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Diffstat (limited to 'uv_magic_uv/op/copy_paste_uv_uvedit.py')
-rw-r--r--uv_magic_uv/op/copy_paste_uv_uvedit.py136
1 files changed, 119 insertions, 17 deletions
diff --git a/uv_magic_uv/op/copy_paste_uv_uvedit.py b/uv_magic_uv/op/copy_paste_uv_uvedit.py
index 719687a6..16c0dfa5 100644
--- a/uv_magic_uv/op/copy_paste_uv_uvedit.py
+++ b/uv_magic_uv/op/copy_paste_uv_uvedit.py
@@ -24,21 +24,43 @@ __version__ = "5.2"
__date__ = "17 Nov 2018"
import bpy
+import math
+from math import atan2, sin, cos
+
+import bmesh
+from mathutils import Vector
+
+from .. import common
from ..utils.bl_class_registry import BlClassRegistry
from ..utils.property_class_registry import PropertyClassRegistry
-from ..impl import copy_paste_uv_uvedit_impl as impl
-__all__ = [
- 'Properties',
- 'MUV_OT_CopyPasteUVUVEdit_CopyUV',
- 'MUV_OT_CopyPasteUVUVEdit_PasteUV',
-]
+def _is_valid_context(context):
+ obj = context.object
+
+ # only edit mode is allowed to execute
+ if obj is None:
+ return False
+ if obj.type != 'MESH':
+ return False
+ if context.object.mode != 'EDIT':
+ return False
+
+ # 'IMAGE_EDITOR' and 'VIEW_3D' space is allowed to execute.
+ # If 'View_3D' space is not allowed, you can't find option in Tool-Shelf
+ # after the execution
+ for space in context.area.spaces:
+ if (space.type == 'IMAGE_EDITOR') or (space.type == 'VIEW_3D'):
+ break
+ else:
+ return False
+
+ return True
@PropertyClassRegistry()
-class Properties:
+class _Properties:
idname = "copy_paste_uv_uvedit"
@classmethod
@@ -64,15 +86,35 @@ class MUV_OT_CopyPasteUVUVEdit_CopyUV(bpy.types.Operator):
bl_description = "Copy UV coordinate (only selected in UV/Image Editor)"
bl_options = {'REGISTER', 'UNDO'}
- def __init__(self):
- self.__impl = impl.CopyUVImpl()
-
@classmethod
def poll(cls, context):
- return impl.CopyUVImpl.poll(context)
+ # we can not get area/space/region from console
+ if common.is_console_mode():
+ return True
+ return _is_valid_context(context)
def execute(self, context):
- return self.__impl.execute(self, context)
+ props = context.scene.muv_props.copy_paste_uv_uvedit
+ obj = context.active_object
+ bm = bmesh.from_edit_mesh(obj.data)
+ uv_layer = bm.loops.layers.uv.verify()
+ if common.check_version(2, 73, 0) >= 0:
+ bm.faces.ensure_lookup_table()
+
+ props.src_uvs = []
+ for face in bm.faces:
+ if not face.select:
+ continue
+ skip = False
+ for l in face.loops:
+ if not l[uv_layer].select:
+ skip = True
+ break
+ if skip:
+ continue
+ props.src_uvs.append([l[uv_layer].uv.copy() for l in face.loops])
+
+ return {'FINISHED'}
@BlClassRegistry()
@@ -86,12 +128,72 @@ class MUV_OT_CopyPasteUVUVEdit_PasteUV(bpy.types.Operator):
bl_description = "Paste UV coordinate (only selected in UV/Image Editor)"
bl_options = {'REGISTER', 'UNDO'}
- def __init__(self):
- self.__impl = impl.PasteUVImpl()
-
@classmethod
def poll(cls, context):
- return impl.PasteUVImpl.poll(context)
+ # we can not get area/space/region from console
+ if common.is_console_mode():
+ return True
+ sc = context.scene
+ props = sc.muv_props.copy_paste_uv_uvedit
+ if not props.src_uvs:
+ return False
+ return _is_valid_context(context)
def execute(self, context):
- return self.__impl.execute(self, context)
+ props = context.scene.muv_props.copy_paste_uv_uvedit
+ obj = context.active_object
+ bm = bmesh.from_edit_mesh(obj.data)
+ uv_layer = bm.loops.layers.uv.verify()
+ if common.check_version(2, 73, 0) >= 0:
+ bm.faces.ensure_lookup_table()
+
+ dest_uvs = []
+ dest_face_indices = []
+ for face in bm.faces:
+ if not face.select:
+ continue
+ skip = False
+ for l in face.loops:
+ if not l[uv_layer].select:
+ skip = True
+ break
+ if skip:
+ continue
+ dest_face_indices.append(face.index)
+ uvs = [l[uv_layer].uv.copy() for l in face.loops]
+ dest_uvs.append(uvs)
+
+ for suvs, duvs in zip(props.src_uvs, dest_uvs):
+ src_diff = suvs[1] - suvs[0]
+ dest_diff = duvs[1] - duvs[0]
+
+ src_base = suvs[0]
+ dest_base = duvs[0]
+
+ src_rad = atan2(src_diff.y, src_diff.x)
+ dest_rad = atan2(dest_diff.y, dest_diff.x)
+ if src_rad < dest_rad:
+ radian = dest_rad - src_rad
+ elif src_rad > dest_rad:
+ radian = math.pi * 2 - (src_rad - dest_rad)
+ else: # src_rad == dest_rad
+ radian = 0.0
+
+ ratio = dest_diff.length / src_diff.length
+ break
+
+ for suvs, fidx in zip(props.src_uvs, dest_face_indices):
+ for l, suv in zip(bm.faces[fidx].loops, suvs):
+ base = suv - src_base
+ radian_ref = atan2(base.y, base.x)
+ radian_fin = (radian + radian_ref)
+ length = base.length
+ turn = Vector((length * cos(radian_fin),
+ length * sin(radian_fin)))
+ target_uv = Vector((turn.x * ratio, turn.y * ratio)) + \
+ dest_base
+ l[uv_layer].uv = target_uv
+
+ bmesh.update_edit_mesh(obj.data)
+
+ return {'FINISHED'}