.operator( - texture_lock.MUV_OT_TextureLock_Lock.bl_idname, - text="Lock" - if not texture_lock.MUV_OT_TextureLock_Lock.is_ready(context) - else "ReLock") - ops = col.operator( - texture_lock.MUV_OT_TextureLock_Unlock.bl_idname, - text="Unlock") - ops.connect = sc.muv_texture_lock_connect - col.prop(sc, "muv_texture_lock_connect", text="Connect") - - row = box.row(align=True) - row.label("Interactive Mode:") - box.prop( - sc, "muv_texture_lock_lock", - text="Unlock" - if texture_lock.MUV_OT_TextureLock_Intr.is_running(context) - else "Lock", - icon='RESTRICT_VIEW_OFF' - if texture_lock.MUV_OT_TextureLock_Intr.is_running(context) - else 'RESTRICT_VIEW_ON') - - box = layout.box() - box.prop(sc, "muv_texture_wrap_enabled", text="Texture Wrap") - if sc.muv_texture_wrap_enabled: - row = box.row(align=True) - row.operator(texture_wrap.MUV_OT_TextureWrap_Refer.bl_idname, - text="Refer") - row.operator(texture_wrap.MUV_OT_TextureWrap_Set.bl_idname, - text="Set") - box.prop(sc, "muv_texture_wrap_set_and_refer") - box.prop(sc, "muv_texture_wrap_selseq") - - box = layout.box() - box.prop(sc, "muv_uv_sculpt_enabled", text="UV Sculpt") - if sc.muv_uv_sculpt_enabled: - box.prop( - sc, "muv_uv_sculpt_enable", - text="Disable"if uv_sculpt.MUV_OT_UVSculpt.is_running(context) - else "Enable", - icon='RESTRICT_VIEW_OFF' - if uv_sculpt.MUV_OT_UVSculpt.is_running(context) - else 'RESTRICT_VIEW_ON') - col = box.column() - col.label("Brush:") - col.prop(sc, "muv_uv_sculpt_radius") - col.prop(sc, "muv_uv_sculpt_strength") - box.prop(sc, "muv_uv_sculpt_tools") - if sc.muv_uv_sculpt_tools == 'PINCH': - box.prop(sc, "muv_uv_sculpt_pinch_invert") - elif sc.muv_uv_sculpt_tools == 'RELAX': - box.prop(sc, "muv_uv_sculpt_relax_method") - box.prop(sc, "muv_uv_sculpt_show_brush") |