diff options
Diffstat (limited to 'uv_magic_uv/op/copy_paste_uv_uvedit.py')
-rw-r--r-- | uv_magic_uv/op/copy_paste_uv_uvedit.py | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/uv_magic_uv/op/copy_paste_uv_uvedit.py b/uv_magic_uv/op/copy_paste_uv_uvedit.py new file mode 100644 index 00000000..5b64505e --- /dev/null +++ b/uv_magic_uv/op/copy_paste_uv_uvedit.py @@ -0,0 +1,144 @@ +# <pep8-80 compliant> + +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +__author__ = "Nutti <nutti.metro@gmail.com>, Jace Priester" +__status__ = "production" +__version__ = "5.0" +__date__ = "16 Feb 2018" + +import math +from math import atan2, sin, cos + +import bpy +import bmesh +from mathutils import Vector + +from .. import common + + +class MUV_CPUVIECopyUV(bpy.types.Operator): + """ + Operation class: Copy UV coordinate on UV/Image Editor + """ + + bl_idname = "uv.muv_cpuv_ie_copy_uv" + bl_label = "Copy UV" + bl_description = "Copy UV coordinate (only selected in UV/Image Editor)" + bl_options = {'REGISTER', 'UNDO'} + + @classmethod + def poll(cls, context): + return context.mode == 'EDIT_MESH' + + def execute(self, context): + props = context.scene.muv_props.cpuv + obj = context.active_object + bm = bmesh.from_edit_mesh(obj.data) + uv_layer = bm.loops.layers.uv.verify() + if common.check_version(2, 73, 0) >= 0: + bm.faces.ensure_lookup_table() + + for face in bm.faces: + if not face.select: + continue + skip = False + for l in face.loops: + if not l[uv_layer].select: + skip = True + break + if skip: + continue + props.src_uvs.append([l[uv_layer].uv.copy() for l in face.loops]) + + return {'FINISHED'} + + +class MUV_CPUVIEPasteUV(bpy.types.Operator): + """ + Operation class: Paste UV coordinate on UV/Image Editor + """ + + bl_idname = "uv.muv_cpuv_ie_paste_uv" + bl_label = "Paste UV" + bl_description = "Paste UV coordinate (only selected in UV/Image Editor)" + bl_options = {'REGISTER', 'UNDO'} + + @classmethod + def poll(cls, context): + return context.mode == 'EDIT_MESH' + + def execute(self, context): + props = context.scene.muv_props.cpuv + obj = context.active_object + bm = bmesh.from_edit_mesh(obj.data) + uv_layer = bm.loops.layers.uv.verify() + if common.check_version(2, 73, 0) >= 0: + bm.faces.ensure_lookup_table() + + dest_uvs = [] + dest_face_indices = [] + for face in bm.faces: + if not face.select: + continue + skip = False + for l in face.loops: + if not l[uv_layer].select: + skip = True + break + if skip: + continue + dest_face_indices.append(face.index) + uvs = [l[uv_layer].uv.copy() for l in face.loops] + dest_uvs.append(uvs) + + for suvs, duvs in zip(props.src_uvs, dest_uvs): + src_diff = suvs[1] - suvs[0] + dest_diff = duvs[1] - duvs[0] + + src_base = suvs[0] + dest_base = duvs[0] + + src_rad = atan2(src_diff.y, src_diff.x) + dest_rad = atan2(dest_diff.y, dest_diff.x) + if src_rad < dest_rad: + radian = dest_rad - src_rad + elif src_rad > dest_rad: + radian = math.pi * 2 - (src_rad - dest_rad) + else: # src_rad == dest_rad + radian = 0.0 + + ratio = dest_diff.length / src_diff.length + break + + for suvs, fidx in zip(props.src_uvs, dest_face_indices): + for l, suv in zip(bm.faces[fidx].loops, suvs): + base = suv - src_base + radian_ref = atan2(base.y, base.x) + radian_fin = (radian + radian_ref) + length = base.length + turn = Vector((length * cos(radian_fin), + length * sin(radian_fin))) + target_uv = Vector((turn.x * ratio, turn.y * ratio)) + \ + dest_base + l[uv_layer].uv = target_uv + + bmesh.update_edit_mesh(obj.data) + + return {'FINISHED'} |