Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'uv_magic_uv/op/align_uv_cursor.py')
-rw-r--r--uv_magic_uv/op/align_uv_cursor.py14
1 files changed, 7 insertions, 7 deletions
diff --git a/uv_magic_uv/op/align_uv_cursor.py b/uv_magic_uv/op/align_uv_cursor.py
index bd92cf81..326814eb 100644
--- a/uv_magic_uv/op/align_uv_cursor.py
+++ b/uv_magic_uv/op/align_uv_cursor.py
@@ -86,13 +86,13 @@ class _Properties:
cy = bd_size[1] * value[1]
space.cursor_location = Vector((cx, cy))
- scene.muv_align_uv_cursor_enabled: BoolProperty(
+ scene.muv_align_uv_cursor_enabled = BoolProperty(
name="Align UV Cursor Enabled",
description="Align UV Cursor is enabled",
default=False
)
- scene.muv_align_uv_cursor_cursor_loc: FloatVectorProperty(
+ scene.muv_align_uv_cursor_cursor_loc = FloatVectorProperty(
name="UV Cursor Location",
size=2,
precision=4,
@@ -103,7 +103,7 @@ class _Properties:
get=auvc_get_cursor_loc,
set=auvc_set_cursor_loc
)
- scene.muv_align_uv_cursor_align_method: EnumProperty(
+ scene.muv_align_uv_cursor_align_method = EnumProperty(
name="Align Method",
description="Align Method",
default='TEXTURE',
@@ -114,7 +114,7 @@ class _Properties:
]
)
- scene.muv_uv_cursor_location_enabled: BoolProperty(
+ scene.muv_uv_cursor_location_enabled = BoolProperty(
name="UV Cursor Location Enabled",
description="UV Cursor Location is enabled",
default=False
@@ -133,12 +133,12 @@ class _Properties:
@compat.make_annotations
class MUV_OT_AlignUVCursor(bpy.types.Operator):
- bl_idname = "uv.muv_align_uv_cursor_operator"
+ bl_idname = "uv.muv_ot_align_uv_cursor"
bl_label = "Align UV Cursor"
bl_description = "Align cursor to the center of UV island"
bl_options = {'REGISTER', 'UNDO'}
- position: EnumProperty(
+ position = EnumProperty(
items=(
('CENTER', "Center", "Align to Center"),
('LEFT_TOP', "Left Top", "Align to Left Top"),
@@ -154,7 +154,7 @@ class MUV_OT_AlignUVCursor(bpy.types.Operator):
description="Align position",
default='CENTER'
)
- base: EnumProperty(
+ base = EnumProperty(
items=(
('TEXTURE', "Texture", "Align based on Texture"),
('UV', "UV", "Align to UV"),